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"Ordinary" components like Light, Camera or StaticModel should not be created directly into the Scene, but rather into child nodes.
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"Ordinary" components like Light, Camera or StaticModel should not be created directly into the Scene, but rather into child nodes.
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Unlike nodes, components do not have names; components inside the same node are only identified by their type, and index in the node's component list, which is filled in creation order. See the various overloads of \ref Node::GetComponent "GetComponent()" or \ref Node::GetComponents "GetComponents()" for details.
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Unlike nodes, components do not have names; components inside the same node are only identified by their type, and index in the node's component list, which is filled in creation order. See the various overloads of \ref Node::GetComponent "GetComponent()" or \ref Node::GetComponents "GetComponents()" for details.
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