Browse Source

Sort include file in samples.

aster2013 10 years ago
parent
commit
349a3ee981
44 changed files with 298 additions and 298 deletions
  1. 2 2
      Source/Samples/01_HelloWorld/HelloWorld.cpp
  2. 5 5
      Source/Samples/02_HelloGUI/HelloGUI.cpp
  3. 1 1
      Source/Samples/03_Sprites/Sprites.cpp
  4. 4 4
      Source/Samples/04_StaticScene/StaticScene.cpp
  5. 5 5
      Source/Samples/05_AnimatingScene/AnimatingScene.cpp
  6. 6 6
      Source/Samples/06_SkeletalAnimation/SkeletalAnimation.cpp
  7. 6 6
      Source/Samples/07_Billboards/Billboards.cpp
  8. 8 8
      Source/Samples/08_Decals/Decals.cpp
  9. 8 8
      Source/Samples/09_MultipleViewports/MultipleViewports.cpp
  10. 7 7
      Source/Samples/10_RenderToTexture/RenderToTexture.cpp
  11. 12 12
      Source/Samples/11_Physics/Physics.cpp
  12. 11 11
      Source/Samples/12_PhysicsStressTest/PhysicsStressTest.cpp
  13. 2 2
      Source/Samples/13_Ragdolls/CreateRagdoll.cpp
  14. 10 10
      Source/Samples/13_Ragdolls/Ragdolls.cpp
  15. 4 4
      Source/Samples/14_SoundEffects/SoundEffects.cpp
  16. 10 10
      Source/Samples/15_Navigation/Navigation.cpp
  17. 6 6
      Source/Samples/16_Chat/Chat.cpp
  18. 15 15
      Source/Samples/17_SceneReplication/SceneReplication.cpp
  19. 1 1
      Source/Samples/18_CharacterDemo/Character.cpp
  20. 11 11
      Source/Samples/18_CharacterDemo/CharacterDemo.cpp
  21. 2 2
      Source/Samples/18_CharacterDemo/Touch.cpp
  22. 4 4
      Source/Samples/19_VehicleDemo/Vehicle.cpp
  23. 11 11
      Source/Samples/19_VehicleDemo/VehicleDemo.cpp
  24. 6 6
      Source/Samples/20_HugeObjectCount/HugeObjectCount.cpp
  25. 5 5
      Source/Samples/21_AngelScriptIntegration/AngelScriptIntegration.cpp
  26. 8 8
      Source/Samples/22_LuaIntegration/LuaIntegration.cpp
  27. 9 9
      Source/Samples/23_Water/Water.cpp
  28. 7 7
      Source/Samples/24_Urho2DSprite/Urho2DSprite.cpp
  29. 7 7
      Source/Samples/25_Urho2DParticle/Urho2DParticle.cpp
  30. 4 4
      Source/Samples/26_ConsoleInput/ConsoleInput.cpp
  31. 10 10
      Source/Samples/27_Urho2DPhysics/Urho2DPhysics.cpp
  32. 10 10
      Source/Samples/28_Urho2DPhysicsRope/Urho2DPhysicsRope.cpp
  33. 2 2
      Source/Samples/29_SoundSynthesis/SoundSynthesis.cpp
  34. 7 7
      Source/Samples/30_LightAnimation/LightAnimation.cpp
  35. 5 5
      Source/Samples/31_MaterialAnimation/MaterialAnimation.cpp
  36. 17 17
      Source/Samples/32_Urho2DConstraints/Urho2DConstraints.cpp
  37. 7 7
      Source/Samples/33_Urho2DSpriterAnimation/Urho2DSpriterAnimation.cpp
  38. 8 8
      Source/Samples/34_DynamicGeometry/DynamicGeometry.cpp
  39. 4 4
      Source/Samples/35_SignedDistanceFieldText/SignedDistanceFieldText.cpp
  40. 6 6
      Source/Samples/36_Urho2DTileMap/Urho2DTileMap.cpp
  41. 1 1
      Source/Samples/37_UIDrag/UIDrag.cpp
  42. 5 5
      Source/Samples/38_SceneAndUILoad/SceneAndUILoad.cpp
  43. 11 11
      Source/Samples/39_CrowdNavigation/CrowdNavigation.cpp
  44. 8 8
      Source/Samples/40_Localization/L10n.cpp

+ 2 - 2
Source/Samples/01_HelloWorld/HelloWorld.cpp

@@ -23,10 +23,10 @@
 #include <Urho3D/Urho3D.h>
 
 #include <Urho3D/Core/CoreEvents.h>
+#include <Urho3D/Core/ProcessUtils.h>
 #include <Urho3D/Engine/Engine.h>
-#include <Urho3D/UI/Font.h>
 #include <Urho3D/Input/Input.h>
-#include <Urho3D/Core/ProcessUtils.h>
+#include <Urho3D/UI/Font.h>
 #include <Urho3D/UI/Text.h>
 #include <Urho3D/UI/UI.h>
 

+ 5 - 5
Source/Samples/02_HelloGUI/HelloGUI.cpp

@@ -22,17 +22,17 @@
 
 #include <Urho3D/Urho3D.h>
 
-#include <Urho3D/UI/Button.h>
-#include <Urho3D/UI/BorderImage.h>
-#include <Urho3D/UI/CheckBox.h>
 #include <Urho3D/Core/CoreEvents.h>
 #include <Urho3D/Engine/Engine.h>
 #include <Urho3D/Graphics/Graphics.h>
+#include <Urho3D/Graphics/Texture2D.h>
 #include <Urho3D/Input/Input.h>
-#include <Urho3D/UI/LineEdit.h>
 #include <Urho3D/Resource/ResourceCache.h>
+#include <Urho3D/UI/BorderImage.h>
+#include <Urho3D/UI/Button.h>
+#include <Urho3D/UI/CheckBox.h>
+#include <Urho3D/UI/LineEdit.h>
 #include <Urho3D/UI/Text.h>
-#include <Urho3D/Graphics/Texture2D.h>
 #include <Urho3D/UI/ToolTip.h>
 #include <Urho3D/UI/UI.h>
 #include <Urho3D/UI/UIElement.h>

+ 1 - 1
Source/Samples/03_Sprites/Sprites.cpp

@@ -25,9 +25,9 @@
 #include <Urho3D/Core/CoreEvents.h>
 #include <Urho3D/Engine/Engine.h>
 #include <Urho3D/Graphics/Graphics.h>
+#include <Urho3D/Graphics/Texture2D.h>
 #include <Urho3D/Resource/ResourceCache.h>
 #include <Urho3D/UI/Sprite.h>
-#include <Urho3D/Graphics/Texture2D.h>
 #include <Urho3D/UI/UI.h>
 
 #include "Sprites.h"

+ 4 - 4
Source/Samples/04_StaticScene/StaticScene.cpp

@@ -22,19 +22,19 @@
 
 #include <Urho3D/Urho3D.h>
 
-#include <Urho3D/Graphics/Camera.h>
 #include <Urho3D/Core/CoreEvents.h>
 #include <Urho3D/Engine/Engine.h>
-#include <Urho3D/UI/Font.h>
+#include <Urho3D/Graphics/Camera.h>
 #include <Urho3D/Graphics/Graphics.h>
-#include <Urho3D/Input/Input.h>
 #include <Urho3D/Graphics/Material.h>
 #include <Urho3D/Graphics/Model.h>
 #include <Urho3D/Graphics/Octree.h>
 #include <Urho3D/Graphics/Renderer.h>
+#include <Urho3D/Graphics/StaticModel.h>
+#include <Urho3D/Input/Input.h>
 #include <Urho3D/Resource/ResourceCache.h>
 #include <Urho3D/Scene/Scene.h>
-#include <Urho3D/Graphics/StaticModel.h>
+#include <Urho3D/UI/Font.h>
 #include <Urho3D/UI/Text.h>
 #include <Urho3D/UI/UI.h>
 

+ 5 - 5
Source/Samples/05_AnimatingScene/AnimatingScene.cpp

@@ -22,22 +22,22 @@
 
 #include <Urho3D/Urho3D.h>
 
-#include <Urho3D/Graphics/Camera.h>
 #include <Urho3D/Core/CoreEvents.h>
 #include <Urho3D/Engine/Engine.h>
-#include <Urho3D/UI/Font.h>
+#include <Urho3D/Graphics/Camera.h>
 #include <Urho3D/Graphics/Graphics.h>
-#include <Urho3D/Input/Input.h>
 #include <Urho3D/Graphics/Material.h>
 #include <Urho3D/Graphics/Model.h>
 #include <Urho3D/Graphics/Octree.h>
 #include <Urho3D/Graphics/Renderer.h>
+#include <Urho3D/Graphics/StaticModel.h>
+#include <Urho3D/Graphics/Zone.h>
+#include <Urho3D/Input/Input.h>
 #include <Urho3D/Resource/ResourceCache.h>
 #include <Urho3D/Scene/Scene.h>
-#include <Urho3D/Graphics/StaticModel.h>
+#include <Urho3D/UI/Font.h>
 #include <Urho3D/UI/Text.h>
 #include <Urho3D/UI/UI.h>
-#include <Urho3D/Graphics/Zone.h>
 
 #include "AnimatingScene.h"
 #include "Rotator.h"

+ 6 - 6
Source/Samples/06_SkeletalAnimation/SkeletalAnimation.cpp

@@ -22,26 +22,26 @@
 
 #include <Urho3D/Urho3D.h>
 
-#include <Urho3D/Graphics/Animation.h>
+#include <Urho3D/Core/CoreEvents.h>
+#include <Urho3D/Engine/Engine.h>
 #include <Urho3D/Graphics/AnimatedModel.h>
+#include <Urho3D/Graphics/Animation.h>
 #include <Urho3D/Graphics/AnimationState.h>
 #include <Urho3D/Graphics/Camera.h>
-#include <Urho3D/Core/CoreEvents.h>
 #include <Urho3D/Graphics/DebugRenderer.h>
-#include <Urho3D/Engine/Engine.h>
-#include <Urho3D/UI/Font.h>
 #include <Urho3D/Graphics/Graphics.h>
-#include <Urho3D/Input/Input.h>
 #include <Urho3D/Graphics/Light.h>
 #include <Urho3D/Graphics/Material.h>
 #include <Urho3D/Graphics/Model.h>
 #include <Urho3D/Graphics/Octree.h>
 #include <Urho3D/Graphics/Renderer.h>
+#include <Urho3D/Graphics/Zone.h>
+#include <Urho3D/Input/Input.h>
 #include <Urho3D/Resource/ResourceCache.h>
 #include <Urho3D/Scene/Scene.h>
+#include <Urho3D/UI/Font.h>
 #include <Urho3D/UI/Text.h>
 #include <Urho3D/UI/UI.h>
-#include <Urho3D/Graphics/Zone.h>
 
 #include "Mover.h"
 #include "SkeletalAnimation.h"

+ 6 - 6
Source/Samples/07_Billboards/Billboards.cpp

@@ -22,25 +22,25 @@
 
 #include <Urho3D/Urho3D.h>
 
+#include <Urho3D/Core/CoreEvents.h>
+#include <Urho3D/Engine/Engine.h>
 #include <Urho3D/Graphics/BillboardSet.h>
 #include <Urho3D/Graphics/Camera.h>
-#include <Urho3D/Core/CoreEvents.h>
 #include <Urho3D/Graphics/DebugRenderer.h>
-#include <Urho3D/Engine/Engine.h>
-#include <Urho3D/UI/Font.h>
 #include <Urho3D/Graphics/Graphics.h>
-#include <Urho3D/Input/Input.h>
 #include <Urho3D/Graphics/Light.h>
 #include <Urho3D/Graphics/Material.h>
 #include <Urho3D/Graphics/Model.h>
 #include <Urho3D/Graphics/Octree.h>
 #include <Urho3D/Graphics/Renderer.h>
+#include <Urho3D/Graphics/StaticModel.h>
+#include <Urho3D/Graphics/Zone.h>
+#include <Urho3D/Input/Input.h>
 #include <Urho3D/Resource/ResourceCache.h>
 #include <Urho3D/Scene/Scene.h>
-#include <Urho3D/Graphics/StaticModel.h>
+#include <Urho3D/UI/Font.h>
 #include <Urho3D/UI/Text.h>
 #include <Urho3D/UI/UI.h>
-#include <Urho3D/Graphics/Zone.h>
 
 #include "Billboards.h"
 

+ 8 - 8
Source/Samples/08_Decals/Decals.cpp

@@ -22,27 +22,27 @@
 
 #include <Urho3D/Urho3D.h>
 
-#include <Urho3D/Graphics/Camera.h>
 #include <Urho3D/Core/CoreEvents.h>
-#include <Urho3D/UI/Cursor.h>
+#include <Urho3D/Engine/Engine.h>
+#include <Urho3D/Graphics/Camera.h>
 #include <Urho3D/Graphics/DebugRenderer.h>
 #include <Urho3D/Graphics/DecalSet.h>
-#include <Urho3D/Engine/Engine.h>
-#include <Urho3D/UI/Font.h>
 #include <Urho3D/Graphics/Graphics.h>
-#include <Urho3D/Input/Input.h>
 #include <Urho3D/Graphics/Light.h>
 #include <Urho3D/Graphics/Material.h>
 #include <Urho3D/Graphics/Model.h>
 #include <Urho3D/Graphics/Octree.h>
 #include <Urho3D/Graphics/Renderer.h>
+#include <Urho3D/Graphics/StaticModel.h>
+#include <Urho3D/Graphics/Zone.h>
+#include <Urho3D/Input/Input.h>
 #include <Urho3D/Resource/ResourceCache.h>
+#include <Urho3D/Resource/XMLFile.h>
 #include <Urho3D/Scene/Scene.h>
-#include <Urho3D/Graphics/StaticModel.h>
+#include <Urho3D/UI/Cursor.h>
+#include <Urho3D/UI/Font.h>
 #include <Urho3D/UI/Text.h>
 #include <Urho3D/UI/UI.h>
-#include <Urho3D/Resource/XMLFile.h>
-#include <Urho3D/Graphics/Zone.h>
 
 #include "Decals.h"
 

+ 8 - 8
Source/Samples/09_MultipleViewports/MultipleViewports.cpp

@@ -22,27 +22,27 @@
 
 #include <Urho3D/Urho3D.h>
 
-#include <Urho3D/Graphics/Camera.h>
 #include <Urho3D/Core/CoreEvents.h>
-#include <Urho3D/UI/Cursor.h>
-#include <Urho3D/Graphics/DebugRenderer.h>
 #include <Urho3D/Engine/Engine.h>
-#include <Urho3D/UI/Font.h>
+#include <Urho3D/Graphics/Camera.h>
+#include <Urho3D/Graphics/DebugRenderer.h>
 #include <Urho3D/Graphics/Graphics.h>
-#include <Urho3D/Input/Input.h>
 #include <Urho3D/Graphics/Light.h>
 #include <Urho3D/Graphics/Material.h>
 #include <Urho3D/Graphics/Model.h>
 #include <Urho3D/Graphics/Octree.h>
 #include <Urho3D/Graphics/Renderer.h>
 #include <Urho3D/Graphics/RenderPath.h>
+#include <Urho3D/Graphics/StaticModel.h>
+#include <Urho3D/Graphics/Zone.h>
+#include <Urho3D/Input/Input.h>
 #include <Urho3D/Resource/ResourceCache.h>
+#include <Urho3D/Resource/XMLFile.h>
 #include <Urho3D/Scene/Scene.h>
-#include <Urho3D/Graphics/StaticModel.h>
+#include <Urho3D/UI/Cursor.h>
+#include <Urho3D/UI/Font.h>
 #include <Urho3D/UI/Text.h>
 #include <Urho3D/UI/UI.h>
-#include <Urho3D/Resource/XMLFile.h>
-#include <Urho3D/Graphics/Zone.h>
 
 #include "MultipleViewports.h"
 

+ 7 - 7
Source/Samples/10_RenderToTexture/RenderToTexture.cpp

@@ -22,25 +22,25 @@
 
 #include <Urho3D/Urho3D.h>
 
-#include <Urho3D/Graphics/Camera.h>
 #include <Urho3D/Core/CoreEvents.h>
 #include <Urho3D/Engine/Engine.h>
-#include <Urho3D/UI/Font.h>
+#include <Urho3D/Graphics/Camera.h>
 #include <Urho3D/Graphics/Graphics.h>
-#include <Urho3D/Input/Input.h>
 #include <Urho3D/Graphics/Material.h>
 #include <Urho3D/Graphics/Model.h>
 #include <Urho3D/Graphics/Octree.h>
 #include <Urho3D/Graphics/Renderer.h>
 #include <Urho3D/Graphics/RenderSurface.h>
-#include <Urho3D/Resource/ResourceCache.h>
-#include <Urho3D/Scene/Scene.h>
 #include <Urho3D/Graphics/StaticModel.h>
 #include <Urho3D/Graphics/Technique.h>
-#include <Urho3D/UI/Text.h>
 #include <Urho3D/Graphics/Texture2D.h>
-#include <Urho3D/UI/UI.h>
 #include <Urho3D/Graphics/Zone.h>
+#include <Urho3D/Input/Input.h>
+#include <Urho3D/Resource/ResourceCache.h>
+#include <Urho3D/Scene/Scene.h>
+#include <Urho3D/UI/Font.h>
+#include <Urho3D/UI/Text.h>
+#include <Urho3D/UI/UI.h>
 
 #include "RenderToTexture.h"
 #include "Rotator.h"

+ 12 - 12
Source/Samples/11_Physics/Physics.cpp

@@ -22,30 +22,30 @@
 
 #include <Urho3D/Urho3D.h>
 
-#include <Urho3D/Graphics/Camera.h>
-#include <Urho3D/Physics/CollisionShape.h>
 #include <Urho3D/Core/CoreEvents.h>
-#include <Urho3D/Graphics/DebugRenderer.h>
 #include <Urho3D/Engine/Engine.h>
-#include <Urho3D/IO/File.h>
-#include <Urho3D/IO/FileSystem.h>
-#include <Urho3D/UI/Font.h>
+#include <Urho3D/Graphics/Camera.h>
+#include <Urho3D/Graphics/DebugRenderer.h>
 #include <Urho3D/Graphics/Graphics.h>
-#include <Urho3D/Input/Input.h>
 #include <Urho3D/Graphics/Light.h>
 #include <Urho3D/Graphics/Material.h>
 #include <Urho3D/Graphics/Model.h>
 #include <Urho3D/Graphics/Octree.h>
-#include <Urho3D/Physics/PhysicsWorld.h>
 #include <Urho3D/Graphics/Renderer.h>
-#include <Urho3D/Resource/ResourceCache.h>
-#include <Urho3D/Physics/RigidBody.h>
-#include <Urho3D/Scene/Scene.h>
 #include <Urho3D/Graphics/Skybox.h>
 #include <Urho3D/Graphics/StaticModel.h>
+#include <Urho3D/Graphics/Zone.h>
+#include <Urho3D/Input/Input.h>
+#include <Urho3D/IO/File.h>
+#include <Urho3D/IO/FileSystem.h>
+#include <Urho3D/Physics/CollisionShape.h>
+#include <Urho3D/Physics/PhysicsWorld.h>
+#include <Urho3D/Physics/RigidBody.h>
+#include <Urho3D/Resource/ResourceCache.h>
+#include <Urho3D/Scene/Scene.h>
+#include <Urho3D/UI/Font.h>
 #include <Urho3D/UI/Text.h>
 #include <Urho3D/UI/UI.h>
-#include <Urho3D/Graphics/Zone.h>
 
 #include "Physics.h"
 

+ 11 - 11
Source/Samples/12_PhysicsStressTest/PhysicsStressTest.cpp

@@ -22,29 +22,29 @@
 
 #include <Urho3D/Urho3D.h>
 
-#include <Urho3D/Graphics/Camera.h>
-#include <Urho3D/Physics/CollisionShape.h>
 #include <Urho3D/Core/CoreEvents.h>
-#include <Urho3D/Graphics/DebugRenderer.h>
 #include <Urho3D/Engine/Engine.h>
-#include <Urho3D/IO/File.h>
-#include <Urho3D/IO/FileSystem.h>
-#include <Urho3D/UI/Font.h>
+#include <Urho3D/Graphics/Camera.h>
+#include <Urho3D/Graphics/DebugRenderer.h>
 #include <Urho3D/Graphics/Graphics.h>
-#include <Urho3D/Input/Input.h>
 #include <Urho3D/Graphics/Light.h>
 #include <Urho3D/Graphics/Material.h>
 #include <Urho3D/Graphics/Model.h>
 #include <Urho3D/Graphics/Octree.h>
-#include <Urho3D/Physics/PhysicsWorld.h>
 #include <Urho3D/Graphics/Renderer.h>
-#include <Urho3D/Resource/ResourceCache.h>
+#include <Urho3D/Graphics/StaticModel.h>
+#include <Urho3D/Graphics/Zone.h>
+#include <Urho3D/Input/Input.h>
+#include <Urho3D/IO/File.h>
+#include <Urho3D/IO/FileSystem.h>
+#include <Urho3D/Physics/CollisionShape.h>
+#include <Urho3D/Physics/PhysicsWorld.h>
 #include <Urho3D/Physics/RigidBody.h>
+#include <Urho3D/Resource/ResourceCache.h>
 #include <Urho3D/Scene/Scene.h>
-#include <Urho3D/Graphics/StaticModel.h>
+#include <Urho3D/UI/Font.h>
 #include <Urho3D/UI/Text.h>
 #include <Urho3D/UI/UI.h>
-#include <Urho3D/Graphics/Zone.h>
 
 #include "PhysicsStressTest.h"
 

+ 2 - 2
Source/Samples/13_Ragdolls/CreateRagdoll.cpp

@@ -24,9 +24,9 @@
 
 #include <Urho3D/Graphics/AnimatedModel.h>
 #include <Urho3D/IO/Log.h>
-#include <Urho3D/Scene/Node.h>
-#include <Urho3D/Physics/RigidBody.h>
 #include <Urho3D/Physics/PhysicsEvents.h>
+#include <Urho3D/Physics/RigidBody.h>
+#include <Urho3D/Scene/Node.h>
 
 #include "CreateRagdoll.h"
 

+ 10 - 10
Source/Samples/13_Ragdolls/Ragdolls.cpp

@@ -22,29 +22,29 @@
 
 #include <Urho3D/Urho3D.h>
 
+#include <Urho3D/Core/CoreEvents.h>
+#include <Urho3D/Engine/Engine.h>
 #include <Urho3D/Graphics/AnimatedModel.h>
 #include <Urho3D/Graphics/Camera.h>
-#include <Urho3D/Physics/CollisionShape.h>
-#include <Urho3D/Core/CoreEvents.h>
 #include <Urho3D/Graphics/DebugRenderer.h>
-#include <Urho3D/Engine/Engine.h>
-#include <Urho3D/IO/File.h>
-#include <Urho3D/IO/FileSystem.h>
-#include <Urho3D/UI/Font.h>
 #include <Urho3D/Graphics/Graphics.h>
-#include <Urho3D/Input/Input.h>
 #include <Urho3D/Graphics/Light.h>
 #include <Urho3D/Graphics/Material.h>
 #include <Urho3D/Graphics/Model.h>
 #include <Urho3D/Graphics/Octree.h>
-#include <Urho3D/Physics/PhysicsWorld.h>
 #include <Urho3D/Graphics/Renderer.h>
-#include <Urho3D/Resource/ResourceCache.h>
+#include <Urho3D/Graphics/Zone.h>
+#include <Urho3D/Input/Input.h>
+#include <Urho3D/IO/File.h>
+#include <Urho3D/IO/FileSystem.h>
+#include <Urho3D/Physics/CollisionShape.h>
+#include <Urho3D/Physics/PhysicsWorld.h>
 #include <Urho3D/Physics/RigidBody.h>
+#include <Urho3D/Resource/ResourceCache.h>
 #include <Urho3D/Scene/Scene.h>
+#include <Urho3D/UI/Font.h>
 #include <Urho3D/UI/Text.h>
 #include <Urho3D/UI/UI.h>
-#include <Urho3D/Graphics/Zone.h>
 
 #include "CreateRagdoll.h"
 #include "Ragdolls.h"

+ 4 - 4
Source/Samples/14_SoundEffects/SoundEffects.cpp

@@ -23,16 +23,16 @@
 #include <Urho3D/Urho3D.h>
 
 #include <Urho3D/Audio/Audio.h>
-#include <Urho3D/UI/Button.h>
+#include <Urho3D/Audio/Sound.h>
+#include <Urho3D/Audio/SoundSource.h>
 #include <Urho3D/Engine/Engine.h>
-#include <Urho3D/UI/Font.h>
 #include <Urho3D/Input/Input.h>
 #include <Urho3D/IO/Log.h>
 #include <Urho3D/Resource/ResourceCache.h>
 #include <Urho3D/Scene/Scene.h>
+#include <Urho3D/UI/Button.h>
+#include <Urho3D/UI/Font.h>
 #include <Urho3D/UI/Slider.h>
-#include <Urho3D/Audio/Sound.h>
-#include <Urho3D/Audio/SoundSource.h>
 #include <Urho3D/UI/Text.h>
 #include <Urho3D/UI/UI.h>
 #include <Urho3D/UI/UIEvents.h>

+ 10 - 10
Source/Samples/15_Navigation/Navigation.cpp

@@ -22,29 +22,29 @@
 
 #include <Urho3D/Urho3D.h>
 
+#include <Urho3D/Core/CoreEvents.h>
+#include <Urho3D/Engine/Engine.h>
 #include <Urho3D/Graphics/AnimatedModel.h>
 #include <Urho3D/Graphics/Camera.h>
-#include <Urho3D/Core/CoreEvents.h>
-#include <Urho3D/UI/Cursor.h>
 #include <Urho3D/Graphics/DebugRenderer.h>
-#include <Urho3D/Engine/Engine.h>
-#include <Urho3D/UI/Font.h>
 #include <Urho3D/Graphics/Graphics.h>
-#include <Urho3D/Input/Input.h>
 #include <Urho3D/Graphics/Light.h>
 #include <Urho3D/Graphics/Material.h>
 #include <Urho3D/Graphics/Model.h>
-#include <Urho3D/Navigation/Navigable.h>
-#include <Urho3D/Navigation/NavigationMesh.h>
 #include <Urho3D/Graphics/Octree.h>
 #include <Urho3D/Graphics/Renderer.h>
+#include <Urho3D/Graphics/StaticModel.h>
+#include <Urho3D/Graphics/Zone.h>
+#include <Urho3D/Input/Input.h>
+#include <Urho3D/Navigation/Navigable.h>
+#include <Urho3D/Navigation/NavigationMesh.h>
 #include <Urho3D/Resource/ResourceCache.h>
+#include <Urho3D/Resource/XMLFile.h>
 #include <Urho3D/Scene/Scene.h>
-#include <Urho3D/Graphics/StaticModel.h>
+#include <Urho3D/UI/Cursor.h>
+#include <Urho3D/UI/Font.h>
 #include <Urho3D/UI/Text.h>
 #include <Urho3D/UI/UI.h>
-#include <Urho3D/Resource/XMLFile.h>
-#include <Urho3D/Graphics/Zone.h>
 
 #include "Navigation.h"
 

+ 6 - 6
Source/Samples/16_Chat/Chat.cpp

@@ -23,25 +23,25 @@
 #include <Urho3D/Urho3D.h>
 
 #include <Urho3D/Audio/Audio.h>
-#include <Urho3D/UI/Button.h>
+#include <Urho3D/Audio/Sound.h>
 #include <Urho3D/Engine/Engine.h>
-#include <Urho3D/UI/Font.h>
 #include <Urho3D/Graphics/Graphics.h>
+#include <Urho3D/Graphics/Zone.h>
 #include <Urho3D/Input/Input.h>
 #include <Urho3D/IO/IOEvents.h>
-#include <Urho3D/UI/LineEdit.h>
 #include <Urho3D/IO/Log.h>
 #include <Urho3D/IO/MemoryBuffer.h>
+#include <Urho3D/IO/VectorBuffer.h>
 #include <Urho3D/Network/Network.h>
 #include <Urho3D/Network/NetworkEvents.h>
 #include <Urho3D/Resource/ResourceCache.h>
 #include <Urho3D/Scene/Scene.h>
-#include <Urho3D/Audio/Sound.h>
+#include <Urho3D/UI/Button.h>
+#include <Urho3D/UI/Font.h>
+#include <Urho3D/UI/LineEdit.h>
 #include <Urho3D/UI/Text.h>
 #include <Urho3D/UI/UI.h>
 #include <Urho3D/UI/UIEvents.h>
-#include <Urho3D/IO/VectorBuffer.h>
-#include <Urho3D/Graphics/Zone.h>
 
 #include "Chat.h"
 

+ 15 - 15
Source/Samples/17_SceneReplication/SceneReplication.cpp

@@ -22,37 +22,37 @@
 
 #include <Urho3D/Urho3D.h>
 
-#include <Urho3D/UI/Button.h>
-#include <Urho3D/Graphics/Camera.h>
-#include <Urho3D/Physics/CollisionShape.h>
-#include <Urho3D/Network/Connection.h>
-#include <Urho3D/Input/Controls.h>
 #include <Urho3D/Core/CoreEvents.h>
-#include <Urho3D/UI/Cursor.h>
 #include <Urho3D/Engine/Engine.h>
-#include <Urho3D/UI/Font.h>
+#include <Urho3D/Graphics/Camera.h>
 #include <Urho3D/Graphics/Graphics.h>
-#include <Urho3D/Input/Input.h>
 #include <Urho3D/Graphics/Light.h>
-#include <Urho3D/UI/LineEdit.h>
-#include <Urho3D/IO/Log.h>
 #include <Urho3D/Graphics/Material.h>
 #include <Urho3D/Graphics/Model.h>
+#include <Urho3D/Graphics/Octree.h>
+#include <Urho3D/Graphics/Renderer.h>
+#include <Urho3D/Graphics/StaticModel.h>
+#include <Urho3D/Graphics/Zone.h>
+#include <Urho3D/Input/Controls.h>
+#include <Urho3D/Input/Input.h>
+#include <Urho3D/IO/Log.h>
+#include <Urho3D/Network/Connection.h>
 #include <Urho3D/Network/Network.h>
 #include <Urho3D/Network/NetworkEvents.h>
-#include <Urho3D/Graphics/Octree.h>
+#include <Urho3D/Physics/CollisionShape.h>
 #include <Urho3D/Physics/PhysicsEvents.h>
 #include <Urho3D/Physics/PhysicsWorld.h>
-#include <Urho3D/Graphics/Renderer.h>
 #include <Urho3D/Physics/RigidBody.h>
 #include <Urho3D/Resource/ResourceCache.h>
+#include <Urho3D/Resource/XMLFile.h>
 #include <Urho3D/Scene/Scene.h>
-#include <Urho3D/Graphics/StaticModel.h>
+#include <Urho3D/UI/Button.h>
+#include <Urho3D/UI/Cursor.h>
+#include <Urho3D/UI/Font.h>
+#include <Urho3D/UI/LineEdit.h>
 #include <Urho3D/UI/Text.h>
 #include <Urho3D/UI/UI.h>
 #include <Urho3D/UI/UIEvents.h>
-#include <Urho3D/Resource/XMLFile.h>
-#include <Urho3D/Graphics/Zone.h>
 
 #include "SceneReplication.h"
 

+ 1 - 1
Source/Samples/18_CharacterDemo/Character.cpp

@@ -22,8 +22,8 @@
 
 #include <Urho3D/Urho3D.h>
 
-#include <Urho3D/Graphics/AnimationController.h>
 #include <Urho3D/Core/Context.h>
+#include <Urho3D/Graphics/AnimationController.h>
 #include <Urho3D/IO/MemoryBuffer.h>
 #include <Urho3D/Physics/PhysicsEvents.h>
 #include <Urho3D/Physics/PhysicsWorld.h>

+ 11 - 11
Source/Samples/18_CharacterDemo/CharacterDemo.cpp

@@ -22,30 +22,30 @@
 
 #include <Urho3D/Urho3D.h>
 
+#include <Urho3D/Core/CoreEvents.h>
+#include <Urho3D/Core/ProcessUtils.h>
+#include <Urho3D/Engine/Engine.h>
 #include <Urho3D/Graphics/AnimatedModel.h>
 #include <Urho3D/Graphics/AnimationController.h>
 #include <Urho3D/Graphics/Camera.h>
-#include <Urho3D/Physics/CollisionShape.h>
-#include <Urho3D/Input/Controls.h>
-#include <Urho3D/Core/CoreEvents.h>
-#include <Urho3D/Engine/Engine.h>
-#include <Urho3D/IO/FileSystem.h>
-#include <Urho3D/UI/Font.h>
-#include <Urho3D/Input/Input.h>
 #include <Urho3D/Graphics/Light.h>
 #include <Urho3D/Graphics/Material.h>
 #include <Urho3D/Graphics/Model.h>
 #include <Urho3D/Graphics/Octree.h>
-#include <Urho3D/Physics/PhysicsWorld.h>
-#include <Urho3D/Core/ProcessUtils.h>
 #include <Urho3D/Graphics/Renderer.h>
+#include <Urho3D/Graphics/StaticModel.h>
+#include <Urho3D/Graphics/Zone.h>
+#include <Urho3D/Input/Controls.h>
+#include <Urho3D/Input/Input.h>
+#include <Urho3D/IO/FileSystem.h>
+#include <Urho3D/Physics/CollisionShape.h>
+#include <Urho3D/Physics/PhysicsWorld.h>
 #include <Urho3D/Physics/RigidBody.h>
 #include <Urho3D/Resource/ResourceCache.h>
 #include <Urho3D/Scene/Scene.h>
-#include <Urho3D/Graphics/StaticModel.h>
+#include <Urho3D/UI/Font.h>
 #include <Urho3D/UI/Text.h>
 #include <Urho3D/UI/UI.h>
-#include <Urho3D/Graphics/Zone.h>
 
 #include "Character.h"
 #include "CharacterDemo.h"

+ 2 - 2
Source/Samples/18_CharacterDemo/Touch.cpp

@@ -22,10 +22,10 @@
 
 #include <Urho3D/Urho3D.h>
 
-#include <Urho3D/Input/Controls.h>
 #include <Urho3D/Graphics/Graphics.h>
-#include <Urho3D/Input/Input.h>
 #include <Urho3D/Graphics/Renderer.h>
+#include <Urho3D/Input/Controls.h>
+#include <Urho3D/Input/Input.h>
 
 #include "Character.h"
 #include "Touch.h"

+ 4 - 4
Source/Samples/19_VehicleDemo/Vehicle.cpp

@@ -22,17 +22,17 @@
 
 #include <Urho3D/Urho3D.h>
 
-#include <Urho3D/Physics/CollisionShape.h>
-#include <Urho3D/Physics/Constraint.h>
 #include <Urho3D/Core/Context.h>
 #include <Urho3D/Graphics/Material.h>
 #include <Urho3D/Graphics/Model.h>
+#include <Urho3D/Graphics/StaticModel.h>
+#include <Urho3D/Physics/CollisionShape.h>
+#include <Urho3D/Physics/Constraint.h>
 #include <Urho3D/Physics/PhysicsEvents.h>
 #include <Urho3D/Physics/PhysicsWorld.h>
-#include <Urho3D/Resource/ResourceCache.h>
 #include <Urho3D/Physics/RigidBody.h>
+#include <Urho3D/Resource/ResourceCache.h>
 #include <Urho3D/Scene/Scene.h>
-#include <Urho3D/Graphics/StaticModel.h>
 
 #include "Vehicle.h"
 

+ 11 - 11
Source/Samples/19_VehicleDemo/VehicleDemo.cpp

@@ -22,29 +22,29 @@
 
 #include <Urho3D/Urho3D.h>
 
-#include <Urho3D/Graphics/Camera.h>
-#include <Urho3D/Physics/CollisionShape.h>
-#include <Urho3D/Physics/Constraint.h>
 #include <Urho3D/Core/CoreEvents.h>
+#include <Urho3D/Core/ProcessUtils.h>
 #include <Urho3D/Engine/Engine.h>
-#include <Urho3D/IO/FileSystem.h>
-#include <Urho3D/UI/Font.h>
-#include <Urho3D/Input/Input.h>
+#include <Urho3D/Graphics/Camera.h>
 #include <Urho3D/Graphics/Light.h>
 #include <Urho3D/Graphics/Material.h>
 #include <Urho3D/Graphics/Model.h>
 #include <Urho3D/Graphics/Octree.h>
-#include <Urho3D/Physics/PhysicsWorld.h>
-#include <Urho3D/Core/ProcessUtils.h>
 #include <Urho3D/Graphics/Renderer.h>
+#include <Urho3D/Graphics/StaticModel.h>
+#include <Urho3D/Graphics/Terrain.h>
+#include <Urho3D/Graphics/Zone.h>
+#include <Urho3D/Input/Input.h>
+#include <Urho3D/IO/FileSystem.h>
+#include <Urho3D/Physics/CollisionShape.h>
+#include <Urho3D/Physics/Constraint.h>
+#include <Urho3D/Physics/PhysicsWorld.h>
 #include <Urho3D/Physics/RigidBody.h>
 #include <Urho3D/Resource/ResourceCache.h>
 #include <Urho3D/Scene/Scene.h>
-#include <Urho3D/Graphics/StaticModel.h>
-#include <Urho3D/Graphics/Terrain.h>
+#include <Urho3D/UI/Font.h>
 #include <Urho3D/UI/Text.h>
 #include <Urho3D/UI/UI.h>
-#include <Urho3D/Graphics/Zone.h>
 
 #include "Vehicle.h"
 #include "VehicleDemo.h"

+ 6 - 6
Source/Samples/20_HugeObjectCount/HugeObjectCount.cpp

@@ -22,23 +22,23 @@
 
 #include <Urho3D/Urho3D.h>
 
-#include <Urho3D/Graphics/Camera.h>
 #include <Urho3D/Core/CoreEvents.h>
+#include <Urho3D/Core/Profiler.h>
 #include <Urho3D/Engine/Engine.h>
-#include <Urho3D/UI/Font.h>
+#include <Urho3D/Graphics/Camera.h>
 #include <Urho3D/Graphics/Graphics.h>
-#include <Urho3D/Input/Input.h>
 #include <Urho3D/Graphics/Material.h>
 #include <Urho3D/Graphics/Model.h>
 #include <Urho3D/Graphics/Octree.h>
-#include <Urho3D/Core/Profiler.h>
 #include <Urho3D/Graphics/Renderer.h>
+#include <Urho3D/Graphics/StaticModelGroup.h>
+#include <Urho3D/Graphics/Zone.h>
+#include <Urho3D/Input/Input.h>
 #include <Urho3D/Resource/ResourceCache.h>
 #include <Urho3D/Scene/Scene.h>
-#include <Urho3D/Graphics/StaticModelGroup.h>
+#include <Urho3D/UI/Font.h>
 #include <Urho3D/UI/Text.h>
 #include <Urho3D/UI/UI.h>
-#include <Urho3D/Graphics/Zone.h>
 
 #include "HugeObjectCount.h"
 

+ 5 - 5
Source/Samples/21_AngelScriptIntegration/AngelScriptIntegration.cpp

@@ -22,25 +22,25 @@
 
 #include <Urho3D/Urho3D.h>
 
-#include <Urho3D/Graphics/Camera.h>
 #include <Urho3D/Core/CoreEvents.h>
 #include <Urho3D/Engine/Engine.h>
-#include <Urho3D/UI/Font.h>
+#include <Urho3D/Graphics/Camera.h>
 #include <Urho3D/Graphics/Graphics.h>
-#include <Urho3D/Input/Input.h>
 #include <Urho3D/Graphics/Material.h>
 #include <Urho3D/Graphics/Model.h>
 #include <Urho3D/Graphics/Octree.h>
 #include <Urho3D/Graphics/Renderer.h>
+#include <Urho3D/Graphics/StaticModel.h>
+#include <Urho3D/Graphics/Zone.h>
+#include <Urho3D/Input/Input.h>
 #include <Urho3D/Resource/ResourceCache.h>
 #include <Urho3D/Scene/Scene.h>
 #include <Urho3D/Script/Script.h>
 #include <Urho3D/Script/ScriptFile.h>
 #include <Urho3D/Script/ScriptInstance.h>
-#include <Urho3D/Graphics/StaticModel.h>
+#include <Urho3D/UI/Font.h>
 #include <Urho3D/UI/Text.h>
 #include <Urho3D/UI/UI.h>
-#include <Urho3D/Graphics/Zone.h>
 
 #include "AngelScriptIntegration.h"
 

+ 8 - 8
Source/Samples/22_LuaIntegration/LuaIntegration.cpp

@@ -22,26 +22,26 @@
 
 #include <Urho3D/Urho3D.h>
 
-#include <Urho3D/Graphics/Camera.h>
 #include <Urho3D/Core/CoreEvents.h>
 #include <Urho3D/Engine/Engine.h>
-#include <Urho3D/UI/Font.h>
+#include <Urho3D/Graphics/Camera.h>
 #include <Urho3D/Graphics/Graphics.h>
+#include <Urho3D/Graphics/Material.h>
+#include <Urho3D/Graphics/Model.h>
+#include <Urho3D/Graphics/Octree.h>
+#include <Urho3D/Graphics/Renderer.h>
+#include <Urho3D/Graphics/StaticModel.h>
+#include <Urho3D/Graphics/Zone.h>
 #include <Urho3D/Input/Input.h>
 #include <Urho3D/LuaScript/LuaFile.h>
 #include <Urho3D/LuaScript/LuaFunction.h>
 #include <Urho3D/LuaScript/LuaScript.h>
 #include <Urho3D/LuaScript/LuaScriptInstance.h>
-#include <Urho3D/Graphics/Material.h>
-#include <Urho3D/Graphics/Model.h>
-#include <Urho3D/Graphics/Octree.h>
-#include <Urho3D/Graphics/Renderer.h>
 #include <Urho3D/Resource/ResourceCache.h>
 #include <Urho3D/Scene/Scene.h>
-#include <Urho3D/Graphics/StaticModel.h>
+#include <Urho3D/UI/Font.h>
 #include <Urho3D/UI/Text.h>
 #include <Urho3D/UI/UI.h>
-#include <Urho3D/Graphics/Zone.h>
 
 #include "LuaIntegration.h"
 

+ 9 - 9
Source/Samples/23_Water/Water.cpp

@@ -22,29 +22,29 @@
 
 #include <Urho3D/Urho3D.h>
 
-#include <Urho3D/Graphics/Camera.h>
 #include <Urho3D/Core/CoreEvents.h>
 #include <Urho3D/Engine/Engine.h>
-#include <Urho3D/IO/File.h>
-#include <Urho3D/IO/FileSystem.h>
-#include <Urho3D/UI/Font.h>
+#include <Urho3D/Graphics/Camera.h>
 #include <Urho3D/Graphics/Graphics.h>
-#include <Urho3D/Input/Input.h>
 #include <Urho3D/Graphics/Light.h>
 #include <Urho3D/Graphics/Material.h>
 #include <Urho3D/Graphics/Model.h>
 #include <Urho3D/Graphics/Octree.h>
 #include <Urho3D/Graphics/Renderer.h>
 #include <Urho3D/Graphics/RenderSurface.h>
-#include <Urho3D/Resource/ResourceCache.h>
-#include <Urho3D/Scene/Scene.h>
 #include <Urho3D/Graphics/Skybox.h>
 #include <Urho3D/Graphics/StaticModel.h>
 #include <Urho3D/Graphics/Terrain.h>
-#include <Urho3D/UI/Text.h>
 #include <Urho3D/Graphics/Texture2D.h>
-#include <Urho3D/UI/UI.h>
 #include <Urho3D/Graphics/Zone.h>
+#include <Urho3D/Input/Input.h>
+#include <Urho3D/IO/File.h>
+#include <Urho3D/IO/FileSystem.h>
+#include <Urho3D/Resource/ResourceCache.h>
+#include <Urho3D/Scene/Scene.h>
+#include <Urho3D/UI/Font.h>
+#include <Urho3D/UI/Text.h>
+#include <Urho3D/UI/UI.h>
 
 #include "Water.h"
 

+ 7 - 7
Source/Samples/24_Urho2DSprite/Urho2DSprite.cpp

@@ -22,22 +22,22 @@
 
 #include <Urho3D/Urho3D.h>
 
-#include <Urho3D/Urho2D/AnimatedSprite2D.h>
-#include <Urho3D/Urho2D/AnimationSet2D.h>
-#include <Urho3D/Graphics/Camera.h>
 #include <Urho3D/Core/CoreEvents.h>
 #include <Urho3D/Engine/Engine.h>
-#include <Urho3D/UI/Font.h>
+#include <Urho3D/Graphics/Camera.h>
 #include <Urho3D/Graphics/Graphics.h>
-#include <Urho3D/Input/Input.h>
 #include <Urho3D/Graphics/Octree.h>
 #include <Urho3D/Graphics/Renderer.h>
+#include <Urho3D/Graphics/Zone.h>
+#include <Urho3D/Input/Input.h>
 #include <Urho3D/Resource/ResourceCache.h>
 #include <Urho3D/Scene/Scene.h>
+#include <Urho3D/UI/Font.h>
+#include <Urho3D/UI/Text.h>
+#include <Urho3D/Urho2D/AnimatedSprite2D.h>
+#include <Urho3D/Urho2D/AnimationSet2D.h>
 #include <Urho3D/Urho2D/Sprite2D.h>
 #include <Urho3D/Urho2D/StaticSprite2D.h>
-#include <Urho3D/UI/Text.h>
-#include <Urho3D/Graphics/Zone.h>
 
 #include "Urho2DSprite.h"
 

+ 7 - 7
Source/Samples/25_Urho2DParticle/Urho2DParticle.cpp

@@ -22,21 +22,21 @@
 
 #include <Urho3D/Urho3D.h>
 
-#include <Urho3D/Graphics/Camera.h>
 #include <Urho3D/Core/CoreEvents.h>
 #include <Urho3D/Engine/Engine.h>
-#include <Urho3D/UI/Font.h>
+#include <Urho3D/Graphics/Camera.h>
 #include <Urho3D/Graphics/Graphics.h>
-#include <Urho3D/Input/Input.h>
-#include <Urho3D/Input/InputEvents.h>
 #include <Urho3D/Graphics/Octree.h>
-#include <Urho3D/Urho2D/ParticleEmitter2D.h>
-#include <Urho3D/Urho2D/ParticleEffect2D.h>
 #include <Urho3D/Graphics/Renderer.h>
+#include <Urho3D/Graphics/Zone.h>
+#include <Urho3D/Input/Input.h>
+#include <Urho3D/Input/InputEvents.h>
 #include <Urho3D/Resource/ResourceCache.h>
 #include <Urho3D/Scene/Scene.h>
+#include <Urho3D/UI/Font.h>
 #include <Urho3D/UI/Text.h>
-#include <Urho3D/Graphics/Zone.h>
+#include <Urho3D/Urho2D/ParticleEffect2D.h>
+#include <Urho3D/Urho2D/ParticleEmitter2D.h>
 
 #include "Urho2DParticle.h"
 

+ 4 - 4
Source/Samples/26_ConsoleInput/ConsoleInput.cpp

@@ -22,16 +22,16 @@
 
 #include <Urho3D/Urho3D.h>
 
-#include <Urho3D/UI/Button.h>
-#include <Urho3D/Engine/Console.h>
 #include <Urho3D/Core/CoreEvents.h>
+#include <Urho3D/Core/ProcessUtils.h>
+#include <Urho3D/Core/Timer.h>
+#include <Urho3D/Engine/Console.h>
 #include <Urho3D/Engine/Engine.h>
 #include <Urho3D/Engine/EngineEvents.h>
 #include <Urho3D/Input/Input.h>
 #include <Urho3D/IO/Log.h>
-#include <Urho3D/Core/ProcessUtils.h>
 #include <Urho3D/Math/Random.h>
-#include <Urho3D/Core/Timer.h>
+#include <Urho3D/UI/Button.h>
 
 #include "ConsoleInput.h"
 

+ 10 - 10
Source/Samples/27_Urho2DPhysics/Urho2DPhysics.cpp

@@ -22,26 +22,26 @@
 
 #include <Urho3D/Urho3D.h>
 
-#include <Urho3D/Graphics/Camera.h>
-#include <Urho3D/Urho2D/CollisionBox2D.h>
-#include <Urho3D/Urho2D/CollisionCircle2D.h>
 #include <Urho3D/Core/CoreEvents.h>
-#include <Urho3D/Graphics/DebugRenderer.h>
-#include <Urho3D/Urho2D/Drawable2D.h>
 #include <Urho3D/Engine/Engine.h>
-#include <Urho3D/UI/Font.h>
+#include <Urho3D/Graphics/Camera.h>
+#include <Urho3D/Graphics/DebugRenderer.h>
 #include <Urho3D/Graphics/Graphics.h>
-#include <Urho3D/Input/Input.h>
 #include <Urho3D/Graphics/Octree.h>
-#include <Urho3D/Urho2D/PhysicsWorld2D.h>
 #include <Urho3D/Graphics/Renderer.h>
+#include <Urho3D/Input/Input.h>
 #include <Urho3D/Resource/ResourceCache.h>
-#include <Urho3D/Urho2D/RigidBody2D.h>
 #include <Urho3D/Scene/Scene.h>
 #include <Urho3D/Scene/SceneEvents.h>
+#include <Urho3D/UI/Font.h>
+#include <Urho3D/UI/Text.h>
+#include <Urho3D/Urho2D/CollisionBox2D.h>
+#include <Urho3D/Urho2D/CollisionCircle2D.h>
+#include <Urho3D/Urho2D/Drawable2D.h>
+#include <Urho3D/Urho2D/PhysicsWorld2D.h>
+#include <Urho3D/Urho2D/RigidBody2D.h>
 #include <Urho3D/Urho2D/Sprite2D.h>
 #include <Urho3D/Urho2D/StaticSprite2D.h>
-#include <Urho3D/UI/Text.h>
 
 #include "Urho2DPhysics.h"
 

+ 10 - 10
Source/Samples/28_Urho2DPhysicsRope/Urho2DPhysicsRope.cpp

@@ -22,24 +22,24 @@
 
 #include <Urho3D/Urho3D.h>
 
-#include <Urho3D/Graphics/Camera.h>
-#include <Urho3D/Urho2D/CollisionBox2D.h>
-#include <Urho3D/Urho2D/CollisionEdge2D.h>
-#include <Urho3D/Urho2D/ConstraintRevolute2D.h>
-#include <Urho3D/Urho2D/ConstraintRope2D.h>
 #include <Urho3D/Core/CoreEvents.h>
-#include <Urho3D/Graphics/DebugRenderer.h>
 #include <Urho3D/Engine/Engine.h>
-#include <Urho3D/UI/Font.h>
+#include <Urho3D/Graphics/Camera.h>
+#include <Urho3D/Graphics/DebugRenderer.h>
 #include <Urho3D/Graphics/Graphics.h>
-#include <Urho3D/Input/Input.h>
 #include <Urho3D/Graphics/Octree.h>
-#include <Urho3D/Urho2D/PhysicsWorld2D.h>
 #include <Urho3D/Graphics/Renderer.h>
-#include <Urho3D/Urho2D/RigidBody2D.h>
+#include <Urho3D/Input/Input.h>
 #include <Urho3D/Scene/Scene.h>
 #include <Urho3D/Scene/SceneEvents.h>
+#include <Urho3D/UI/Font.h>
 #include <Urho3D/UI/Text.h>
+#include <Urho3D/Urho2D/CollisionBox2D.h>
+#include <Urho3D/Urho2D/CollisionEdge2D.h>
+#include <Urho3D/Urho2D/ConstraintRevolute2D.h>
+#include <Urho3D/Urho2D/ConstraintRope2D.h>
+#include <Urho3D/Urho2D/PhysicsWorld2D.h>
+#include <Urho3D/Urho2D/RigidBody2D.h>
 
 #include "Urho2DPhysicsRope.h"
 

+ 2 - 2
Source/Samples/29_SoundSynthesis/SoundSynthesis.cpp

@@ -23,13 +23,13 @@
 #include <Urho3D/Urho3D.h>
 
 #include <Urho3D/Audio/BufferedSoundStream.h>
+#include <Urho3D/Audio/SoundSource.h>
 #include <Urho3D/Core/CoreEvents.h>
 #include <Urho3D/Engine/Engine.h>
-#include <Urho3D/UI/Font.h>
 #include <Urho3D/Input/Input.h>
 #include <Urho3D/IO/Log.h>
 #include <Urho3D/Scene/Node.h>
-#include <Urho3D/Audio/SoundSource.h>
+#include <Urho3D/UI/Font.h>
 #include <Urho3D/UI/Text.h>
 #include <Urho3D/UI/UI.h>
 

+ 7 - 7
Source/Samples/30_LightAnimation/LightAnimation.cpp

@@ -22,24 +22,24 @@
 
 #include <Urho3D/Urho3D.h>
 
-#include <Urho3D/Scene/Animatable.h>
-#include <Urho3D/Graphics/Camera.h>
 #include <Urho3D/Core/CoreEvents.h>
 #include <Urho3D/Engine/Engine.h>
-#include <Urho3D/UI/Font.h>
+#include <Urho3D/Graphics/Camera.h>
 #include <Urho3D/Graphics/Graphics.h>
-#include <Urho3D/Input/Input.h>
 #include <Urho3D/Graphics/Material.h>
 #include <Urho3D/Graphics/Model.h>
 #include <Urho3D/Graphics/Octree.h>
-#include <Urho3D/Scene/ObjectAnimation.h>
 #include <Urho3D/Graphics/Renderer.h>
+#include <Urho3D/Graphics/StaticModel.h>
+#include <Urho3D/Input/Input.h>
 #include <Urho3D/Resource/ResourceCache.h>
+#include <Urho3D/Scene/Animatable.h>
+#include <Urho3D/Scene/ObjectAnimation.h>
 #include <Urho3D/Scene/Scene.h>
-#include <Urho3D/Graphics/StaticModel.h>
+#include <Urho3D/Scene/ValueAnimation.h>
+#include <Urho3D/UI/Font.h>
 #include <Urho3D/UI/Text.h>
 #include <Urho3D/UI/UI.h>
-#include <Urho3D/Scene/ValueAnimation.h>
 
 #include "LightAnimation.h"
 

+ 5 - 5
Source/Samples/31_MaterialAnimation/MaterialAnimation.cpp

@@ -22,21 +22,21 @@
 
 #include <Urho3D/Urho3D.h>
 
-#include <Urho3D/Graphics/Camera.h>
 #include <Urho3D/Core/CoreEvents.h>
 #include <Urho3D/Engine/Engine.h>
-#include <Urho3D/UI/Font.h>
+#include <Urho3D/Graphics/Camera.h>
 #include <Urho3D/Graphics/Graphics.h>
-#include <Urho3D/Input/Input.h>
 #include <Urho3D/Graphics/Material.h>
 #include <Urho3D/Graphics/Model.h>
 #include <Urho3D/Graphics/Octree.h>
 #include <Urho3D/Graphics/Renderer.h>
+#include <Urho3D/Graphics/StaticModel.h>
+#include <Urho3D/Input/Input.h>
 #include <Urho3D/Resource/ResourceCache.h>
 #include <Urho3D/Scene/Scene.h>
-#include <Urho3D/Graphics/StaticModel.h>
-#include <Urho3D/UI/Text.h>
 #include <Urho3D/Scene/ValueAnimation.h>
+#include <Urho3D/UI/Font.h>
+#include <Urho3D/UI/Text.h>
 #include <Urho3D/UI/UI.h>
 
 #include "MaterialAnimation.h"

+ 17 - 17
Source/Samples/32_Urho2DConstraints/Urho2DConstraints.cpp

@@ -22,7 +22,24 @@
 
 #include <Urho3D/Urho3D.h>
 
+#include <Urho3D/Container/Vector.h>
+#include <Urho3D/Core/CoreEvents.h>
+#include <Urho3D/DebugNew.h>
+#include <Urho3D/Engine/Engine.h>
 #include <Urho3D/Graphics/Camera.h>
+#include <Urho3D/Graphics/DebugRenderer.h>
+#include <Urho3D/Graphics/Graphics.h>
+#include <Urho3D/Graphics/Octree.h>
+#include <Urho3D/Graphics/Renderer.h>
+#include <Urho3D/Graphics/Zone.h>
+#include <Urho3D/Input/Input.h>
+#include <Urho3D/IO/FileSystem.h>
+#include <Urho3D/Resource/ResourceCache.h>
+#include <Urho3D/Scene/Scene.h>
+#include <Urho3D/Scene/SceneEvents.h>
+#include <Urho3D/UI/Font.h>
+#include <Urho3D/UI/Text.h>
+#include <Urho3D/UI/Text3D.h>
 #include <Urho3D/Urho2D/CollisionBox2D.h>
 #include <Urho3D/Urho2D/CollisionCircle2D.h>
 #include <Urho3D/Urho2D/CollisionEdge2D.h>
@@ -38,28 +55,11 @@
 #include <Urho3D/Urho2D/ConstraintRope2D.h>
 #include <Urho3D/Urho2D/ConstraintWeld2D.h>
 #include <Urho3D/Urho2D/ConstraintWheel2D.h>
-#include <Urho3D/Core/CoreEvents.h>
-#include <Urho3D/DebugNew.h>
-#include <Urho3D/Graphics/DebugRenderer.h>
 #include <Urho3D/Urho2D/Drawable2D.h>
-#include <Urho3D/Engine/Engine.h>
-#include <Urho3D/IO/FileSystem.h>
-#include <Urho3D/UI/Font.h>
-#include <Urho3D/Graphics/Graphics.h>
-#include <Urho3D/Input/Input.h>
-#include <Urho3D/Graphics/Octree.h>
 #include <Urho3D/Urho2D/PhysicsWorld2D.h>
-#include <Urho3D/Graphics/Renderer.h>
-#include <Urho3D/Resource/ResourceCache.h>
 #include <Urho3D/Urho2D/RigidBody2D.h>
-#include <Urho3D/Scene/Scene.h>
-#include <Urho3D/Scene/SceneEvents.h>
 #include <Urho3D/Urho2D/Sprite2D.h>
 #include <Urho3D/Urho2D/StaticSprite2D.h>
-#include <Urho3D/UI/Text.h>
-#include <Urho3D/UI/Text3D.h>
-#include <Urho3D/Container/Vector.h>
-#include <Urho3D/Graphics/Zone.h>
 
 #include "Urho2DConstraints.h"
 

+ 7 - 7
Source/Samples/33_Urho2DSpriterAnimation/Urho2DSpriterAnimation.cpp

@@ -22,21 +22,21 @@
 
 #include <Urho3D/Urho3D.h>
 
-#include <Urho3D/Urho2D/AnimatedSprite2D.h>
-#include <Urho3D/Urho2D/AnimationSet2D.h>
-#include <Urho3D/Graphics/Camera.h>
 #include <Urho3D/Core/CoreEvents.h>
-#include <Urho3D/Urho2D/Drawable2D.h>
 #include <Urho3D/Engine/Engine.h>
-#include <Urho3D/UI/Font.h>
+#include <Urho3D/Graphics/Camera.h>
 #include <Urho3D/Graphics/Graphics.h>
-#include <Urho3D/Input/Input.h>
 #include <Urho3D/Graphics/Octree.h>
 #include <Urho3D/Graphics/Renderer.h>
+#include <Urho3D/Graphics/Zone.h>
+#include <Urho3D/Input/Input.h>
 #include <Urho3D/Resource/ResourceCache.h>
 #include <Urho3D/Scene/Scene.h>
+#include <Urho3D/UI/Font.h>
 #include <Urho3D/UI/Text.h>
-#include <Urho3D/Graphics/Zone.h>
+#include <Urho3D/Urho2D/AnimatedSprite2D.h>
+#include <Urho3D/Urho2D/AnimationSet2D.h>
+#include <Urho3D/Urho2D/Drawable2D.h>
 
 #include "Urho2DSpriterAnimation.h"
 

+ 8 - 8
Source/Samples/34_DynamicGeometry/DynamicGeometry.cpp

@@ -22,27 +22,27 @@
 
 #include <Urho3D/Urho3D.h>
 
-#include <Urho3D/Graphics/Camera.h>
 #include <Urho3D/Core/CoreEvents.h>
+#include <Urho3D/Core/Profiler.h>
 #include <Urho3D/Engine/Engine.h>
-#include <Urho3D/UI/Font.h>
+#include <Urho3D/Graphics/Camera.h>
 #include <Urho3D/Graphics/Geometry.h>
 #include <Urho3D/Graphics/Graphics.h>
 #include <Urho3D/Graphics/IndexBuffer.h>
-#include <Urho3D/Input/Input.h>
 #include <Urho3D/Graphics/Light.h>
-#include <Urho3D/IO/Log.h>
 #include <Urho3D/Graphics/Model.h>
 #include <Urho3D/Graphics/Octree.h>
-#include <Urho3D/Core/Profiler.h>
 #include <Urho3D/Graphics/Renderer.h>
+#include <Urho3D/Graphics/StaticModel.h>
+#include <Urho3D/Graphics/VertexBuffer.h>
+#include <Urho3D/Graphics/Zone.h>
+#include <Urho3D/Input/Input.h>
+#include <Urho3D/IO/Log.h>
 #include <Urho3D/Resource/ResourceCache.h>
 #include <Urho3D/Scene/Scene.h>
-#include <Urho3D/Graphics/StaticModel.h>
+#include <Urho3D/UI/Font.h>
 #include <Urho3D/UI/Text.h>
-#include <Urho3D/Graphics/VertexBuffer.h>
 #include <Urho3D/UI/UI.h>
-#include <Urho3D/Graphics/Zone.h>
 
 #include "DynamicGeometry.h"
 

+ 4 - 4
Source/Samples/35_SignedDistanceFieldText/SignedDistanceFieldText.cpp

@@ -22,19 +22,19 @@
 
 #include <Urho3D/Urho3D.h>
 
-#include <Urho3D/Graphics/Camera.h>
 #include <Urho3D/Core/CoreEvents.h>
 #include <Urho3D/Engine/Engine.h>
-#include <Urho3D/UI/Font.h>
+#include <Urho3D/Graphics/Camera.h>
 #include <Urho3D/Graphics/Graphics.h>
-#include <Urho3D/Input/Input.h>
 #include <Urho3D/Graphics/Material.h>
 #include <Urho3D/Graphics/Model.h>
 #include <Urho3D/Graphics/Octree.h>
 #include <Urho3D/Graphics/Renderer.h>
+#include <Urho3D/Graphics/StaticModel.h>
+#include <Urho3D/Input/Input.h>
 #include <Urho3D/Resource/ResourceCache.h>
 #include <Urho3D/Scene/Scene.h>
-#include <Urho3D/Graphics/StaticModel.h>
+#include <Urho3D/UI/Font.h>
 #include <Urho3D/UI/Text.h>
 #include <Urho3D/UI/Text3D.h>
 #include <Urho3D/UI/UI.h>

+ 6 - 6
Source/Samples/36_Urho2DTileMap/Urho2DTileMap.cpp

@@ -22,21 +22,21 @@
 
 #include <Urho3D/Urho3D.h>
 
-#include <Urho3D/Graphics/Camera.h>
 #include <Urho3D/Core/CoreEvents.h>
 #include <Urho3D/Engine/Engine.h>
-#include <Urho3D/UI/Font.h>
+#include <Urho3D/Graphics/Camera.h>
 #include <Urho3D/Graphics/Graphics.h>
-#include <Urho3D/Input/Input.h>
 #include <Urho3D/Graphics/Octree.h>
 #include <Urho3D/Graphics/Renderer.h>
+#include <Urho3D/Graphics/Zone.h>
+#include <Urho3D/Input/Input.h>
 #include <Urho3D/Resource/ResourceCache.h>
 #include <Urho3D/Scene/Scene.h>
+#include <Urho3D/UI/Font.h>
 #include <Urho3D/UI/Text.h>
-#include <Urho3D/Graphics/Zone.h>
-#include <Urho3D/Urho2D/TmxFile2D.h>
-#include <Urho3D/Urho2D/TileMap2D.h>
 #include <Urho3D/Urho2D/Drawable2D.h>
+#include <Urho3D/Urho2D/TileMap2D.h>
+#include <Urho3D/Urho2D/TmxFile2D.h>
 
 #include "Urho2DTileMap.h"
 

+ 1 - 1
Source/Samples/37_UIDrag/UIDrag.cpp

@@ -22,8 +22,8 @@
 
 #include <Urho3D/Urho3D.h>
 
-#include <Urho3D/UI/Button.h>
 #include <Urho3D/Core/CoreEvents.h>
+#include <Urho3D/UI/Button.h>
 #include <Urho3D/UI/Font.h>
 #include <Urho3D/UI/Text.h>
 #include <Urho3D/UI/UIEvents.h>

+ 5 - 5
Source/Samples/38_SceneAndUILoad/SceneAndUILoad.cpp

@@ -22,19 +22,19 @@
 
 #include <Urho3D/Urho3D.h>
 
-#include <Urho3D/UI/Button.h>
-#include <Urho3D/Graphics/Camera.h>
 #include <Urho3D/Core/CoreEvents.h>
-#include <Urho3D/UI/Cursor.h>
 #include <Urho3D/Engine/Engine.h>
+#include <Urho3D/Graphics/Camera.h>
 #include <Urho3D/Graphics/Graphics.h>
+#include <Urho3D/Graphics/Zone.h>
 #include <Urho3D/Input/Input.h>
 #include <Urho3D/Resource/ResourceCache.h>
+#include <Urho3D/Resource/XMLFile.h>
 #include <Urho3D/Scene/Scene.h>
+#include <Urho3D/UI/Button.h>
+#include <Urho3D/UI/Cursor.h>
 #include <Urho3D/UI/UI.h>
 #include <Urho3D/UI/UIEvents.h>
-#include <Urho3D/Resource/XMLFile.h>
-#include <Urho3D/Graphics/Zone.h>
 
 #include "SceneAndUILoad.h"
 

+ 11 - 11
Source/Samples/39_CrowdNavigation/CrowdNavigation.cpp

@@ -22,36 +22,36 @@
 
 #include <Urho3D/Urho3D.h>
 
+#include <Urho3D/Core/CoreEvents.h>
+#include <Urho3D/Engine/Engine.h>
 #include <Urho3D/Graphics/AnimatedModel.h>
 #include <Urho3D/Graphics/AnimationController.h>
 #include <Urho3D/Graphics/Camera.h>
-#include <Urho3D/Core/CoreEvents.h>
-#include <Urho3D/UI/Cursor.h>
 #include <Urho3D/Graphics/DebugRenderer.h>
-#include <Urho3D/Engine/Engine.h>
-#include <Urho3D/UI/Font.h>
 #include <Urho3D/Graphics/Graphics.h>
-#include <Urho3D/Input/Input.h>
 #include <Urho3D/Graphics/Light.h>
 #include <Urho3D/Graphics/Material.h>
-#include <Urho3D/Math/MathDefs.h>
 #include <Urho3D/Graphics/Model.h>
+#include <Urho3D/Graphics/Octree.h>
+#include <Urho3D/Graphics/Renderer.h>
+#include <Urho3D/Graphics/StaticModel.h>
+#include <Urho3D/Graphics/Zone.h>
+#include <Urho3D/Input/Input.h>
+#include <Urho3D/Math/MathDefs.h>
 #include <Urho3D/Navigation/CrowdAgent.h>
 #include <Urho3D/Navigation/CrowdManager.h>
 #include <Urho3D/Navigation/DynamicNavigationMesh.h>
 #include <Urho3D/Navigation/Navigable.h>
 #include <Urho3D/Navigation/NavigationEvents.h>
 #include <Urho3D/Navigation/Obstacle.h>
-#include <Urho3D/Graphics/Octree.h>
 #include <Urho3D/Navigation/OffMeshConnection.h>
-#include <Urho3D/Graphics/Renderer.h>
 #include <Urho3D/Resource/ResourceCache.h>
+#include <Urho3D/Resource/XMLFile.h>
 #include <Urho3D/Scene/Scene.h>
-#include <Urho3D/Graphics/StaticModel.h>
+#include <Urho3D/UI/Cursor.h>
+#include <Urho3D/UI/Font.h>
 #include <Urho3D/UI/Text.h>
 #include <Urho3D/UI/UI.h>
-#include <Urho3D/Resource/XMLFile.h>
-#include <Urho3D/Graphics/Zone.h>
 
 #include "CrowdNavigation.h"
 

+ 8 - 8
Source/Samples/40_Localization/L10n.cpp

@@ -22,20 +22,20 @@
 
 #include <Urho3D/Urho3D.h>
 
-#include <Urho3D/Resource/Localization.h>
 #include <Urho3D/Core/CoreEvents.h>
-#include <Urho3D/UI/Window.h>
-#include <Urho3D/UI/Text.h>
-#include <Urho3D/UI/Button.h>
-#include <Urho3D/UI/Font.h>
-#include <Urho3D/Graphics/StaticModel.h>
 #include <Urho3D/Graphics/Material.h>
 #include <Urho3D/Graphics/Model.h>
 #include <Urho3D/Graphics/Octree.h>
-#include <Urho3D/UI/Text3D.h>
-#include <Urho3D/UI/UIEvents.h>
+#include <Urho3D/Graphics/StaticModel.h>
 #include <Urho3D/Graphics/Zone.h>
+#include <Urho3D/Resource/Localization.h>
 #include <Urho3D/Resource/ResourceEvents.h>
+#include <Urho3D/UI/Button.h>
+#include <Urho3D/UI/Font.h>
+#include <Urho3D/UI/Text.h>
+#include <Urho3D/UI/Text3D.h>
+#include <Urho3D/UI/UIEvents.h>
+#include <Urho3D/UI/Window.h>
 
 #include "L10n.h"