@@ -2,6 +2,7 @@ $#include "Urho2D/TileMap2D.h"
class TileMap2D : Component
{
+ void DrawDebugGeometry(DebugRenderer* debug, bool depthTest);
void SetTmxFile(TmxFile2D* tmxFile);
TmxFile2D* GetTmxFile() const;
const TileMapInfo2D& GetInfo() const;
@@ -2,6 +2,7 @@ $#include "Urho2D/TileMapLayer2D.h"
class TileMapLayer2D : Component
void SetDrawOrder(int drawOrder);
void SetVisible(bool visible);