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Added lua bindings for TileMap2D::DrawDebugGeometry() and TileMapLayer2D::DrawDebugGeometry()

Mike3D 11 years ago
parent
commit
354d1bb8c0

+ 1 - 0
Source/Urho3D/LuaScript/pkgs/Urho2D/TileMap2D.pkg

@@ -2,6 +2,7 @@ $#include "Urho2D/TileMap2D.h"
 
 class TileMap2D : Component
 {
+    void DrawDebugGeometry(DebugRenderer* debug, bool depthTest);
     void SetTmxFile(TmxFile2D* tmxFile);
     TmxFile2D* GetTmxFile() const;
     const TileMapInfo2D& GetInfo() const;

+ 1 - 0
Source/Urho3D/LuaScript/pkgs/Urho2D/TileMapLayer2D.pkg

@@ -2,6 +2,7 @@ $#include "Urho2D/TileMapLayer2D.h"
 
 class TileMapLayer2D : Component
 {
+    void DrawDebugGeometry(DebugRenderer* debug, bool depthTest);
     void SetDrawOrder(int drawOrder);
     void SetVisible(bool visible);