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Removed debug print from the material editor.

Lasse Öörni 11 years ago
parent
commit
37bb1e64cc
1 changed files with 0 additions and 3 deletions
  1. 0 3
      Bin/Data/Scripts/Editor/EditorMaterial.as

+ 0 - 3
Bin/Data/Scripts/Editor/EditorMaterial.as

@@ -577,9 +577,6 @@ void PickMaterialTextureDone(StringHash eventType, VariantMap& eventData)
     String resourceName = eventData["FileName"].GetString();
     String resourceName = eventData["FileName"].GetString();
     Resource@ res = GetPickedResource(resourceName);
     Resource@ res = GetPickedResource(resourceName);
 
 
-    Print("INDEX");
-    Print(resourcePickIndex);
-    
     if (res !is null && editMaterial !is null)
     if (res !is null && editMaterial !is null)
     {
     {
         BeginMaterialEdit();
         BeginMaterialEdit();