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+//
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+// Copyright (c) 2008-2014 the Urho3D project.
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+//
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+// Permission is hereby granted, free of charge, to any person obtaining a copy
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+// of this software and associated documentation files (the "Software"), to deal
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+// in the Software without restriction, including without limitation the rights
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+// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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+// copies of the Software, and to permit persons to whom the Software is
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+// furnished to do so, subject to the following conditions:
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+//
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+// The above copyright notice and this permission notice shall be included in
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+// all copies or substantial portions of the Software.
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+//
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+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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+// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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+// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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+// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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+// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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+// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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+// THE SOFTWARE.
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+//
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+
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+#include "Precompiled.h"
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+#include "ArrayPtr.h"
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+#include "Compression.h"
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+#include "Deserializer.h"
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+#include "Serializer.h"
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+#include "VectorBuffer.h"
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+
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+#include <lz4.h>
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+#include <lz4hc.h>
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+
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+namespace Urho3D
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+{
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+
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+unsigned EstimateCompressBound(unsigned srcSize)
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+{
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+ return LZ4_compressBound(srcSize);
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+}
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+
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+unsigned CompressData(void* dest, const void* src, unsigned srcSize)
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+{
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+ if (!dest || !src || !srcSize)
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+ return 0;
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+ else
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+ return LZ4_compressHC((const char*)src, (char*)dest, srcSize);
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+}
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+
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+unsigned DecompressData(void* dest, const void* src, unsigned destSize)
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+{
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+ if (!dest || !src || !destSize)
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+ return 0;
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+ else
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+ return LZ4_decompress_fast((const char*)src, (char*)dest, destSize);
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+}
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+
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+bool CompressStream(Serializer& dest, Deserializer& src)
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+{
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+ unsigned srcSize = src.GetSize() - src.GetPosition();
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+ // Prepend the source and dest. data size in the stream so that we know to buffer & uncompress the right amount
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+ if (!srcSize)
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+ {
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+ dest.WriteUInt(0);
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+ dest.WriteUInt(0);
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+ return true;
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+ }
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+
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+ unsigned maxDestSize = LZ4_compressBound(srcSize);
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+ SharedArrayPtr<unsigned char> srcBuffer(new unsigned char[srcSize]);
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+ SharedArrayPtr<unsigned char> destBuffer(new unsigned char[maxDestSize]);
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+
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+ if (src.Read(srcBuffer, srcSize) != srcSize)
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+ return false;
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+
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+ unsigned destSize = LZ4_compressHC((const char*)srcBuffer.Get(), (char*)destBuffer.Get(), srcSize);
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+ bool success = true;
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+ success &= dest.WriteUInt(srcSize);
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+ success &= dest.WriteUInt(destSize);
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+ success &= dest.Write(destBuffer, destSize) == destSize;
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+ return success;
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+}
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+
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+bool DecompressStream(Serializer& dest, Deserializer& src)
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+{
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+ if (src.IsEof())
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+ return false;
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+
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+ unsigned destSize = src.ReadUInt();
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+ unsigned srcSize = src.ReadUInt();
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+ if (!srcSize || !destSize)
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+ return true; // No data
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+
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+ if (srcSize > src.GetSize())
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+ return false; // Illegal source (packed data) size reported, possibly not valid data
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+
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+ SharedArrayPtr<unsigned char> srcBuffer(new unsigned char[srcSize]);
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+ SharedArrayPtr<unsigned char> destBuffer(new unsigned char[destSize]);
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+
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+ if (src.Read(srcBuffer, srcSize) != srcSize)
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+ return false;
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+
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+ LZ4_decompress_fast((const char*)srcBuffer.Get(), (char*)destBuffer.Get(), destSize);
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+ return dest.Write(destBuffer, destSize) == destSize;
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+}
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+
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+VectorBuffer CompressVectorBuffer(VectorBuffer& src)
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+{
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+ VectorBuffer ret;
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+ src.Seek(0);
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+ CompressStream(ret, src);
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+ ret.Seek(0);
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+ return ret;
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+}
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+
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+VectorBuffer DecompressVectorBuffer(VectorBuffer& src)
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+{
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+ VectorBuffer ret;
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+ src.Seek(0);
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+ DecompressStream(ret, src);
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+ ret.Seek(0);
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+ return ret;
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+}
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+
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+}
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