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Travis CI: API documentation update at 2016-04-02 15:40:08 UTC.
[ci package]

Commit: https://github.com/urho3d/Urho3D/commit/b8e2df43731c488b0b2098cfee1b5617a9395d75

Message: Merge pull request #1298 from cosmy1/patch-9

Use _WIN32 for code consistency

urho3d-travis-ci 9 years ago
parent
commit
3ee4483e39
3 changed files with 111 additions and 1 deletions
  1. 62 0
      Docs/AngelScriptAPI.h
  2. 48 0
      Docs/ScriptAPI.dox
  3. 1 1
      Source/Urho3D/.soversion

+ 62 - 0
Docs/AngelScriptAPI.h

@@ -11659,6 +11659,68 @@ int weakRefs;
 int width;
 int width;
 };
 };
 
 
+class Texture2DArray
+{
+// Methods:
+void ClearDataLost();
+bool HasSubscribedToEvent(Object, const String&);
+bool HasSubscribedToEvent(const String&);
+bool Load(File);
+bool Load(VectorBuffer&);
+bool Save(File) const;
+bool Save(VectorBuffer&) const;
+void SendEvent(const String&, VariantMap& = VariantMap ( ));
+bool SetData(uint, Image, bool = false);
+void SetNumLevels(uint);
+bool SetSize(uint, int, int, uint, TextureUsage = TEXTURE_STATIC);
+
+// Properties:
+Array<TextureAddressMode> addressMode;
+Texture backupTexture;
+Color borderColor;
+/* readonly */
+String category;
+/* readonly */
+uint components;
+/* readonly */
+bool compressed;
+/* readonly */
+bool dataLost;
+TextureFilterMode filterMode;
+/* readonly */
+uint format;
+/* readonly */
+int height;
+uint layers;
+/* readonly */
+Array<int> levelHeight;
+/* readonly */
+Array<int> levelWidth;
+/* readonly */
+uint levels;
+/* readonly */
+uint memoryUse;
+Array<int> mipsToSkip;
+String name;
+/* readonly */
+int refs;
+/* readonly */
+RenderSurface renderSurface;
+bool sRGB;
+/* readonly */
+StringHash type;
+/* readonly */
+String typeName;
+/* readonly */
+TextureUsage usage;
+/* readonly */
+uint useTimer;
+/* readonly */
+int weakRefs;
+/* readonly */
+int width;
+};
+
 class Texture3D
 class Texture3D
 {
 {
 // Methods:
 // Methods:

+ 48 - 0
Docs/ScriptAPI.dox

@@ -2437,6 +2437,7 @@ namespace Urho3D
 <a href="#Class_Text3D"><b>Text3D</b></a>
 <a href="#Class_Text3D"><b>Text3D</b></a>
 <a href="#Class_Texture"><b>Texture</b></a>
 <a href="#Class_Texture"><b>Texture</b></a>
 <a href="#Class_Texture2D"><b>Texture2D</b></a>
 <a href="#Class_Texture2D"><b>Texture2D</b></a>
+<a href="#Class_Texture2DArray"><b>Texture2DArray</b></a>
 <a href="#Class_Texture3D"><b>Texture3D</b></a>
 <a href="#Class_Texture3D"><b>Texture3D</b></a>
 <a href="#Class_TextureCube"><b>TextureCube</b></a>
 <a href="#Class_TextureCube"><b>TextureCube</b></a>
 <a href="#Class_TextureFrame"><b>TextureFrame</b></a>
 <a href="#Class_TextureFrame"><b>TextureFrame</b></a>
@@ -12727,6 +12728,53 @@ Properties:
 - int weakRefs // readonly
 - int weakRefs // readonly
 - int width // readonly
 - int width // readonly
 
 
+<a name="Class_Texture2DArray"></a>
+
+### Texture2DArray
+
+Methods:
+
+- void ClearDataLost()
+- bool HasSubscribedToEvent(Object@, const String&)
+- bool HasSubscribedToEvent(const String&)
+- bool Load(File@)
+- bool Load(VectorBuffer&)
+- bool Save(File@) const
+- bool Save(VectorBuffer&) const
+- void SendEvent(const String&, VariantMap& = VariantMap ( ))
+- bool SetData(uint, Image@, bool = false)
+- void SetNumLevels(uint)
+- bool SetSize(uint, int, int, uint, TextureUsage = TEXTURE_STATIC)
+
+Properties:
+
+- TextureAddressMode[] addressMode
+- Texture@ backupTexture
+- Color borderColor
+- String category // readonly
+- uint components // readonly
+- bool compressed // readonly
+- bool dataLost // readonly
+- TextureFilterMode filterMode
+- uint format // readonly
+- int height // readonly
+- uint layers
+- int[] levelHeight // readonly
+- int[] levelWidth // readonly
+- uint levels // readonly
+- uint memoryUse // readonly
+- int[] mipsToSkip
+- String name
+- int refs // readonly
+- RenderSurface@ renderSurface // readonly
+- bool sRGB
+- StringHash type // readonly
+- String typeName // readonly
+- TextureUsage usage // readonly
+- uint useTimer // readonly
+- int weakRefs // readonly
+- int width // readonly
+
 <a name="Class_Texture3D"></a>
 <a name="Class_Texture3D"></a>
 
 
 ### Texture3D
 ### Texture3D

+ 1 - 1
Source/Urho3D/.soversion

@@ -1 +1 @@
-0.0.204
+0.0.205