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@@ -2437,6 +2437,7 @@ namespace Urho3D
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<a href="#Class_Text3D"><b>Text3D</b></a>
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<a href="#Class_Text3D"><b>Text3D</b></a>
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<a href="#Class_Texture"><b>Texture</b></a>
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<a href="#Class_Texture"><b>Texture</b></a>
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<a href="#Class_Texture2D"><b>Texture2D</b></a>
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<a href="#Class_Texture2D"><b>Texture2D</b></a>
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+<a href="#Class_Texture2DArray"><b>Texture2DArray</b></a>
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<a href="#Class_Texture3D"><b>Texture3D</b></a>
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<a href="#Class_Texture3D"><b>Texture3D</b></a>
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<a href="#Class_TextureCube"><b>TextureCube</b></a>
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<a href="#Class_TextureCube"><b>TextureCube</b></a>
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<a href="#Class_TextureFrame"><b>TextureFrame</b></a>
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<a href="#Class_TextureFrame"><b>TextureFrame</b></a>
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@@ -12727,6 +12728,53 @@ Properties:
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- int weakRefs // readonly
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- int weakRefs // readonly
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- int width // readonly
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- int width // readonly
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+<a name="Class_Texture2DArray"></a>
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+
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+### Texture2DArray
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+
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+Methods:
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+
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+- void ClearDataLost()
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+- bool HasSubscribedToEvent(Object@, const String&)
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+- bool HasSubscribedToEvent(const String&)
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+- bool Load(File@)
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+- bool Load(VectorBuffer&)
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+- bool Save(File@) const
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+- bool Save(VectorBuffer&) const
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+- void SendEvent(const String&, VariantMap& = VariantMap ( ))
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+- bool SetData(uint, Image@, bool = false)
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+- void SetNumLevels(uint)
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+- bool SetSize(uint, int, int, uint, TextureUsage = TEXTURE_STATIC)
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+
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+Properties:
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+
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+- TextureAddressMode[] addressMode
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+- Texture@ backupTexture
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+- Color borderColor
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+- String category // readonly
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+- uint components // readonly
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+- bool compressed // readonly
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+- bool dataLost // readonly
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+- TextureFilterMode filterMode
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+- uint format // readonly
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+- int height // readonly
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+- uint layers
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+- int[] levelHeight // readonly
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+- int[] levelWidth // readonly
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+- uint levels // readonly
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+- uint memoryUse // readonly
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+- int[] mipsToSkip
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+- String name
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+- int refs // readonly
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+- RenderSurface@ renderSurface // readonly
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+- bool sRGB
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+- StringHash type // readonly
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+- String typeName // readonly
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+- TextureUsage usage // readonly
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+- uint useTimer // readonly
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+- int weakRefs // readonly
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+- int width // readonly
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+
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<a name="Class_Texture3D"></a>
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<a name="Class_Texture3D"></a>
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### Texture3D
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### Texture3D
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