|
|
@@ -160,25 +160,24 @@ bool FontFaceFreeType::Load(const unsigned char* fontData, unsigned fontDataSize
|
|
|
// Load each of the glyphs to see the sizes & store other information
|
|
|
loadMode_ = (int)(ui->GetForceAutoHint() ? FT_LOAD_FORCE_AUTOHINT : FT_LOAD_DEFAULT);
|
|
|
ascender_ = RoundToPixels(face->size->metrics.ascender);
|
|
|
- int descender = RoundToPixels(face->size->metrics.descender);
|
|
|
+ rowHeight_ = RoundToPixels(face->size->metrics.height);
|
|
|
+ pointSize_ = pointSize;
|
|
|
|
|
|
// Check if the font's OS/2 info gives different (larger) values for ascender & descender
|
|
|
TT_OS2* os2Info = (TT_OS2*)FT_Get_Sfnt_Table(face, ft_sfnt_os2);
|
|
|
if (os2Info)
|
|
|
{
|
|
|
+ int descender = RoundToPixels(face->size->metrics.descender);
|
|
|
ascender_ = Max(ascender_, os2Info->usWinAscent * face->size->metrics.y_ppem / face->units_per_EM);
|
|
|
ascender_ = Max(ascender_, os2Info->sTypoAscender * face->size->metrics.y_ppem / face->units_per_EM);
|
|
|
descender = Max(descender, os2Info->usWinDescent * face->size->metrics.y_ppem / face->units_per_EM);
|
|
|
descender = Max(descender, os2Info->sTypoDescender * face->size->metrics.y_ppem / face->units_per_EM);
|
|
|
+ rowHeight_ = Max(rowHeight_, ascender_ + descender);
|
|
|
}
|
|
|
|
|
|
- // Store point size and row height. Use the maximum of ascender + descender, or the face's stored default row height
|
|
|
- pointSize_ = pointSize;
|
|
|
- rowHeight_ = (int)Max(ascender_ + descender, RoundToPixels(face->size->metrics.height));
|
|
|
-
|
|
|
int textureWidth = maxTextureSize;
|
|
|
int textureHeight = maxTextureSize;
|
|
|
- hasMutableGlyph_ = !CanLoadAllGlyphs(charCodes, textureWidth, textureHeight);
|
|
|
+ hasMutableGlyph_ = false;
|
|
|
|
|
|
SharedPtr<Image> image(new Image(font_->GetContext()));
|
|
|
image->SetSize(textureWidth, textureHeight, 1);
|
|
|
@@ -192,11 +191,11 @@ bool FontFaceFreeType::Load(const unsigned char* fontData, unsigned fontDataSize
|
|
|
if (charCode == 0)
|
|
|
continue;
|
|
|
|
|
|
- if (hasMutableGlyph_ && (charCode > 0xff))
|
|
|
- break;
|
|
|
-
|
|
|
if (!LoadCharGlyph(charCode, image))
|
|
|
- return false;
|
|
|
+ {
|
|
|
+ hasMutableGlyph_ = true;
|
|
|
+ break;
|
|
|
+ }
|
|
|
}
|
|
|
|
|
|
SharedPtr<Texture2D> texture = LoadFaceTexture(image);
|
|
|
@@ -308,38 +307,6 @@ const FontGlyph* FontFaceFreeType::GetGlyph(unsigned c)
|
|
|
return 0;
|
|
|
}
|
|
|
|
|
|
-bool FontFaceFreeType::CanLoadAllGlyphs(const PODVector<unsigned>& charCodes, int& textureWidth, int& textureHeight) const
|
|
|
-{
|
|
|
- FT_Face face = (FT_Face)face_;
|
|
|
- FT_GlyphSlot slot = face->glyph;
|
|
|
- AreaAllocator allocator(FONT_TEXTURE_MIN_SIZE, FONT_TEXTURE_MIN_SIZE, textureWidth, textureHeight);
|
|
|
-
|
|
|
- unsigned numGlyphs = charCodes.Size();
|
|
|
- for (unsigned i = 0; i < numGlyphs; ++i)
|
|
|
- {
|
|
|
- unsigned charCode = charCodes[i];
|
|
|
- if (charCode == 0)
|
|
|
- continue;
|
|
|
-
|
|
|
- FT_Error error = FT_Load_Char(face, charCode, loadMode_);
|
|
|
- if (!error)
|
|
|
- {
|
|
|
- int width = Max(RoundToPixels(slot->metrics.width), (int)slot->bitmap.width);
|
|
|
- int height = Max(RoundToPixels(slot->metrics.height), (int)slot->bitmap.rows);
|
|
|
- if (width > 0 && height > 0)
|
|
|
- {
|
|
|
- int x, y;
|
|
|
- if (!allocator.Allocate(width + 1, height + 1, x, y))
|
|
|
- return false;
|
|
|
- }
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
- textureWidth = allocator.GetWidth();
|
|
|
- textureHeight = allocator.GetHeight();
|
|
|
- return true;
|
|
|
-}
|
|
|
-
|
|
|
bool FontFaceFreeType::SetupNextTexture(int textureWidth, int textureHeight)
|
|
|
{
|
|
|
SharedPtr<Image> image(new Image(font_->GetContext()));
|
|
|
@@ -368,96 +335,105 @@ bool FontFaceFreeType::LoadCharGlyph(unsigned charCode, Image* image)
|
|
|
FT_GlyphSlot slot = face->glyph;
|
|
|
|
|
|
FontGlyph fontGlyph;
|
|
|
- FT_Error error = FT_Load_Char(face, charCode, loadMode_);
|
|
|
- if (!error)
|
|
|
+ FT_Error error = FT_Load_Char(face, charCode, loadMode_ | FT_LOAD_RENDER);
|
|
|
+ if (error)
|
|
|
+ {
|
|
|
+ const char* family = face->family_name ? face->family_name : "NULL";
|
|
|
+ URHO3D_LOGERRORF("FT_Load_Char failed (family: %s, char code: %u)", family, charCode);
|
|
|
+ fontGlyph.width_ = 0;
|
|
|
+ fontGlyph.height_ = 0;
|
|
|
+ fontGlyph.offsetX_ = 0;
|
|
|
+ fontGlyph.offsetY_ = 0;
|
|
|
+ fontGlyph.advanceX_ = 0;
|
|
|
+ fontGlyph.page_ = 0;
|
|
|
+ }
|
|
|
+ else
|
|
|
{
|
|
|
// Note: position within texture will be filled later
|
|
|
- fontGlyph.width_ = (short)Max(RoundToPixels(slot->metrics.width), (int)slot->bitmap.width);
|
|
|
- fontGlyph.height_ = (short)Max(RoundToPixels(slot->metrics.height), (int)slot->bitmap.rows);
|
|
|
- fontGlyph.offsetX_ = (short)(RoundToPixels(slot->metrics.horiBearingX));
|
|
|
- fontGlyph.offsetY_ = (short)(ascender_ - RoundToPixels(slot->metrics.horiBearingY));
|
|
|
- fontGlyph.advanceX_ = (short)(slot->metrics.horiAdvance >> 6);
|
|
|
+ fontGlyph.width_ = slot->bitmap.width;
|
|
|
+ fontGlyph.height_ = slot->bitmap.rows;
|
|
|
+ fontGlyph.offsetX_ = slot->bitmap_left;
|
|
|
+ fontGlyph.offsetY_ = ascender_ - slot->bitmap_top;
|
|
|
+ fontGlyph.advanceX_ = (short)RoundToPixels(slot->metrics.horiAdvance);
|
|
|
+ }
|
|
|
|
|
|
- if (fontGlyph.width_ > 0 && fontGlyph.height_ > 0)
|
|
|
+ int x = 0, y = 0;
|
|
|
+ if (fontGlyph.width_ > 0 && fontGlyph.height_ > 0)
|
|
|
+ {
|
|
|
+ if (!allocator_.Allocate(fontGlyph.width_ + 1, fontGlyph.height_ + 1, x, y))
|
|
|
{
|
|
|
- int x, y;
|
|
|
- if (!allocator_.Allocate(fontGlyph.width_ + 1, fontGlyph.height_ + 1, x, y))
|
|
|
+ if (image)
|
|
|
{
|
|
|
- if (!HasMutableGlyphs())
|
|
|
- {
|
|
|
- // Should never happen if CanLoadAllGlyphs was used correctly
|
|
|
- URHO3D_LOGERROR("Unexpectedly ran out of space in LoadCharGlyph");
|
|
|
- }
|
|
|
-
|
|
|
- if (!SetupNextTexture(allocator_.GetWidth(), allocator_.GetHeight()))
|
|
|
- return false;
|
|
|
-
|
|
|
- if (!allocator_.Allocate(fontGlyph.width_ + 1, fontGlyph.height_ + 1, x, y))
|
|
|
- return false;
|
|
|
+ // We're rendering into a fixed image and we ran out of room.
|
|
|
+ return false;
|
|
|
}
|
|
|
|
|
|
- fontGlyph.x_ = (short)x;
|
|
|
- fontGlyph.y_ = (short)y;
|
|
|
-
|
|
|
- unsigned char* dest = 0;
|
|
|
- unsigned pitch = 0;
|
|
|
- if (image)
|
|
|
+ int w = allocator_.GetWidth();
|
|
|
+ int h = allocator_.GetHeight();
|
|
|
+ if (!SetupNextTexture(w, h))
|
|
|
{
|
|
|
- fontGlyph.page_ = 0;
|
|
|
- dest = image->GetData() + fontGlyph.y_ * image->GetWidth() + fontGlyph.x_;
|
|
|
- pitch = (unsigned)image->GetWidth();
|
|
|
+ URHO3D_LOGWARNINGF("FontFaceFreeType::LoadCharGlyph: failed to allocate new %dx%d texture", w, h);
|
|
|
+ return false;
|
|
|
}
|
|
|
- else
|
|
|
+
|
|
|
+ if (!allocator_.Allocate(fontGlyph.width_ + 1, fontGlyph.height_ + 1, x, y))
|
|
|
{
|
|
|
- fontGlyph.page_ = textures_.Size() - 1;
|
|
|
- dest = new unsigned char[fontGlyph.width_ * fontGlyph.height_];
|
|
|
- pitch = (unsigned)fontGlyph.width_;
|
|
|
+ URHO3D_LOGWARNINGF("FontFaceFreeType::LoadCharGlyph: failed to position char code %u in blank page", charCode);
|
|
|
+ return false;
|
|
|
}
|
|
|
+ }
|
|
|
|
|
|
- FT_Render_Glyph(slot, FT_RENDER_MODE_NORMAL);
|
|
|
- if (slot->bitmap.pixel_mode == FT_PIXEL_MODE_MONO)
|
|
|
- {
|
|
|
- for (unsigned y = 0; y < (unsigned)slot->bitmap.rows; ++y)
|
|
|
- {
|
|
|
- unsigned char* src = slot->bitmap.buffer + slot->bitmap.pitch * y;
|
|
|
- unsigned char* rowDest = dest + y * pitch;
|
|
|
+ fontGlyph.x_ = (short)x;
|
|
|
+ fontGlyph.y_ = (short)y;
|
|
|
|
|
|
- for (unsigned x = 0; x < (unsigned)slot->bitmap.width; ++x)
|
|
|
- rowDest[x] = (unsigned char)((src[x >> 3] & (0x80 >> (x & 7))) ? 255 : 0);
|
|
|
- }
|
|
|
- }
|
|
|
- else
|
|
|
+ unsigned char* dest = 0;
|
|
|
+ unsigned pitch = 0;
|
|
|
+ if (image)
|
|
|
+ {
|
|
|
+ fontGlyph.page_ = 0;
|
|
|
+ dest = image->GetData() + fontGlyph.y_ * image->GetWidth() + fontGlyph.x_;
|
|
|
+ pitch = (unsigned)image->GetWidth();
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ fontGlyph.page_ = textures_.Size() - 1;
|
|
|
+ dest = new unsigned char[fontGlyph.width_ * fontGlyph.height_];
|
|
|
+ pitch = (unsigned)fontGlyph.width_;
|
|
|
+ }
|
|
|
+
|
|
|
+ if (slot->bitmap.pixel_mode == FT_PIXEL_MODE_MONO)
|
|
|
+ {
|
|
|
+ for (unsigned y = 0; y < (unsigned)slot->bitmap.rows; ++y)
|
|
|
{
|
|
|
- for (unsigned y = 0; y < (unsigned)slot->bitmap.rows; ++y)
|
|
|
- {
|
|
|
- unsigned char* src = slot->bitmap.buffer + slot->bitmap.pitch * y;
|
|
|
- unsigned char* rowDest = dest + y * pitch;
|
|
|
+ unsigned char* src = slot->bitmap.buffer + slot->bitmap.pitch * y;
|
|
|
+ unsigned char* rowDest = dest + y * pitch;
|
|
|
|
|
|
- for (unsigned x = 0; x < (unsigned)slot->bitmap.width; ++x)
|
|
|
- rowDest[x] = src[x];
|
|
|
- }
|
|
|
+ for (unsigned x = 0; x < (unsigned)slot->bitmap.width; ++x)
|
|
|
+ rowDest[x] = (unsigned char)((src[x >> 3] & (0x80 >> (x & 7))) ? 255 : 0);
|
|
|
}
|
|
|
-
|
|
|
- if (!image)
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ for (unsigned y = 0; y < (unsigned)slot->bitmap.rows; ++y)
|
|
|
{
|
|
|
- textures_.Back()->SetData(0, fontGlyph.x_, fontGlyph.y_, fontGlyph.width_, fontGlyph.height_, dest);
|
|
|
- delete[] dest;
|
|
|
+ unsigned char* src = slot->bitmap.buffer + slot->bitmap.pitch * y;
|
|
|
+ unsigned char* rowDest = dest + y * pitch;
|
|
|
+
|
|
|
+ for (unsigned x = 0; x < (unsigned)slot->bitmap.width; ++x)
|
|
|
+ rowDest[x] = src[x];
|
|
|
}
|
|
|
}
|
|
|
- else
|
|
|
+
|
|
|
+ if (!image)
|
|
|
{
|
|
|
- fontGlyph.x_ = 0;
|
|
|
- fontGlyph.y_ = 0;
|
|
|
- fontGlyph.page_ = 0;
|
|
|
+ textures_.Back()->SetData(0, fontGlyph.x_, fontGlyph.y_, fontGlyph.width_, fontGlyph.height_, dest);
|
|
|
+ delete[] dest;
|
|
|
}
|
|
|
}
|
|
|
else
|
|
|
{
|
|
|
- fontGlyph.width_ = 0;
|
|
|
- fontGlyph.height_ = 0;
|
|
|
- fontGlyph.offsetX_ = 0;
|
|
|
- fontGlyph.offsetY_ = 0;
|
|
|
- fontGlyph.advanceX_ = 0;
|
|
|
+ fontGlyph.x_ = 0;
|
|
|
+ fontGlyph.y_ = 0;
|
|
|
fontGlyph.page_ = 0;
|
|
|
}
|
|
|
|