@@ -159,9 +159,8 @@ void Input::Update()
}
// Check and handle SDL events
- SDL_PumpEvents();
SDL_Event evt;
- while (SDL_PeepEvents(&evt, 1, SDL_GETEVENT, SDL_FIRSTEVENT, SDL_LASTEVENT) > 0)
+ while (SDL_PollEvent(&evt))
HandleSDLEvent(&evt);
if (mouseVisible_ && mouseMode_ == MM_WRAP)