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@@ -4697,6 +4697,7 @@ Methods:
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- void SetMaxOccluderTriangles(int triangles)
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- void SetMaxOccluderTriangles(int triangles)
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- void SetOcclusionBufferSize(int size)
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- void SetOcclusionBufferSize(int size)
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- void SetOccluderSizeThreshold(float screenSize)
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- void SetOccluderSizeThreshold(float screenSize)
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+- void SetThreadedOcclusion(bool enable)
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- void SetMobileShadowBiasMul(float mul)
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- void SetMobileShadowBiasMul(float mul)
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- void SetMobileShadowBiasAdd(float add)
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- void SetMobileShadowBiasAdd(float add)
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- void ReloadShaders()
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- void ReloadShaders()
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@@ -4720,6 +4721,7 @@ Methods:
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- int GetMaxOccluderTriangles() const
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- int GetMaxOccluderTriangles() const
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- int GetOcclusionBufferSize() const
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- int GetOcclusionBufferSize() const
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- float GetOccluderSizeThreshold() const
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- float GetOccluderSizeThreshold() const
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+- bool GetThreadedOcclusion() const
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- float GetMobileShadowBiasMul() const
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- float GetMobileShadowBiasMul() const
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- float GetMobileShadowBiasAdd() const
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- float GetMobileShadowBiasAdd() const
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- unsigned GetNumViews() const
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- unsigned GetNumViews() const
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@@ -4756,6 +4758,7 @@ Properties:
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- int maxOccluderTriangles
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- int maxOccluderTriangles
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- int occlusionBufferSize
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- int occlusionBufferSize
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- float occluderSizeThreshold
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- float occluderSizeThreshold
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+- bool threadedOcclusion
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- float mobileShadowBiasMul
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- float mobileShadowBiasMul
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- float mobileShadowBiasAdd
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- float mobileShadowBiasAdd
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- unsigned numViews (readonly)
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- unsigned numViews (readonly)
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