Explorar el Código

Removed references to Windows 2000 in the documentation. Windows XP is the minimum supported Windows OS version.

Lasse Öörni hace 13 años
padre
commit
575ac5b625
Se han modificado 3 ficheros con 8 adiciones y 12 borrados
  1. 2 4
      CMakeLists.txt
  2. 2 2
      Docs/GettingStarted.dox
  3. 4 6
      Readme.txt

+ 2 - 4
CMakeLists.txt

@@ -23,15 +23,13 @@ endif ()
 # Enable SSE instruction set. Requires Pentium III or Athlon XP processor at minimum.
 set (ENABLE_SSE 1)
 
-# Enable structured exception handling and minidumps on MSVC only. Note: minidump generation requires
-# a Windows XP or newer version of dbghelp.dll, so disable it if you want Windows 2000 compatibility.
+# Enable structured exception handling and minidumps on MSVC only.
 if (MSVC)
     set (ENABLE_MINIDUMPS 1)
     add_definitions (-DENABLE_MINIDUMPS)
 endif ()
 
-# Enable file watcher support for automatic resource reloads. On Windows this uses a function that
-# requires Windows XP or newer, so disable it if you want Windows 2000 compatibility.
+# Enable file watcher support for automatic resource reloads.
 add_definitions (-DENABLE_FILEWATCHER)
 
 # Enable profiling. If disabled, autoprofileblocks become no-ops and the Profiler subsystem is not

+ 2 - 2
Docs/GettingStarted.dox

@@ -20,13 +20,13 @@ To run Urho3D, the minimum system requirements are:
 
 - Windows: CPU with SSE instructions support, Windows XP or newer, DirectX 9.0c, GPU with %Shader %Model 2 support (%Shader %Model 3 recommended.)
 
-- Linux & Mac OS X: GPU with OpenGL 2.0 support, EXT_framebuffer_object and EXT_packed_depth_stencil extensions.
+- Linux & Mac OS X: CPU with SSE instructions support, GPU with OpenGL 2.0 support, EXT_framebuffer_object and EXT_packed_depth_stencil extensions.
 
 - Android: OS version 2.2 or newer, OpenGL ES 2.0 capable GPU.
 
 - iOS: OpenGL ES 2.0 capable GPU.
 
-For Windows, SSE and Windows XP requirements can be eliminated by disabling SSE, crash dump support and file watcher from the root CMakeLists.txt. Windows 2000 will then be the absolute minimum.
+SSE requirement can be removed by commenting out the line "set (ENABLE_SSE 1)" from the root CMakeLists.txt.
 
 \section Building_Desktop Desktop build process
 

+ 4 - 6
Readme.txt

@@ -104,17 +104,15 @@ To run Urho3D, the minimum system requirements are:
 - Windows: CPU with SSE instructions support, Windows XP or newer, DirectX 9.0c,
   GPU with Shader Model 2 support (Shader Model 3 recommended.)
 
-- Linux & Mac OS X: GPU with OpenGL 2.0 support, EXT_framebuffer_object and
-  EXT_packed_depth_stencil extensions.
+- Linux & Mac OS X: CPU with SSE instructions support, GPU with OpenGL 2.0
+  support, EXT_framebuffer_object and EXT_packed_depth_stencil extensions.
 
 - Android: OS version 2.2 or newer, OpenGL ES 2.0 capable GPU.
 
 - iOS: OpenGL ES 2.0 capable GPU.
 
-For Windows, SSE and Windows XP requirements can be eliminated by disabling SSE,
-crash dump support and file watcher from the root CMakeLists.txt. Windows 2000
-will then be the absolute minimum.
-
+SSE requirement can be removed by commenting out the line "set (ENABLE_SSE 1)"
+from the root CMakeLists.txt.
 
 Desktop build process
 ---------------------