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@@ -4846,6 +4846,7 @@ Methods:
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- void SetCastShadows(bool enable)
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- void SetCastShadows(bool enable)
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- void SetOccluder(bool enable)
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- void SetOccluder(bool enable)
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- void SetOccludee(bool enable)
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- void SetOccludee(bool enable)
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+- void ApplyHeightMap()
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- int GetPatchSize() const
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- int GetPatchSize() const
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- const Vector3& GetSpacing() const
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- const Vector3& GetSpacing() const
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- const IntVector2& GetNumVertices() const
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- const IntVector2& GetNumVertices() const
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@@ -4857,6 +4858,7 @@ Methods:
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- TerrainPatch* GetPatch(int x, int z) const
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- TerrainPatch* GetPatch(int x, int z) const
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- float GetHeight(const Vector3& worldPosition) const
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- float GetHeight(const Vector3& worldPosition) const
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- Vector3 GetNormal(const Vector3& worldPosition) const
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- Vector3 GetNormal(const Vector3& worldPosition) const
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+- IntVector2 WorldToHeightMap(const Vector3& worldPosition) const
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- SharedArrayPtr<float> GetHeightData() const
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- SharedArrayPtr<float> GetHeightData() const
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- float GetDrawDistance() const
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- float GetDrawDistance() const
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- float GetShadowDistance() const
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- float GetShadowDistance() const
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