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@@ -27,77 +27,84 @@
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# DIRECT3D_FOUND
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# DIRECT3D_INCLUDE_DIRS
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# DIRECT3D_LIBRARIES
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+# DIRECT3D_DLL
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#
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if (NOT WIN32 OR DIRECT3D_FOUND)
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return ()
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endif ()
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-# When using Direct3D11, do not search for the SDK from Visual Studio 2012 onward
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-# to avoid incompatibility between DirectX SDK and Windows SDK defines and the
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-# resulting warning spam
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-if (MSVC AND (MSVC_VERSION LESS 1700 OR NOT URHO3D_D3D11))
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- set (DIRECTX_INC_SEARCH_PATH
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- "C:/Program Files (x86)/Microsoft DirectX SDK (June 2010)/Include"
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- "C:/Program Files/Microsoft DirectX SDK (June 2010)/Include"
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- "$ENV{DIRECTX_ROOT}/Include"
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- "$ENV{DXSDK_DIR}/Include")
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- find_path (DIRECT3D_INCLUDE_DIRS NAMES d3dcompiler.h PATHS ${DIRECTX_INC_SEARCH_PATH})
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-
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+if (MSVC)
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+ # Prefer to use MS Windows SDK, so search for it first
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if (CMAKE_CL_64)
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- set (DIRECTX_LIB_SEARCH_PATH
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- "C:/Program Files (x86)/Microsoft DirectX SDK (June 2010)/Lib/x64"
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- "C:/Program Files/Microsoft DirectX SDK (June 2010)/Lib/x64"
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- "$ENV{DIRECTX_ROOT}/Lib/x64"
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- "$ENV{DXSDK_DIR}/Lib/x64")
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+ set (PATH_SUFFIX x64)
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else ()
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- set (DIRECTX_LIB_SEARCH_PATH
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- "C:/Program Files (x86)/Microsoft DirectX SDK (June 2010)/Lib"
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- "C:/Program Files (x86)/Microsoft DirectX SDK (June 2010)/Lib/x86"
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- "C:/Program Files/Microsoft DirectX SDK (June 2010)/Lib"
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- "C:/Program Files/Microsoft DirectX SDK (June 2010)/Lib/x86"
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- "$ENV{DIRECTX_ROOT}/Lib"
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- "$ENV{DIRECTX_ROOT}/Lib/x86"
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- "$ENV{DXSDK_DIR}/Lib"
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- "$ENV{DXSDK_DIR}/Lib/x86")
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+ set (PATH_SUFFIX x86)
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endif ()
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- if (NOT URHO3D_D3D11)
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- find_library (DIRECT3D_LIB_D3D9 NAMES d3d9 PATHS ${DIRECTX_LIB_SEARCH_PATH})
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- find_library (DIRECT3D_LIB_D3DCOMPILER NAMES d3dcompiler PATHS ${DIRECTX_LIB_SEARCH_PATH})
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- if (DIRECT3D_INCLUDE_DIRS AND DIRECT3D_LIB_D3D9 AND DIRECT3D_LIB_D3DCOMPILER)
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- set (DIRECT3D_LIBRARIES ${DIRECT3D_LIB_D3D9} ${DIRECT3D_LIB_D3DCOMPILER})
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- set (DIRECT3D_FOUND 1)
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+ # Only need to search the DLL as a proxy for the presence of the MS Windows SDK
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+ find_file (DIRECT3D_DLL d3dcompiler_47.dll d3dcompiler_46.dll PATHS
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+ "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Wow6432Node\\Microsoft\\Microsoft SDKs\\Windows\\v8.1;InstallationFolder]/Redist/D3D/${PATH_SUFFIX}"
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+ "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Wow6432Node\\Microsoft\\Microsoft SDKs\\Windows\\v8.0;InstallationFolder]/Redist/D3D/${PATH_SUFFIX}")
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+ if (DIRECT3D_DLL)
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+ if (NOT URHO3D_D3D11)
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+ set (DIRECT3D_LIBRARIES d3d9 d3dcompiler)
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+ else ()
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+ set (DIRECT3D_LIBRARIES d3d11 d3dcompiler dxgi dxguid)
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endif ()
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- else ()
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- find_library (DIRECT3D_LIB_D3D11 NAMES d3d11 PATHS ${DIRECTX_LIB_SEARCH_PATH})
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- find_library (DIRECT3D_LIB_D3DCOMPILER NAMES d3dcompiler PATHS ${DIRECTX_LIB_SEARCH_PATH})
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- find_library (DIRECT3D_LIB_DXGI NAMES dxgi PATHS ${DIRECTX_LIB_SEARCH_PATH})
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- find_library (DIRECT3D_LIB_DXGUID NAMES dxguid PATHS ${DIRECTX_LIB_SEARCH_PATH})
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- if (DIRECT3D_INCLUDE_DIRS AND DIRECT3D_LIB_D3D11 AND DIRECT3D_LIB_D3DCOMPILER AND DIRECT3D_LIB_DXGI AND DIRECT3D_LIB_DXGUID)
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- set (DIRECT3D_LIBRARIES ${DIRECT3D_LIB_D3D11} ${DIRECT3D_LIB_D3DCOMPILER} ${DIRECT3D_LIB_DXGI} ${DIRECT3D_LIB_DXGUID})
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- set (DIRECT3D_FOUND 1)
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+ unset (DIRECT3D_INCLUDE_DIRS)
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+ set (DIRECT3D_FOUND 1)
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+ elseif (MSVC_VERSION LESS 1700 OR NOT URHO3D_D3D11)
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+ # To avoid incompatibility between DirectX SDK and Windows SDK defines and the resulting warning spam,
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+ # only search for the DirectX SDK when using Visual Studion lower than VS2012 or when using D3D9
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+ set (DIRECTX_INC_SEARCH_PATH
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+ "C:/Program Files (x86)/Microsoft DirectX SDK (June 2010)/Include"
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+ "C:/Program Files/Microsoft DirectX SDK (June 2010)/Include"
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+ "$ENV{DIRECTX_ROOT}/Include"
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+ "$ENV{DXSDK_DIR}/Include")
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+ find_path (DIRECT3D_INCLUDE_DIRS NAMES d3dcompiler.h PATHS ${DIRECTX_INC_SEARCH_PATH})
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+
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+ if (CMAKE_CL_64)
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+ set (DIRECTX_LIB_SEARCH_PATH
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+ "C:/Program Files (x86)/Microsoft DirectX SDK (June 2010)/Lib/x64"
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+ "C:/Program Files/Microsoft DirectX SDK (June 2010)/Lib/x64"
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+ "$ENV{DIRECTX_ROOT}/Lib/x64"
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+ "$ENV{DXSDK_DIR}/Lib/x64")
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+ else ()
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+ set (DIRECTX_LIB_SEARCH_PATH
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+ "C:/Program Files (x86)/Microsoft DirectX SDK (June 2010)/Lib"
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+ "C:/Program Files (x86)/Microsoft DirectX SDK (June 2010)/Lib/x86"
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+ "C:/Program Files/Microsoft DirectX SDK (June 2010)/Lib"
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+ "C:/Program Files/Microsoft DirectX SDK (June 2010)/Lib/x86"
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+ "$ENV{DIRECTX_ROOT}/Lib"
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+ "$ENV{DIRECTX_ROOT}/Lib/x86"
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+ "$ENV{DXSDK_DIR}/Lib"
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+ "$ENV{DXSDK_DIR}/Lib/x86")
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+ endif ()
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+ if (NOT URHO3D_D3D11)
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+ find_library (DIRECT3D_LIB_D3D9 NAMES d3d9 PATHS ${DIRECTX_LIB_SEARCH_PATH})
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+ find_library (DIRECT3D_LIB_D3DCOMPILER NAMES d3dcompiler PATHS ${DIRECTX_LIB_SEARCH_PATH})
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+ if (DIRECT3D_INCLUDE_DIRS AND DIRECT3D_LIB_D3D9 AND DIRECT3D_LIB_D3DCOMPILER)
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+ set (DIRECT3D_LIBRARIES ${DIRECT3D_LIB_D3D9} ${DIRECT3D_LIB_D3DCOMPILER})
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+ set (DIRECT3D_FOUND 1)
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+ endif ()
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+ else ()
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+ find_library (DIRECT3D_LIB_D3D11 NAMES d3d11 PATHS ${DIRECTX_LIB_SEARCH_PATH})
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+ find_library (DIRECT3D_LIB_D3DCOMPILER NAMES d3dcompiler PATHS ${DIRECTX_LIB_SEARCH_PATH})
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+ find_library (DIRECT3D_LIB_DXGI NAMES dxgi PATHS ${DIRECTX_LIB_SEARCH_PATH})
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+ find_library (DIRECT3D_LIB_DXGUID NAMES dxguid PATHS ${DIRECTX_LIB_SEARCH_PATH})
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+ if (DIRECT3D_INCLUDE_DIRS AND DIRECT3D_LIB_D3D11 AND DIRECT3D_LIB_D3DCOMPILER AND DIRECT3D_LIB_DXGI AND DIRECT3D_LIB_DXGUID)
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+ set (DIRECT3D_LIBRARIES ${DIRECT3D_LIB_D3D11} ${DIRECT3D_LIB_D3DCOMPILER} ${DIRECT3D_LIB_DXGI} ${DIRECT3D_LIB_DXGUID})
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+ set (DIRECT3D_FOUND 1)
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+ endif ()
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endif ()
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endif ()
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endif ()
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if (DIRECT3D_FOUND)
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include (FindPackageMessage)
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- FIND_PACKAGE_MESSAGE (Direct3D "Found DirectX SDK: ${DIRECT3D_LIBRARIES} ${DIRECT3D_INCLUDE_DIRS}" "[${DIRECT3D_LIBRARIES}][${DIRECT3D_INCLUDE_DIRS}]")
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-else ()
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- if (NOT URHO3D_D3D11)
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- set (DIRECT3D_LIBRARIES d3d9 d3dcompiler)
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- else ()
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- set (DIRECT3D_LIBRARIES d3d11 d3dcompiler dxgi dxguid)
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- endif ()
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- if (MSVC)
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- if (MSVC_VERSION LESS 1700 OR NOT URHO3D_D3D11)
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- message (STATUS "DirectX SDK not found. This is not fatal if a recent Windows SDK is installed")
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- else ()
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- message (STATUS "DirectX SDK search skipped for MSVC 2012 and greater when using Direct3D 11")
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- endif ()
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- else ()
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- message (STATUS "DirectX SDK search skipped for MinGW. It is assumed that MinGW itself comes with the necessary headers & libraries")
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- endif ()
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+ FIND_PACKAGE_MESSAGE (Direct3D "Found Direct3D: ${DIRECT3D_LIBRARIES} ${DIRECT3D_INCLUDE_DIRS}" "[${DIRECT3D_LIBRARIES}][${DIRECT3D_INCLUDE_DIRS}]")
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+elseif (Direct3D_FIND_REQUIRED)
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+ message (FATAL_ERROR "Could not find Direct3D in Windows SDK and DirectX SDK")
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endif ()
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-mark_as_advanced (DIRECT3D_INCLUDE_DIRS DIRECT3D_LIBRARIES)
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+mark_as_advanced (DIRECT3D_INCLUDE_DIRS DIRECT3D_LIBRARIES DIRECT3D_DLL)
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