The FloatToRawIntBits function is used to calculate float hashes.
@@ -272,6 +272,15 @@ inline float HalfToFloat(unsigned short value)
return out;
}
+// Returns a representation of the specified floating-point value as a single format bit layout.
+inline unsigned FloatToRawIntBits(float x)
+{
+ unsigned y;
+ memcpy(&y, &x, 4);
+
+ return y;
+}
/// Calculate both sine and cosine, with angle in degrees.
URHO3D_API void SinCos(float angle, float& sin, float& cos);