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@@ -140,7 +140,7 @@ public:
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void SetPixelShaderParameter(ShaderParameter param, const Vector4& vector);
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void SetPixelShaderParameter(ShaderParameter param, const Vector4& vector);
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/// Set pixel shader 4x3 matrix constant
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/// Set pixel shader 4x3 matrix constant
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void SetPixelShaderParameter(ShaderParameter param, const Matrix3x4& matrix);
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void SetPixelShaderParameter(ShaderParameter param, const Matrix3x4& matrix);
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- /// Set vertex shader parameter source. Called by VertexShader
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+ /// Set shader parameter source. Called by ShaderProgram
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void SetShaderParameterSource(ShaderParameter param, const void* source) { lastShaderParameterSources_[param] = source; }
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void SetShaderParameterSource(ShaderParameter param, const void* source) { lastShaderParameterSources_[param] = source; }
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/// Map shader parameter to a constant register. Called by Shader
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/// Map shader parameter to a constant register. Called by Shader
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void SetShaderRegister(ShaderParameter param, unsigned index) { shaderRegisters_[param] = index; }
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void SetShaderRegister(ShaderParameter param, unsigned index) { shaderRegisters_[param] = index; }
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