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@@ -291,6 +291,7 @@ void RegisterCrowdAgent(asIScriptEngine* engine)
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engine->RegisterEnumValue("NavigationPushiness", "NAVIGATIONPUSHINESS_LOW", NAVIGATIONPUSHINESS_LOW);
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engine->RegisterEnumValue("NavigationPushiness", "NAVIGATIONPUSHINESS_LOW", NAVIGATIONPUSHINESS_LOW);
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engine->RegisterEnumValue("NavigationPushiness", "NAVIGATIONPUSHINESS_MEDIUM", NAVIGATIONPUSHINESS_MEDIUM);
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engine->RegisterEnumValue("NavigationPushiness", "NAVIGATIONPUSHINESS_MEDIUM", NAVIGATIONPUSHINESS_MEDIUM);
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engine->RegisterEnumValue("NavigationPushiness", "NAVIGATIONPUSHINESS_HIGH", NAVIGATIONPUSHINESS_HIGH);
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engine->RegisterEnumValue("NavigationPushiness", "NAVIGATIONPUSHINESS_HIGH", NAVIGATIONPUSHINESS_HIGH);
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+ engine->RegisterEnumValue("NavigationPushiness", "NAVIGATIONPUSHINESS_NONE", NAVIGATIONPUSHINESS_NONE);
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RegisterComponent<CrowdAgent>(engine, "CrowdAgent");
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RegisterComponent<CrowdAgent>(engine, "CrowdAgent");
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engine->RegisterObjectMethod("CrowdAgent", "void DrawDebugGeometry(bool)", asMETHODPR(CrowdAgent, DrawDebugGeometry, (bool), void), asCALL_THISCALL);
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engine->RegisterObjectMethod("CrowdAgent", "void DrawDebugGeometry(bool)", asMETHODPR(CrowdAgent, DrawDebugGeometry, (bool), void), asCALL_THISCALL);
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