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Эх сурвалжийг харах

Update changelog.
Position the editor windows lower so that they don't overlap the stats-text in default windowed resolution.

Lasse Öörni 12 жил өмнө
parent
commit
64e826c3e3

+ 1 - 1
Bin/Data/Scripts/Editor/EditorHierarchyWindow.as

@@ -55,7 +55,7 @@ void CreateHierarchyWindow()
     ui.root.AddChild(hierarchyWindow);
     int height = Min(ui.root.height - 60, 500);
     hierarchyWindow.SetSize(300, height);
-    hierarchyWindow.SetPosition(20, 40);
+    hierarchyWindow.SetPosition(20, 60);
     hierarchyWindow.opacity = uiMaxOpacity;
     hierarchyWindow.BringToFront();
 

+ 1 - 1
Bin/Data/Scripts/Editor/EditorInspectorWindow.as

@@ -104,7 +104,7 @@ void CreateAttributeInspectorWindow()
     ui.root.AddChild(attributeInspectorWindow);
     int height = Min(ui.root.height - 60, 500);
     attributeInspectorWindow.SetSize(300, height);
-    attributeInspectorWindow.SetPosition(ui.root.width - 20 - attributeInspectorWindow.width, 40);
+    attributeInspectorWindow.SetPosition(ui.root.width - 20 - attributeInspectorWindow.width, 60);
     attributeInspectorWindow.opacity = uiMaxOpacity;
     attributeInspectorWindow.BringToFront();
 

+ 20 - 0
Docs/Urho3D.dox

@@ -134,6 +134,26 @@ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLI
 
 \page History History
 
+V1.3    
+
+- Lua scripting support.
+- Optional build as a single external library, static or dynamic.
+- Raspberry Pi support.
+- 64-bit build support.
+- HTTP client using the Civetweb library.
+- Enhanced CMake build scripts. Android build also uses CMake.
+- Rendering performance optimizations, optional %StaticModelGroup component for culling and lighting several objects as one unit.
+- A set of sample applications implemented in C++, AngelScript and Lua.
+- Automatic node/component handle member variable serialization for AngelScript script objects.
+- New %UI theme.
+- Boolean shader uniforms.
+- Quick menu in the editor.
+- %Material editor and preview in the editor.
+- Editable attributes for particle emitters.
+- Components are grouped into categories in the editor.
+- Update SDL to stable 2.0.0 release.
+- Several other improvements and bugfixes.
+
 V1.23
 
 - %UI layout editing in the editor.

+ 20 - 0
Readme.txt

@@ -385,6 +385,26 @@ cmake_xxxx batch files or shell scripts.
 History
 -------
 
+V1.3    - Lua scripting support.
+        - Optional build as a single external library, static or dynamic.
+        - Raspberry Pi support.
+        - 64-bit build support.
+        - HTTP client using the Civetweb library.
+        - Enhanced CMake build scripts. Android build also uses CMake.
+        - Rendering performance optimizations, optional StaticModelGroup
+          component for culling and lighting several objects as one unit.
+        - A set of sample applications implemented in C++, AngelScript and Lua.
+        - Automatic Node/component handle member variable serialization for
+          AngelScript script objects.
+        - New UI theme.
+        - Boolean shader uniforms.
+        - Quick menu in the editor.
+        - Material editor and preview in the editor.
+        - Editable attributes for particle emitters.
+        - Components are grouped into categories in the editor.
+        - Update SDL to stable 2.0.0 release.
+        - Several other improvements and bugfixes.
+
 V1.23   - UI editing support in the editor.
         - Undo/redo in the editor.
         - Recast/Detour library integration for navigation mesh generation and