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@@ -188,11 +188,11 @@ public:
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float GetEffectDepthBias() const { return effectDepthBias_; }
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/// Return effect shadow offset.
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- IntVector2 GetEffectShadowOffset() { return shadowOffset_; }
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+ IntVector2 GetEffectShadowOffset() const { return shadowOffset_; }
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/// Return effect stroke thickness.
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- int GetEffectStrokeThickness() { return strokeThickness_; }
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+ int GetEffectStrokeThickness() const { return strokeThickness_; }
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/// Return effect round stroke.
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- bool GetEffectRoundStroke() { return roundStroke_; }
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+ bool GetEffectRoundStroke() const { return roundStroke_; }
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/// Set font attribute.
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void SetFontAttr(const ResourceRef& value);
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