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@@ -27,6 +27,7 @@ uniform samplerCube sLightCubeMap;
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#ifdef GL3
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#ifdef GL3
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#define texture2D texture
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#define texture2D texture
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#define texture2DProj textureProj
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#define texture2DProj textureProj
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+#define texture3D texture
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#define textureCube texture
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#define textureCube texture
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#endif
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#endif
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