@@ -279,6 +279,8 @@ bool ParticleEffect::BeginLoad(Deserializer& source)
SetTextureFrames(animations);
}
+ // Note: not accurate
+ SetMemoryUse(source.GetSize());
return true;
@@ -197,6 +197,8 @@ bool ParticleEffect2D::BeginLoad(Deserializer& source)
rotationEnd_ = ReadFloat(rootElem, "rotationEnd");
rotationEndVariance_ = ReadFloat(rootElem, "rotationEndVariance");