فهرست منبع

Recompile HLSL shaders if the description XML is newer than shader binaries or source code.

Lasse Öörni 13 سال پیش
والد
کامیت
7a68764bae
1فایلهای تغییر یافته به همراه5 افزوده شده و 1 حذف شده
  1. 5 1
      Engine/Graphics/Direct3D9/D3D9Shader.cpp

+ 5 - 1
Engine/Graphics/Direct3D9/D3D9Shader.cpp

@@ -83,7 +83,7 @@ bool Shader::Load(Deserializer& source)
                 String hlslFileName = path + fileName + ".hlsl";
                 sourceModifiedTime_ = fileSystem->GetLastModifiedTime(hlslFileName);
                 
-                // Check also timestamps of any included files
+                // Check also timestamps of any included files and the shader description file
                 if (sourceModifiedTime_)
                 {
                     SharedPtr<File> file(new File(context_, hlslFileName));
@@ -98,6 +98,10 @@ bool Shader::Load(Deserializer& source)
                                 sourceModifiedTime_ = includeFileTime;
                         }
                     }
+                    
+                    unsigned descriptionFileTime = fileSystem->GetLastModifiedTime(fullFileName_);
+                    if (descriptionFileTime > sourceModifiedTime_)
+                        sourceModifiedTime_ = descriptionFileTime;
                 }
                 else
                 {