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Travis CI: API documentation update at 2015-01-10 14:36:30 UTC.
[ci package]

urho3d-travis-ci 11 years ago
parent
commit
7ba89fa755
4 changed files with 78 additions and 1 deletions
  1. 4 0
      Docs/AngelScriptAPI.h
  2. 70 0
      Docs/LuaScriptAPI.dox
  3. 3 0
      Docs/ScriptAPI.dox
  4. 1 1
      Source/Urho3D/.soversion

+ 4 - 0
Docs/AngelScriptAPI.h

@@ -4280,6 +4280,8 @@ uint numBatches;
 uint numPrimitives;
 String orientations;
 /* readonly */
+bool readableDepthSupport;
+/* readonly */
 int refs;
 /* readonly */
 bool resizable;
@@ -7023,6 +7025,7 @@ Color clearColor;
 float clearDepth;
 uint clearFlags;
 uint clearStencil;
+String depthStencilName;
 bool enabled;
 bool markToStencil;
 String metadata;
@@ -12359,6 +12362,7 @@ uint GetRGBFormat();
 uint GetRGFloat16Format();
 uint GetRGFloat32Format();
 uint GetRandomSeed();
+uint GetReadableDepthFormat();
 String GetTextureUnitName(TextureUnit);
 bool IsAbsolutePath(const String&);
 bool IsAlpha(uint);

+ 70 - 0
Docs/LuaScriptAPI.dox

@@ -133,6 +133,7 @@ namespace Urho3D
 <a href="#Class_Rect"><b>Rect</b></a>
 <a href="#Class_RemoteEvent"><b>RemoteEvent</b></a>
 <a href="#Class_RenderPath"><b>RenderPath</b></a>
+<a href="#Class_RenderPathCommand"><b>RenderPathCommand</b></a>
 <a href="#Class_RenderSurface"><b>RenderSurface</b></a>
 <a href="#Class_Renderer"><b>Renderer</b></a>
 <a href="#Class_Resource"><b>Resource</b></a>
@@ -2236,11 +2237,28 @@ Methods:
 - bool GetLightPrepassSupport() const
 - bool GetDeferredSupport() const
 - bool GetHardwareShadowSupport() const
+- bool GetReadableDepthSupport() const
 - bool GetStreamOffsetSupport() const
 - bool GetSRGBSupport() const
 - bool GetSRGBWriteSupport() const
 - IntVector2 GetDesktopResolution() const
+- unsigned GetAlphaFormat()
+- unsigned GetLuminanceFormat()
+- unsigned GetLuminanceAlphaFormat()
 - unsigned GetRGBFormat()
+- unsigned GetRGBAFormat()
+- unsigned GetRGBA16Format()
+- unsigned GetRGBAFloat16Format()
+- unsigned GetRGBAFloat32Format()
+- unsigned GetRG16Format()
+- unsigned GetRGFloat16Format()
+- unsigned GetRGFloat32Format()
+- unsigned GetFloat16Format()
+- unsigned GetFloat32Format()
+- unsigned GetLinearDepthFormat()
+- unsigned GetDepthStencilFormat()
+- unsigned GetReadableDepthFormat()
+- unsigned GetFormat(const String formatName)
 
 Properties:
 
@@ -2269,6 +2287,7 @@ Properties:
 - bool lightPrepassSupport (readonly)
 - bool deferredSupport (readonly)
 - bool hardwareShadowSupport (readonly)
+- bool readableDepthSupport (readonly)
 - bool streamOffsetSupport (readonly)
 - bool sRGBSupport (readonly)
 - bool sRGBWriteSupport (readonly)
@@ -4167,6 +4186,48 @@ Methods:
 - unsigned GetNumCommands() const
 - const Variant& GetShaderParameter(const String name) const
 
+<a name="Class_RenderPathCommand"></a>
+### RenderPathCommand
+
+
+Methods:
+
+- RenderPathCommand() (GC)
+- RenderPathCommand* new()
+- void Load(const XMLElement& element)
+- void SetTextureName(TextureUnit unit, const String name)
+- void SetShaderParameter(const String name, const Variant& value)
+- void RemoveShaderParameter(const String name)
+- void SetNumOutputs(unsigned num)
+- void SetOutputName(unsigned index, const String name)
+- void SetDepthStencilName(const String name)
+- const String GetTextureName(TextureUnit unit) const
+- const Variant& GetShaderParameter(const String name) const
+- unsigned GetNumOutputs() const
+- const String GetOutputName(unsigned index) const
+- const String GetDepthStencilName() const
+
+Properties:
+
+- String tag
+- RenderCommandType type
+- RenderCommandSortMode sortMode
+- String pass
+- String metadata
+- String vertexShaderName
+- String pixelShaderName
+- String vertexShaderDefines
+- String pixelShaderDefines
+- unsigned clearFlags
+- Color clearColor
+- float clearDepth
+- unsigned clearStencil
+- bool enabled
+- bool useFogColor
+- bool markToStencil
+- bool useLitBase
+- bool vertexLights
+
 <a name="Class_RenderSurface"></a>
 ### RenderSurface
 
@@ -6968,6 +7029,15 @@ Properties:
 - int RAY_OBB
 - int RAY_TRIANGLE
 
+### RenderCommandType
+
+- int CMD_NONE
+- int CMD_CLEAR
+- int CMD_SCENEPASS
+- int CMD_QUAD
+- int CMD_FORWARDLIGHTS
+- int CMD_LIGHTVOLUMES
+
 ### RenderSurfaceUpdateMode
 
 - int SURFACE_MANUALUPDATE

+ 3 - 0
Docs/ScriptAPI.dox

@@ -5888,6 +5888,7 @@ Properties:
 - uint numBatches // readonly
 - uint numPrimitives // readonly
 - String orientations
+- bool readableDepthSupport // readonly
 - int refs // readonly
 - bool resizable // readonly
 - IntVector2[]@ resolutions // readonly
@@ -8288,6 +8289,7 @@ Properties:
 - float clearDepth
 - uint clearFlags
 - uint clearStencil
+- String depthStencilName
 - bool enabled
 - bool markToStencil
 - String metadata
@@ -12959,6 +12961,7 @@ Properties:
 - uint GetRGFloat16Format()
 - uint GetRGFloat32Format()
 - uint GetRandomSeed()
+- uint GetReadableDepthFormat()
 - String GetTextureUnitName(TextureUnit)
 - bool IsAbsolutePath(const String&)
 - bool IsAlpha(uint)

+ 1 - 1
Source/Urho3D/.soversion

@@ -1 +1 @@
-0.0.67
+0.0.68