2
0
Эх сурвалжийг харах

Minor code convention edit to avoid underscore in function name.

Lasse Öörni 8 жил өмнө
parent
commit
7bf75955d8

+ 2 - 2
Source/Urho3D/AngelScript/ResourceAPI.cpp

@@ -66,7 +66,7 @@ static CScriptArray* ResourceCacheGetResources(StringHash type, ResourceCache* p
     return VectorToHandleArray(resources, "Array<Resource@>");
     return VectorToHandleArray(resources, "Array<Resource@>");
 }
 }
 
 
-static CScriptArray* ResourceCacheGetResources_TypeStr(const String& type, ResourceCache* ptr)
+static CScriptArray* ResourceCacheGetResourcesString(const String& type, ResourceCache* ptr)
 {
 {
     return ResourceCacheGetResources(StringHash(type), ptr);
     return ResourceCacheGetResources(StringHash(type), ptr);
 }
 }
@@ -166,7 +166,7 @@ static void RegisterResourceCache(asIScriptEngine* engine)
     engine->RegisterObjectMethod("ResourceCache", "Resource@+ GetExistingResource(const String&in, const String&in)", asFUNCTION(ResourceCacheGetExistingResource), asCALL_CDECL_OBJLAST);
     engine->RegisterObjectMethod("ResourceCache", "Resource@+ GetExistingResource(const String&in, const String&in)", asFUNCTION(ResourceCacheGetExistingResource), asCALL_CDECL_OBJLAST);
     engine->RegisterObjectMethod("ResourceCache", "Resource@+ GetExistingResource(StringHash, const String&in)", asMETHODPR(ResourceCache, GetExistingResource, (StringHash, const String&), Resource*), asCALL_THISCALL);
     engine->RegisterObjectMethod("ResourceCache", "Resource@+ GetExistingResource(StringHash, const String&in)", asMETHODPR(ResourceCache, GetExistingResource, (StringHash, const String&), Resource*), asCALL_THISCALL);
     engine->RegisterObjectMethod("ResourceCache", "bool BackgroundLoadResource(const String&in, const String&in, bool sendEventOnFailure = true)", asFUNCTION(ResourceCacheBackgroundLoadResource), asCALL_CDECL_OBJLAST);
     engine->RegisterObjectMethod("ResourceCache", "bool BackgroundLoadResource(const String&in, const String&in, bool sendEventOnFailure = true)", asFUNCTION(ResourceCacheBackgroundLoadResource), asCALL_CDECL_OBJLAST);
-    engine->RegisterObjectMethod("ResourceCache", "Array<Resource@>@ GetResources(const String&in)", asFUNCTION(ResourceCacheGetResources_TypeStr), asCALL_CDECL_OBJLAST);
+    engine->RegisterObjectMethod("ResourceCache", "Array<Resource@>@ GetResources(const String&in)", asFUNCTION(ResourceCacheGetResourcesString), asCALL_CDECL_OBJLAST);
     engine->RegisterObjectMethod("ResourceCache", "Array<Resource@>@ GetResources(StringHash)", asFUNCTION(ResourceCacheGetResources), asCALL_CDECL_OBJLAST);
     engine->RegisterObjectMethod("ResourceCache", "Array<Resource@>@ GetResources(StringHash)", asFUNCTION(ResourceCacheGetResources), asCALL_CDECL_OBJLAST);
     engine->RegisterObjectMethod("ResourceCache", "void set_memoryBudget(const String&in, uint64)", asFUNCTION(ResourceCacheSetMemoryBudget), asCALL_CDECL_OBJLAST);
     engine->RegisterObjectMethod("ResourceCache", "void set_memoryBudget(const String&in, uint64)", asFUNCTION(ResourceCacheSetMemoryBudget), asCALL_CDECL_OBJLAST);
     engine->RegisterObjectMethod("ResourceCache", "uint64 get_memoryBudget(const String&in) const", asFUNCTION(ResourceCacheGetMemoryBudget), asCALL_CDECL_OBJLAST);
     engine->RegisterObjectMethod("ResourceCache", "uint64 get_memoryBudget(const String&in) const", asFUNCTION(ResourceCacheGetMemoryBudget), asCALL_CDECL_OBJLAST);