|
@@ -0,0 +1,137 @@
|
|
|
|
|
+//
|
|
|
|
|
+// Copyright (c) 2008-2013 the Urho3D project.
|
|
|
|
|
+//
|
|
|
|
|
+// Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
|
|
|
+// of this software and associated documentation files (the "Software"), to deal
|
|
|
|
|
+// in the Software without restriction, including without limitation the rights
|
|
|
|
|
+// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
|
|
|
+// copies of the Software, and to permit persons to whom the Software is
|
|
|
|
|
+// furnished to do so, subject to the following conditions:
|
|
|
|
|
+//
|
|
|
|
|
+// The above copyright notice and this permission notice shall be included in
|
|
|
|
|
+// all copies or substantial portions of the Software.
|
|
|
|
|
+//
|
|
|
|
|
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
|
|
|
+// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
|
|
|
+// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
|
|
|
+// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
|
|
|
+// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
|
|
|
+// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
|
|
|
+// THE SOFTWARE.
|
|
|
|
|
+//
|
|
|
|
|
+
|
|
|
|
|
+#include "Camera.h"
|
|
|
|
|
+#include "CoreEvents.h"
|
|
|
|
|
+#include "Engine.h"
|
|
|
|
|
+#include "Font.h"
|
|
|
|
|
+#include "Graphics.h"
|
|
|
|
|
+#include "Input.h"
|
|
|
|
|
+#include "InputEvents.h"
|
|
|
|
|
+#include "Octree.h"
|
|
|
|
|
+#include "ParticleEmitter2D.h"
|
|
|
|
|
+#include "ParticleModel2D.h"
|
|
|
|
|
+#include "Renderer.h"
|
|
|
|
|
+#include "ResourceCache.h"
|
|
|
|
|
+#include "Scene.h"
|
|
|
|
|
+#include "Text.h"
|
|
|
|
|
+#include "Urho2DParticle.h"
|
|
|
|
|
+#include "Zone.h"
|
|
|
|
|
+
|
|
|
|
|
+#include "DebugNew.h"
|
|
|
|
|
+
|
|
|
|
|
+DEFINE_APPLICATION_MAIN(Urho2DParticle)
|
|
|
|
|
+
|
|
|
|
|
+Urho2DParticle::Urho2DParticle(Context* context) :
|
|
|
|
|
+Sample(context)
|
|
|
|
|
+{
|
|
|
|
|
+}
|
|
|
|
|
+
|
|
|
|
|
+void Urho2DParticle::Start()
|
|
|
|
|
+{
|
|
|
|
|
+ // Execute base class startup
|
|
|
|
|
+ Sample::Start();
|
|
|
|
|
+
|
|
|
|
|
+ // Set mouse visibile
|
|
|
|
|
+ Input* input = GetSubsystem<Input>();
|
|
|
|
|
+ input->SetMouseVisible(true);
|
|
|
|
|
+
|
|
|
|
|
+ // Create the scene content
|
|
|
|
|
+ CreateScene();
|
|
|
|
|
+
|
|
|
|
|
+ // Create the UI content
|
|
|
|
|
+ CreateInstructions();
|
|
|
|
|
+
|
|
|
|
|
+ // Setup the viewport for displaying the scene
|
|
|
|
|
+ SetupViewport();
|
|
|
|
|
+
|
|
|
|
|
+ // Hook up to the frame update events
|
|
|
|
|
+ SubscribeToEvents();
|
|
|
|
|
+}
|
|
|
|
|
+
|
|
|
|
|
+void Urho2DParticle::CreateScene()
|
|
|
|
|
+{
|
|
|
|
|
+ scene_ = new Scene(context_);
|
|
|
|
|
+ scene_->CreateComponent<Octree>();
|
|
|
|
|
+
|
|
|
|
|
+ // Create camera node
|
|
|
|
|
+ cameraNode_ = scene_->CreateChild("Camera");
|
|
|
|
|
+ // Set camera's position
|
|
|
|
|
+ cameraNode_->SetPosition(Vector3(0.0f, 0.0f, -10.0f));
|
|
|
|
|
+
|
|
|
|
|
+ Camera* camera = cameraNode_->CreateComponent<Camera>();
|
|
|
|
|
+ camera->SetOrthographic(true);
|
|
|
|
|
+
|
|
|
|
|
+ Graphics* graphics = GetSubsystem<Graphics>();
|
|
|
|
|
+ camera->SetOrthoSize(Vector2((float)graphics->GetWidth(), (float)graphics->GetHeight()));
|
|
|
|
|
+
|
|
|
|
|
+ ResourceCache* cache = GetSubsystem<ResourceCache>();
|
|
|
|
|
+ ParticleModel2D* particleModel = cache->GetResource<ParticleModel2D>("Urho2D/LavaFlow.plist");
|
|
|
|
|
+ if (!particleModel)
|
|
|
|
|
+ return;
|
|
|
|
|
+
|
|
|
|
|
+ particleNode_ = scene_->CreateChild("ParticleEmitter2D");
|
|
|
|
|
+ ParticleEmitter2D* particleEmitter = particleNode_->CreateComponent<ParticleEmitter2D>();
|
|
|
|
|
+ particleEmitter->SetModel(particleModel);
|
|
|
|
|
+}
|
|
|
|
|
+
|
|
|
|
|
+void Urho2DParticle::CreateInstructions()
|
|
|
|
|
+{
|
|
|
|
|
+ ResourceCache* cache = GetSubsystem<ResourceCache>();
|
|
|
|
|
+ UI* ui = GetSubsystem<UI>();
|
|
|
|
|
+
|
|
|
|
|
+ // Construct new Text object, set string to display and font to use
|
|
|
|
|
+ Text* instructionText = ui->GetRoot()->CreateChild<Text>();
|
|
|
|
|
+ instructionText->SetText("Use mouse to move the particle.");
|
|
|
|
|
+ instructionText->SetFont(cache->GetResource<Font>("Fonts/Anonymous Pro.ttf"), 15);
|
|
|
|
|
+
|
|
|
|
|
+ // Position the text relative to the screen center
|
|
|
|
|
+ instructionText->SetHorizontalAlignment(HA_CENTER);
|
|
|
|
|
+ instructionText->SetVerticalAlignment(VA_CENTER);
|
|
|
|
|
+ instructionText->SetPosition(0, ui->GetRoot()->GetHeight() / 4);
|
|
|
|
|
+}
|
|
|
|
|
+
|
|
|
|
|
+void Urho2DParticle::SetupViewport()
|
|
|
|
|
+{
|
|
|
|
|
+ Renderer* renderer = GetSubsystem<Renderer>();
|
|
|
|
|
+
|
|
|
|
|
+ // Set up a viewport to the Renderer subsystem so that the 3D scene can be seen
|
|
|
|
|
+ SharedPtr<Viewport> viewport(new Viewport(context_, scene_, cameraNode_->GetComponent<Camera>()));
|
|
|
|
|
+ renderer->SetViewport(0, viewport);
|
|
|
|
|
+}
|
|
|
|
|
+
|
|
|
|
|
+void Urho2DParticle::SubscribeToEvents()
|
|
|
|
|
+{
|
|
|
|
|
+ SubscribeToEvent(E_MOUSEMOVE, HANDLER(Urho2DParticle, HandleMouseMove));
|
|
|
|
|
+}
|
|
|
|
|
+
|
|
|
|
|
+void Urho2DParticle::HandleMouseMove(StringHash eventType, VariantMap& eventData)
|
|
|
|
|
+{
|
|
|
|
|
+ if (particleNode_)
|
|
|
|
|
+ {
|
|
|
|
|
+ using namespace MouseMove;
|
|
|
|
|
+ float x = (float)eventData[P_X].GetInt();
|
|
|
|
|
+ float y = (float)eventData[P_Y].GetInt();
|
|
|
|
|
+ Graphics* graphics = GetSubsystem<Graphics>();
|
|
|
|
|
+ particleNode_->SetPosition(Vector3(x - graphics->GetWidth() * 0.5f, -y + graphics->GetHeight() * 0.5f, 0.0));
|
|
|
|
|
+ }
|
|
|
|
|
+}
|