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+//
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+// Urho3D Engine
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+// Copyright (c) 2008-2012 Lasse Öörni
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+//
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+// Permission is hereby granted, free of charge, to any person obtaining a copy
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+// of this software and associated documentation files (the "Software"), to deal
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+// in the Software without restriction, including without limitation the rights
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+// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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+// copies of the Software, and to permit persons to whom the Software is
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+// furnished to do so, subject to the following conditions:
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+//
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+// The above copyright notice and this permission notice shall be included in
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+// all copies or substantial portions of the Software.
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+//
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+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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+// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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+// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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+// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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+// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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+// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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+// THE SOFTWARE.
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+//
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+
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+#include "Precompiled.h"
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+#include "File.h"
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+#include "FileWatcher.h"
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+#include "FileSystem.h"
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+#include "Log.h"
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+
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+#ifdef WIN32
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+#include <windows.h>
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+
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+static const unsigned BUFFERSIZE = 4096;
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+#endif
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+
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+OBJECTTYPESTATIC(FileWatcher);
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+
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+FileWatcher::FileWatcher(Context* context) :
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+ Object(context),
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+ watchSubDirs_(false)
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+{
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+}
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+
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+FileWatcher::~FileWatcher()
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+{
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+ StopWatching();
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+}
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+
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+bool FileWatcher::StartWatching(const String& path, bool watchSubDirs)
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+{
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+ // Stop any previous watching
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+ StopWatching();
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+
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+#ifdef WIN32
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+ String nativePath = GetNativePath(RemoveTrailingSlash(path));
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+
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+ dirHandle_ = (void*)CreateFile(
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+ nativePath.CString(),
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+ FILE_LIST_DIRECTORY,
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+ FILE_SHARE_WRITE | FILE_SHARE_READ | FILE_SHARE_DELETE,
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+ 0,
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+ OPEN_EXISTING,
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+ FILE_FLAG_BACKUP_SEMANTICS,
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+ 0);
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+
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+ if (dirHandle_ != INVALID_HANDLE_VALUE)
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+ {
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+ path_ = AddTrailingSlash(path);
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+ watchSubDirs_ = watchSubDirs;
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+ Start();
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+
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+ LOGDEBUG("Started watching path " + path);
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+ return true;
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+ }
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+ else
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+ {
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+ LOGERROR("Failed to start watching path " + path);
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+ return false;
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+ }
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+#else
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+ LOGERROR("Can not start watching path " + path + ", FileWatcher not implemented yet");
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+#endif
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+}
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+
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+void FileWatcher::StopWatching()
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+{
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+ if (handle_)
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+ {
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+ shouldRun_ = false;
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+
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+ // Create and delete a dummy file to make sure the watcher loop terminates
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+ String dummyFileName = path_ + "dummy.tmp";
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+ File file(context_, dummyFileName, FILE_WRITE);
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+ file.Close();
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+ GetSubsystem<FileSystem>()->Delete(dummyFileName);
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+
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+ Stop();
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+
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+ #ifdef WIN32
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+ CloseHandle((HANDLE)dirHandle_);
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+ #endif
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+
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+ LOGDEBUG("Stopped watching path " + path_);
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+ path_.Clear();
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+ }
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+}
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+
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+void FileWatcher::ThreadFunction()
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+{
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+#ifdef WIN32
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+ char buffer[BUFFERSIZE];
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+ DWORD bytesFilled = 0;
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+
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+ while (shouldRun_)
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+ {
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+ if (ReadDirectoryChangesW((HANDLE)dirHandle_,
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+ buffer,
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+ BUFFERSIZE,
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+ watchSubDirs_,
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+ FILE_NOTIFY_CHANGE_FILE_NAME |
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+ FILE_NOTIFY_CHANGE_LAST_WRITE,
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+ &bytesFilled,
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+ 0,
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+ 0))
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+ {
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+ unsigned offset = 0;
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+
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+ for (;;)
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+ {
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+ FILE_NOTIFY_INFORMATION* record = (FILE_NOTIFY_INFORMATION*)&buffer[offset];
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+
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+ if (record->Action == FILE_ACTION_MODIFIED) // Modify
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+ {
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+ String fileName;
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+ fileName.Resize(record->FileNameLength / 2);
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+ /// \todo Proper Unicode filename support
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+ for (unsigned i = 0; i < record->FileNameLength / 2; ++i)
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+ fileName[i] = (char)record->FileName[i];
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+
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+ fileName = GetInternalPath(fileName);
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+
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+ {
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+ MutexLock lock(changesMutex_);
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+ // If we have 2 unprocessed modifies in a row into the same file, only record the first
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+ if (changes_.Empty() || changes_.Back() != fileName)
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+ changes_.Push(fileName);
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+ }
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+ }
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+
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+ if (!record->NextEntryOffset)
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+ break;
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+ else
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+ offset += record->NextEntryOffset;
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+ }
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+ }
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+ }
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+#endif
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+}
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+
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+bool FileWatcher::GetNextChange(String& dest)
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+{
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+ MutexLock lock(changesMutex_);
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+
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+ if (changes_.Empty())
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+ return false;
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+ else
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+ {
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+ dest = changes_.Front();
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+ changes_.Erase(changes_.Begin());
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+ return true;
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+ }
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+}
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