Browse Source

Replace tab with space.

aster2013 12 years ago
parent
commit
8fc76e81fd

+ 3 - 3
Source/Engine/Graphics/Direct3D9/D3D9ShaderVariation.cpp

@@ -141,16 +141,16 @@ void ShaderVariation::Release()
 
 void ShaderVariation::SetName(const String& name)
 {
-	name_ = name;
+    name_ = name;
     // Set full name
-	fullName_ = name_ + "(" + defines_ + ")";
+    fullName_ = name_ + "(" + defines_ + ")";
 }
 
 void ShaderVariation::SetDefines(const String& defines)
 {
     defines_ = defines;
     // Set full name
-	fullName_ = name_ + "(" + defines_ + ")";
+    fullName_ = name_ + "(" + defines_ + ")";
 }
 
 Shader* ShaderVariation::GetOwner() const

+ 4 - 4
Source/Engine/Graphics/Direct3D9/D3D9ShaderVariation.h

@@ -90,8 +90,8 @@ public:
     const String& GetName() const { return name_; }
     /// Return defines.
     const String& GetDefines() const { return defines_; }
-	/// Return full shader name.
-	const String& GetFullName() const { return fullName_; }
+    /// Return full shader name.
+    const String& GetFullName() const { return fullName_; }
     /// Return compile error/warning string.
     const String& GetCompilerOutput() const { return compilerOutput_; }
     /// Return whether uses a parameter.
@@ -121,8 +121,8 @@ private:
     String name_;
     /// Defines to use in compiling.
     String defines_;
-	/// Full shader name.
-	String fullName_;
+    /// Full shader name.
+    String fullName_;
     /// Shader compile error string.
     String compilerOutput_;
     /// Shader parameters.

+ 4 - 4
Source/Engine/Graphics/OpenGL/OGLShaderVariation.cpp

@@ -154,15 +154,15 @@ bool ShaderVariation::Create()
 void ShaderVariation::SetName(const String& name)
 {
     name_ = name;
-	// Set full name
-	fullName_ = name_ + "(" + defines_ + ")";
+    // Set full name
+    fullName_ = name_ + "(" + defines_ + ")";
 }
 
 void ShaderVariation::SetDefines(const String& defines)
 {
     defines_ = defines;
-	// Set full name
-	fullName_ = name_ + "(" + defines_ + ")";
+    // Set full name
+    fullName_ = name_ + "(" + defines_ + ")";
 }
 
 Shader* ShaderVariation::GetOwner() const

+ 4 - 4
Source/Engine/Graphics/OpenGL/OGLShaderVariation.h

@@ -62,8 +62,8 @@ public:
     const String& GetName() const { return name_; }
     /// Return defines.
     const String& GetDefines() const { return defines_; }
-	/// Return full shader name.
-	const String& GetFullName() const { return fullName_; }
+    /// Return full shader name.
+    const String& GetFullName() const { return fullName_; }
     /// Return compile error/warning string.
     const String& GetCompilerOutput() const { return compilerOutput_; }
     
@@ -76,8 +76,8 @@ private:
     String name_;
     /// Defines to use in compiling.
     String defines_;
-	/// Full shader anme.
-	String fullName_;
+    /// Full shader anme.
+    String fullName_;
     /// Shader compile error string.
     String compilerOutput_;
 };

+ 1 - 1
Source/Engine/LuaScript/LuaScript.cpp

@@ -214,7 +214,7 @@ void LuaScript::ScriptUnsubscribeFromEvent(void* sender, const String& eventName
     if (i != objectToEventTypeToFunctionMap_[object].End())
     {
         UnsubscribeFromEvent(object, eventType);
-		
+        
         objectToEventTypeToFunctionMap_[object].Erase(i);
     }
 }