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@@ -4971,7 +4971,7 @@ float GetDistanceToWall(const Vector3&, float, const Vector3& = Vector3 ( 1.0 ,
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bool GetInterceptNetworkUpdate(const String&) const;
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Vector3 GetRandomPoint();
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Vector3 GetRandomPointInCircle(const Vector3&, float, const Vector3& = Vector3 ( 1.0 , 1.0 , 1.0 ));
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-BoundingBox GetTileBoudningBox(const IntVector2&) const;
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+BoundingBox GetTileBoundingBox(const IntVector2&) const;
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VectorBuffer GetTileData(const IntVector2&) const;
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IntVector2 GetTileIndex(const Vector3&) const;
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bool HasSubscribedToEvent(Object, const String&);
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@@ -7689,7 +7689,7 @@ float GetDistanceToWall(const Vector3&, float, const Vector3& = Vector3 ( 1.0 ,
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bool GetInterceptNetworkUpdate(const String&) const;
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Vector3 GetRandomPoint();
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Vector3 GetRandomPointInCircle(const Vector3&, float, const Vector3& = Vector3 ( 1.0 , 1.0 , 1.0 ));
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-BoundingBox GetTileBoudningBox(const IntVector2&) const;
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+BoundingBox GetTileBoundingBox(const IntVector2&) const;
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VectorBuffer GetTileData(const IntVector2&) const;
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IntVector2 GetTileIndex(const Vector3&) const;
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bool HasSubscribedToEvent(Object, const String&);
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