@@ -258,7 +258,7 @@ void Batch::Prepare(Graphics* graphics, Renderer* renderer, bool setModelTransfo
if (type == LIGHT_DIRECTIONAL)
invRange = 0.0f;
else
- invRange = 1.0f / max(vertexLight->GetRange(), M_EPSILON);
+ invRange = 1.0f / Max(vertexLight->GetRange(), M_EPSILON);
if (type == LIGHT_SPOT)
{
cutoff = cosf(vertexLight->GetFov() * 0.5f * M_DEGTORAD);