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@@ -70,7 +70,7 @@ public:
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void SetAttenuation(float attenuation);
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/// Set stereo panning. -1.0 is full left and 1.0 is full right.
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void SetPanning(float panning);
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- //// Set to remove either the sound source component or its owner node from the scene automatically on sound playback completion. Disabled by default.
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+ /// Set to remove either the sound source component or its owner node from the scene automatically on sound playback completion. Disabled by default.
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void SetAutoRemoveMode(AutoRemoveMode mode);
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/// Set new playback position.
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void SetPlayPosition(signed char* pos);
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