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@@ -96,9 +96,15 @@ if (MINGW AND NOT DEFINED URHO3D_SSE)
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set (URHO3D_DEFAULT_SSE TRUE)
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endif ()
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else ()
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- set (URHO3D_DEFAULT_SSE TRUE)
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+ if (EMSCRIPTEN)
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+ # In Emscripten, default to false for targeting SSE2, since the SIMD.js specification is not yet widely adopted in browsers.
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+ set (URHO3D_DEFAULT_SSE FALSE)
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+ else()
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+ # In other platforms, we can safely default to enabling SSE2.
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+ set (URHO3D_DEFAULT_SSE TRUE)
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+ endif()
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endif ()
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-cmake_dependent_option (URHO3D_SSE "Enable SSE instruction set (Intel platform only including Android on Intel Atom)" ${URHO3D_DEFAULT_SSE} "NOT ARM AND NOT EMSCRIPTEN" FALSE)
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+cmake_dependent_option (URHO3D_SSE "Enable SSE instruction set (Intel platform only including Android on Intel Atom)" ${URHO3D_DEFAULT_SSE} "NOT ARM" FALSE)
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if (CMAKE_PROJECT_NAME STREQUAL Urho3D)
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cmake_dependent_option (URHO3D_LUAJIT_AMALG "Enable LuaJIT amalgamated build (LuaJIT only)" FALSE "URHO3D_LUAJIT" FALSE)
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cmake_dependent_option (URHO3D_SAFE_LUA "Enable Lua C++ wrapper safety checks (Lua/LuaJIT only)" FALSE "URHO3D_LUA OR URHO3D_LUAJIT" FALSE)
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