Kaynağa Gözat

Travis CI: API documentation update at 2015-10-27 22:51:55 UTC.
[ci package]

Commit: https://github.com/urho3d/Urho3D/commit/eff2c913e87829909c69b5ee8ab6fb5fcbb593d5

Message: Remove defined_ bool from Rect & Sphere. Closes #986.

urho3d-travis-ci 10 yıl önce
ebeveyn
işleme
aa60a1aea6

+ 2 - 2
Docs/AngelScriptAPI.h

@@ -7781,6 +7781,7 @@ void Clear();
 void Clip(const Rect&);
 void Define(const Vector2&);
 void Define(const Vector2&, const Vector2&);
+bool Defined() const;
 bool Equals(const Rect&) const;
 Intersection IsInside(const Vector2&) const;
 void Merge(const Rect&);
@@ -7791,7 +7792,6 @@ Vector4 ToVector4() const;
 float bottom;
 /* readonly */
 Vector2 center;
-bool defined;
 /* readonly */
 Vector2 halfSize;
 float left;
@@ -9748,6 +9748,7 @@ void Define(const Frustum&);
 void Define(const Polyhedron&);
 void Define(const Sphere&);
 void Define(const Vector3&, float);
+bool Defined() const;
 float Distance(const Vector3&) const;
 Intersection IsInside(const BoundingBox&) const;
 Intersection IsInside(const Sphere&) const;
@@ -9761,7 +9762,6 @@ void Merge(const Vector3&);
 
 // Properties:
 Vector3 center;
-bool defined;
 float radius;
 };
 

+ 3 - 2
Docs/LuaScriptAPI.dox

@@ -691,7 +691,6 @@ Methods:
 - void Define(const Frustum& frustum)
 - void Define(const Polyhedron& poly)
 - void Define(const Sphere& sphere)
-- bool Defined() const
 - void Merge(const Vector3& point)
 - void Merge(const BoundingBox& box)
 - void Merge(const Frustum& frustum)
@@ -701,6 +700,7 @@ Methods:
 - void Transform(const Matrix3& transform)
 - void Transform(const Matrix3x4& transform)
 - void Clear()
+- bool Defined() const
 - Vector3 Center() const
 - Vector3 Size() const
 - Vector3 HalfSize() const
@@ -4507,6 +4507,7 @@ Methods:
 - void Merge(const Rect& rect)
 - void Clear()
 - void Clip(const Rect& rect)
+- bool Defined() const
 - Vector2 Center() const
 - Vector2 Size() const
 - Vector2 HalfSize() const
@@ -5440,6 +5441,7 @@ Methods:
 - void Merge(const Polyhedron& poly)
 - void Merge(const Sphere& sphere)
 - void Clear()
+- bool Defined() const
 - Intersection IsInside(const Vector3& point) const
 - Intersection IsInside(const Sphere& sphere) const
 - Intersection IsInsideFast(const Sphere& sphere) const
@@ -5451,7 +5453,6 @@ Properties:
 
 - Vector3 center
 - float radius
-- bool defined
 
 <a name="Class_Spline"></a>
 ### Spline

+ 2 - 2
Docs/ScriptAPI.dox

@@ -9216,6 +9216,7 @@ Methods:
 - void Clip(const Rect&)
 - void Define(const Vector2&)
 - void Define(const Vector2&, const Vector2&)
+- bool Defined() const
 - bool Equals(const Rect&) const
 - Intersection IsInside(const Vector2&) const
 - void Merge(const Rect&)
@@ -9226,7 +9227,6 @@ Properties:
 
 - float bottom
 - Vector2 center // readonly
-- bool defined
 - Vector2 halfSize // readonly
 - float left
 - Vector2 max
@@ -10945,6 +10945,7 @@ Methods:
 - void Define(const Polyhedron&)
 - void Define(const Sphere&)
 - void Define(const Vector3&, float)
+- bool Defined() const
 - float Distance(const Vector3&) const
 - Intersection IsInside(const BoundingBox&) const
 - Intersection IsInside(const Sphere&) const
@@ -10959,7 +10960,6 @@ Methods:
 Properties:
 
 - Vector3 center
-- bool defined
 - float radius
 
 <a name="Class_Spline"></a>

+ 1 - 1
Source/Urho3D/.soversion

@@ -1 +1 @@
-0.0.166
+0.0.167