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@@ -691,7 +691,6 @@ Methods:
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- void Define(const Frustum& frustum)
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- void Define(const Polyhedron& poly)
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- void Define(const Sphere& sphere)
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-- bool Defined() const
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- void Merge(const Vector3& point)
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- void Merge(const BoundingBox& box)
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- void Merge(const Frustum& frustum)
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@@ -701,6 +700,7 @@ Methods:
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- void Transform(const Matrix3& transform)
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- void Transform(const Matrix3x4& transform)
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- void Clear()
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+- bool Defined() const
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- Vector3 Center() const
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- Vector3 Size() const
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- Vector3 HalfSize() const
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@@ -4507,6 +4507,7 @@ Methods:
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- void Merge(const Rect& rect)
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- void Clear()
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- void Clip(const Rect& rect)
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+- bool Defined() const
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- Vector2 Center() const
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- Vector2 Size() const
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- Vector2 HalfSize() const
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@@ -5440,6 +5441,7 @@ Methods:
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- void Merge(const Polyhedron& poly)
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- void Merge(const Sphere& sphere)
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- void Clear()
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+- bool Defined() const
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- Intersection IsInside(const Vector3& point) const
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- Intersection IsInside(const Sphere& sphere) const
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- Intersection IsInsideFast(const Sphere& sphere) const
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@@ -5451,7 +5453,6 @@ Properties:
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- Vector3 center
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- float radius
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-- bool defined
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<a name="Class_Spline"></a>
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### Spline
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