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@@ -26,80 +26,85 @@ msg() {
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}
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post_cmake() {
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- # Check if xmlstarlet software package is available for fixing the generated Eclipse project setting
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- if [ $HAS_XMLSTARLET ]; then
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- # Common fixes for all builds
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- #
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- # Remove build type from project name
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- # Replace deprecated GNU gmake Error Parser with newer version (6.0 -> 7.0) and add GCC Error Parser
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- #
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- xmlstarlet ed -P -L \
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- -u "/projectDescription/name/text()" -x "concat(substring-before(., '-Release'), substring-before(., '-Debug'), substring-before(., '-RelWithDebInfo'))" \
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- -u "/projectDescription/buildSpec/buildCommand/arguments/dictionary/value[../key/text() = 'org.eclipse.cdt.core.errorOutputParser']" -x "concat('org.eclipse.cdt.core.GmakeErrorParser;org.eclipse.cdt.core.GCCErrorParser;', substring-after(., 'org.eclipse.cdt.core.MakeErrorParser'))" \
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- $1/.project
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-
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- # Build-specific fixes
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- if [ $1 == "android-Build" ]; then
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- # For Android build, add the Android and Java nature to the project setting as it would be done by Eclipse during project import
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- # This fix avoids the step to reimport the project everytime the Eclipse project setting is regenerated by cmake_gcc.sh invocation
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- echo -- Add Android and Java nature to Eclipse project setting files in $( pwd )/$1
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+ if [ $GENERATOR == "Eclipse CDT4 - Unix Makefiles" ]; then
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+ # Integrate Urho3D documentation into Eclipse IDE
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+ ln -snf $(pwd)/Docs/html ~/.eclipse/$(ls -1t ~/.eclipse |grep org.eclipse.platform_ |head -1)/plugins
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+ # Check if xmlstarlet software package is available for fixing the generated Eclipse project setting
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+ if [ $HAS_XMLSTARLET ]; then
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+ # Common fixes for all builds
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#
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- # Add natures (Android nature must be inserted as first nature)
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+ # Remove build type from project name
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+ # Replace deprecated GNU gmake Error Parser with newer version (6.0 -> 7.0) and add GCC Error Parser
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#
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xmlstarlet ed -P -L \
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- -i "/projectDescription/natures/nature[1]" -t elem -n nature -v "com.android.ide.eclipse.adt.AndroidNature" \
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- -s "/projectDescription/natures" -t elem -n nature -v "org.eclipse.jdt.core.javanature" \
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+ -u "/projectDescription/name/text()" -x "concat(substring-before(., '-Release'), substring-before(., '-Debug'), substring-before(., '-RelWithDebInfo'))" \
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+ -u "/projectDescription/buildSpec/buildCommand/arguments/dictionary/value[../key/text() = 'org.eclipse.cdt.core.errorOutputParser']" -x "concat('org.eclipse.cdt.core.GmakeErrorParser;org.eclipse.cdt.core.GCCErrorParser;', substring-after(., 'org.eclipse.cdt.core.MakeErrorParser'))" \
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$1/.project
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- #
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- # Add build commands
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- #
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- for c in com.android.ide.eclipse.adt.ResourceManagerBuilder com.android.ide.eclipse.adt.PreCompilerBuilder org.eclipse.jdt.core.javabuilder com.android.ide.eclipse.adt.ApkBuilder; do
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+
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+ # Build-specific fixes
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+ if [ $1 == "android-Build" ]; then
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+ # For Android build, add the Android and Java nature to the project setting as it would be done by Eclipse during project import
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+ # This fix avoids the step to reimport the project everytime the Eclipse project setting is regenerated by cmake_gcc.sh invocation
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+ echo -- Add Android and Java nature to Eclipse project setting files in $( pwd )/$1
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+
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+ #
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+ # Add natures (Android nature must be inserted as first nature)
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+ #
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xmlstarlet ed -P -L \
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- -s "/projectDescription/buildSpec" -t elem -n buildCommandNew -v "" \
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- -s "/projectDescription/buildSpec/buildCommandNew" -t elem -n name -v $c \
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- -s "/projectDescription/buildSpec/buildCommandNew" -t elem -n arguments -v "" \
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- -r "/projectDescription/buildSpec/buildCommandNew" -v "buildCommand" \
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+ -i "/projectDescription/natures/nature[1]" -t elem -n nature -v "com.android.ide.eclipse.adt.AndroidNature" \
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+ -s "/projectDescription/natures" -t elem -n nature -v "org.eclipse.jdt.core.javanature" \
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$1/.project
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- done
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+ #
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+ # Add build commands
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+ #
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+ for c in com.android.ide.eclipse.adt.ResourceManagerBuilder com.android.ide.eclipse.adt.PreCompilerBuilder org.eclipse.jdt.core.javabuilder com.android.ide.eclipse.adt.ApkBuilder; do
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+ xmlstarlet ed -P -L \
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+ -s "/projectDescription/buildSpec" -t elem -n buildCommandNew -v "" \
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+ -s "/projectDescription/buildSpec/buildCommandNew" -t elem -n name -v $c \
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+ -s "/projectDescription/buildSpec/buildCommandNew" -t elem -n arguments -v "" \
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+ -r "/projectDescription/buildSpec/buildCommandNew" -v "buildCommand" \
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+ $1/.project
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+ done
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- elif [ $1 == "raspi-Build" ]; then
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- # For Raspberry Pi build, add [Bin-CC] linked resource
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- #
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- # Replace [Subprojects]/Urho3D linked resource to [Targets]/[Bin-CC] instead
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- #
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- xmlstarlet ed -P -L \
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- -u "/projectDescription/linkedResources/link/name/text()[. = '[Subprojects]/Urho3D']" -v "[Targets]/[Bin-CC]" \
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- -u "/projectDescription/linkedResources/link/location[../name/text() = '[Targets]/[Bin-CC]']" -v "$( pwd )/Bin-CC" \
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- $1/.project
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+ elif [ $1 == "raspi-Build" ]; then
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+ # For Raspberry Pi build, add [Bin-CC] linked resource
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+ #
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+ # Replace [Subprojects]/Urho3D linked resource to [Targets]/[Bin-CC] instead
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+ #
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+ xmlstarlet ed -P -L \
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+ -u "/projectDescription/linkedResources/link/name/text()[. = '[Subprojects]/Urho3D']" -v "[Targets]/[Bin-CC]" \
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+ -u "/projectDescription/linkedResources/link/location[../name/text() = '[Targets]/[Bin-CC]']" -v "$( pwd )/Bin-CC" \
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+ $1/.project
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- else
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- # For native build, move the Eclipse project setting files back to Source folder to fix source code versioning
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- echo -- Eclipse project setting files have been relocated to: $( pwd )/Source
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- for f in .project .cproject; do mv $1/$f Source; done
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+ else
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+ # For native build, move the Eclipse project setting files back to Source folder to fix source code versioning
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+ echo -- Eclipse project setting files have been relocated to: $( pwd )/Source
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+ for f in .project .cproject; do mv $1/$f Source; done
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- #
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- # Replace [Source directory] linked resource to [Build] instead
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- # Modify build argument to first change directory to Build folder
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- # Replace [Subprojects]/Urho3D linked resource to [Build]/[Bin] instead
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- #
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- xmlstarlet ed -P -L \
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- -u "/projectDescription/linkedResources/link/name/text()[. = '[Source directory]']" -v "[Build]" \
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- -u "/projectDescription/linkedResources/link/location[../name/text() = '[Build]']" -v "$( pwd )/$1" \
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- -u "/projectDescription/buildSpec/buildCommand/arguments/dictionary/value[../key/text() = 'org.eclipse.cdt.make.core.build.arguments']" -x "concat('-C ../$1 ', .)" \
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- -u "/projectDescription/linkedResources/link/name/text()[. = '[Subprojects]/Urho3D']" -v "[Build]/[Bin]" \
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- -u "/projectDescription/linkedResources/link/location[../name/text() = '[Build]/[Bin]']" -v "$( pwd )/Bin" \
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- Source/.project
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- #
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- # Fix source path entry to Source folder and modify its filter condition
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- # Fix output path entry to [Build] linked resource and modify its filter condition
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- #
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- xmlstarlet ed -P -L \
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- -u "/cproject/storageModule/cconfiguration/storageModule/pathentry[@kind = 'src']/@path" -v "" \
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- -s "/cproject/storageModule/cconfiguration/storageModule/pathentry[@kind = 'src']" -t attr -n "excluding" -v "[Subprojects]/|[Targets]/" \
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- -u "/cproject/storageModule/cconfiguration/storageModule/pathentry[@kind = 'out']/@path" -v "[Build]" \
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- -u "/cproject/storageModule/cconfiguration/storageModule/pathentry[@kind = 'out']/@excluding" -x "substring-after(., '[Source directory]/|')" \
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- Source/.cproject
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+ #
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+ # Replace [Source directory] linked resource to [Build] instead
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+ # Modify build argument to first change directory to Build folder
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+ # Replace [Subprojects]/Urho3D linked resource to [Build]/[Bin] instead
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+ #
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+ xmlstarlet ed -P -L \
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+ -u "/projectDescription/linkedResources/link/name/text()[. = '[Source directory]']" -v "[Build]" \
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+ -u "/projectDescription/linkedResources/link/location[../name/text() = '[Build]']" -v "$( pwd )/$1" \
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+ -u "/projectDescription/buildSpec/buildCommand/arguments/dictionary/value[../key/text() = 'org.eclipse.cdt.make.core.build.arguments']" -x "concat('-C ../$1 ', .)" \
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+ -u "/projectDescription/linkedResources/link/name/text()[. = '[Subprojects]/Urho3D']" -v "[Build]/[Bin]" \
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+ -u "/projectDescription/linkedResources/link/location[../name/text() = '[Build]/[Bin]']" -v "$( pwd )/Bin" \
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+ Source/.project
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+ #
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+ # Fix source path entry to Source folder and modify its filter condition
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+ # Fix output path entry to [Build] linked resource and modify its filter condition
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+ #
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+ xmlstarlet ed -P -L \
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+ -u "/cproject/storageModule/cconfiguration/storageModule/pathentry[@kind = 'src']/@path" -v "" \
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+ -s "/cproject/storageModule/cconfiguration/storageModule/pathentry[@kind = 'src']" -t attr -n "excluding" -v "[Subprojects]/|[Targets]/" \
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+ -u "/cproject/storageModule/cconfiguration/storageModule/pathentry[@kind = 'out']/@path" -v "[Build]" \
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+ -u "/cproject/storageModule/cconfiguration/storageModule/pathentry[@kind = 'out']/@excluding" -x "substring-after(., '[Source directory]/|')" \
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+ Source/.cproject
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+ fi
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fi
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fi
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}
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