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Correct the tool path in the Editor.

Yao Wei Tjong 姚伟忠 11 年之前
父节点
当前提交
b045aa47b4
共有 2 个文件被更改,包括 10 次插入10 次删除
  1. 7 7
      Bin/ConvertModels.bat
  2. 3 3
      Bin/Data/Scripts/Editor/EditorImport.as

+ 7 - 7
Bin/ConvertModels.bat

@@ -1,8 +1,8 @@
 cd /d "%~dp0"
-OgreImporter ../SourceAssets/Jack.mesh.xml Data/Models/Jack.mdl -t
-OgreImporter ../SourceAssets/Level.mesh.xml Data/Models/NinjaSnowWar/Level.mdl -t
-OgreImporter ../SourceAssets/Mushroom.mesh.xml Data/Models/Mushroom.mdl -t
-OgreImporter ../SourceAssets/Ninja.mesh.xml Data/Models/NinjaSnowWar/Ninja.mdl -t
-OgreImporter ../SourceAssets/Potion.mesh.xml Data/Models/NinjaSnowWar/Potion.mdl -t
-OgreImporter ../SourceAssets/SnowBall.mesh.xml Data/Models/NinjaSnowWar/SnowBall.mdl -t
-OgreImporter ../SourceAssets/SnowCrate.mesh.xml Data/Models/NinjaSnowWar/SnowCrate.mdl -t
+tool/OgreImporter ../SourceAssets/Jack.mesh.xml Data/Models/Jack.mdl -t
+tool/OgreImporter ../SourceAssets/Level.mesh.xml Data/Models/NinjaSnowWar/Level.mdl -t
+tool/OgreImporter ../SourceAssets/Mushroom.mesh.xml Data/Models/Mushroom.mdl -t
+tool/OgreImporter ../SourceAssets/Ninja.mesh.xml Data/Models/NinjaSnowWar/Ninja.mdl -t
+tool/OgreImporter ../SourceAssets/Potion.mesh.xml Data/Models/NinjaSnowWar/Potion.mdl -t
+tool/OgreImporter ../SourceAssets/SnowBall.mesh.xml Data/Models/NinjaSnowWar/SnowBall.mdl -t
+tool/OgreImporter ../SourceAssets/SnowCrate.mesh.xml Data/Models/NinjaSnowWar/SnowCrate.mdl -t

+ 3 - 3
Bin/Data/Scripts/Editor/EditorImport.as

@@ -39,7 +39,7 @@ void ImportModel(const String&in fileName)
     if (applyMaterialList)
         args.Push("-l");
 
-    if (fileSystem.SystemRun(fileSystem.programDir + "AssetImporter", args) == 0)
+    if (fileSystem.SystemRun(fileSystem.programDir + "tool/AssetImporter", args) == 0)
     {
         Node@ newNode = editorScene.CreateChild(GetFileName(fileName));
         StaticModel@ newModel = newNode.CreateComponent("StaticModel");
@@ -81,7 +81,7 @@ void ImportScene(const String&in fileName)
             args.Push(options[i]);
         if (applyMaterialList)
             args.Push("-l");
-        if (fileSystem.SystemRun(fileSystem.programDir + "AssetImporter", args) == 0)
+        if (fileSystem.SystemRun(fileSystem.programDir + "tool/AssetImporter", args) == 0)
         {
             skipMruScene = true; // set to avoid adding tempscene to mru
             LoadScene(tempSceneName);
@@ -415,7 +415,7 @@ void ConvertModel(const String&in modelName, const String&in filePath, Array<Str
         args.Push("\"" + xmlFileName + "\"");
         args.Push("\"" + outFileName + "\"");
         args.Push("-a");
-        fileSystem.SystemRun(fileSystem.programDir + "OgreImporter", args);
+        fileSystem.SystemRun(fileSystem.programDir + "tool/OgreImporter", args);
     }
 
     convertedModels.Push(modelName);