Browse Source

Further clean up on the include path for the Graphics sub-library.

Yao Wei Tjong 姚伟忠 11 years ago
parent
commit
b0f96615d8
49 changed files with 339 additions and 339 deletions
  1. 1 1
      Source/Urho3D/CMakeLists.txt
  2. 4 4
      Source/Urho3D/Graphics/Direct3D9/D3D9GPUObject.cpp
  3. 1 1
      Source/Urho3D/Graphics/Direct3D9/D3D9GPUObject.h
  4. 37 37
      Source/Urho3D/Graphics/Direct3D9/D3D9Graphics.cpp
  5. 9 9
      Source/Urho3D/Graphics/Direct3D9/D3D9Graphics.h
  6. 4 4
      Source/Urho3D/Graphics/Direct3D9/D3D9GraphicsImpl.cpp
  7. 1 1
      Source/Urho3D/Graphics/Direct3D9/D3D9GraphicsImpl.h
  8. 6 6
      Source/Urho3D/Graphics/Direct3D9/D3D9IndexBuffer.cpp
  9. 4 4
      Source/Urho3D/Graphics/Direct3D9/D3D9IndexBuffer.h
  10. 10 10
      Source/Urho3D/Graphics/Direct3D9/D3D9RenderSurface.cpp
  11. 2 2
      Source/Urho3D/Graphics/Direct3D9/D3D9RenderSurface.h
  12. 9 9
      Source/Urho3D/Graphics/Direct3D9/D3D9ShaderVariation.cpp
  13. 5 5
      Source/Urho3D/Graphics/Direct3D9/D3D9ShaderVariation.h
  14. 10 10
      Source/Urho3D/Graphics/Direct3D9/D3D9Texture.cpp
  15. 4 4
      Source/Urho3D/Graphics/Direct3D9/D3D9Texture.h
  16. 12 12
      Source/Urho3D/Graphics/Direct3D9/D3D9Texture2D.cpp
  17. 3 3
      Source/Urho3D/Graphics/Direct3D9/D3D9Texture2D.h
  18. 12 12
      Source/Urho3D/Graphics/Direct3D9/D3D9Texture3D.cpp
  19. 3 3
      Source/Urho3D/Graphics/Direct3D9/D3D9Texture3D.h
  20. 12 12
      Source/Urho3D/Graphics/Direct3D9/D3D9TextureCube.cpp
  21. 3 3
      Source/Urho3D/Graphics/Direct3D9/D3D9TextureCube.h
  22. 5 5
      Source/Urho3D/Graphics/Direct3D9/D3D9VertexBuffer.cpp
  23. 3 3
      Source/Urho3D/Graphics/Direct3D9/D3D9VertexBuffer.h
  24. 5 5
      Source/Urho3D/Graphics/Direct3D9/D3D9VertexDeclaration.cpp
  25. 3 3
      Source/Urho3D/Graphics/Direct3D9/D3D9VertexDeclaration.h
  26. 3 3
      Source/Urho3D/Graphics/OpenGL/OGLGPUObject.cpp
  27. 1 1
      Source/Urho3D/Graphics/OpenGL/OGLGPUObject.h
  28. 39 39
      Source/Urho3D/Graphics/OpenGL/OGLGraphics.cpp
  29. 8 8
      Source/Urho3D/Graphics/OpenGL/OGLGraphics.h
  30. 3 3
      Source/Urho3D/Graphics/OpenGL/OGLGraphicsImpl.cpp
  31. 3 3
      Source/Urho3D/Graphics/OpenGL/OGLGraphicsImpl.h
  32. 6 6
      Source/Urho3D/Graphics/OpenGL/OGLIndexBuffer.cpp
  33. 4 4
      Source/Urho3D/Graphics/OpenGL/OGLIndexBuffer.h
  34. 10 10
      Source/Urho3D/Graphics/OpenGL/OGLRenderSurface.cpp
  35. 2 2
      Source/Urho3D/Graphics/OpenGL/OGLRenderSurface.h
  36. 5 5
      Source/Urho3D/Graphics/OpenGL/OGLShaderProgram.cpp
  37. 4 4
      Source/Urho3D/Graphics/OpenGL/OGLShaderProgram.h
  38. 8 8
      Source/Urho3D/Graphics/OpenGL/OGLShaderVariation.cpp
  39. 4 4
      Source/Urho3D/Graphics/OpenGL/OGLShaderVariation.h
  40. 12 12
      Source/Urho3D/Graphics/OpenGL/OGLTexture.cpp
  41. 4 4
      Source/Urho3D/Graphics/OpenGL/OGLTexture.h
  42. 13 13
      Source/Urho3D/Graphics/OpenGL/OGLTexture2D.cpp
  43. 3 3
      Source/Urho3D/Graphics/OpenGL/OGLTexture2D.h
  44. 12 12
      Source/Urho3D/Graphics/OpenGL/OGLTexture3D.cpp
  45. 4 4
      Source/Urho3D/Graphics/OpenGL/OGLTexture3D.h
  46. 12 12
      Source/Urho3D/Graphics/OpenGL/OGLTextureCube.cpp
  47. 3 3
      Source/Urho3D/Graphics/OpenGL/OGLTextureCube.h
  48. 5 5
      Source/Urho3D/Graphics/OpenGL/OGLVertexBuffer.cpp
  49. 3 3
      Source/Urho3D/Graphics/OpenGL/OGLVertexBuffer.h

+ 1 - 1
Source/Urho3D/CMakeLists.txt

@@ -131,7 +131,7 @@ set_source_files_properties (${ALL_OBJ_FILES} PROPERTIES GENERATED TRUE)
 # Define dependency libs
 # Define dependency libs
 if (MSVC)
 if (MSVC)
     # MSVC compiler does not handle quoted include pathspec with relative path the same way as GCC and Clang
     # MSVC compiler does not handle quoted include pathspec with relative path the same way as GCC and Clang
-    # Following header search paths must be added in order to make MSVC resolves "../" back to ${CMAKE_CURRENT_SOURCE_DIR}
+    # Following header search path must be added in order to make MSVC resolves "../" back to ${CMAKE_CURRENT_SOURCE_DIR}
     set (MSVC_WORKAROUND MSVC-WORKAROUND)
     set (MSVC_WORKAROUND MSVC-WORKAROUND)
 endif ()
 endif ()
 # Add include directories to find the precompiled header, export header, and installed headers from thirdparty libs
 # Add include directories to find the precompiled header, export header, and installed headers from thirdparty libs

+ 4 - 4
Source/Urho3D/Graphics/Direct3D9/D3D9GPUObject.cpp

@@ -21,11 +21,11 @@
 //
 //
 
 
 #include "Precompiled.h"
 #include "Precompiled.h"
-#include "../Graphics/Graphics.h"
-#include "../Graphics/GraphicsImpl.h"
-#include "../Graphics/GPUObject.h"
+#include "../../Graphics/Graphics.h"
+#include "../../Graphics/GraphicsImpl.h"
+#include "../../Graphics/GPUObject.h"
 
 
-#include "../Container/DebugNew.h"
+#include "../../Container/DebugNew.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 1 - 1
Source/Urho3D/Graphics/Direct3D9/D3D9GPUObject.h

@@ -22,7 +22,7 @@
 
 
 #pragma once
 #pragma once
 
 
-#include "../Container/Ptr.h"
+#include "../../Container/Ptr.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 37 - 37
Source/Urho3D/Graphics/Direct3D9/D3D9Graphics.cpp

@@ -21,46 +21,46 @@
 //
 //
 
 
 #include "Precompiled.h"
 #include "Precompiled.h"
-#include "../Graphics/AnimatedModel.h"
-#include "../Graphics/Animation.h"
-#include "../Graphics/AnimationController.h"
-#include "../Graphics/Camera.h"
-#include "../Core/Context.h"
-#include "../Graphics/CustomGeometry.h"
-#include "../Graphics/DebugRenderer.h"
-#include "../Graphics/DecalSet.h"
-#include "../IO/File.h"
-#include "../Graphics/Graphics.h"
-#include "../Graphics/GraphicsEvents.h"
-#include "../Graphics/GraphicsImpl.h"
-#include "../Graphics/IndexBuffer.h"
-#include "../IO/Log.h"
-#include "../Graphics/Material.h"
-#include "../Graphics/Octree.h"
-#include "../Graphics/ParticleEffect.h"
-#include "../Graphics/ParticleEmitter.h"
-#include "../Core/ProcessUtils.h"
-#include "../Core/Profiler.h"
-#include "../Resource/ResourceCache.h"
-#include "../Graphics/Shader.h"
-#include "../Graphics/ShaderPrecache.h"
-#include "../Graphics/ShaderVariation.h"
-#include "../Graphics/Skybox.h"
-#include "../Graphics/StaticModelGroup.h"
-#include "../Graphics/Technique.h"
-#include "../Graphics/Terrain.h"
-#include "../Graphics/TerrainPatch.h"
-#include "../Graphics/Texture2D.h"
-#include "../Graphics/Texture3D.h"
-#include "../Graphics/TextureCube.h"
-#include "../Core/Timer.h"
-#include "../Graphics/VertexBuffer.h"
-#include "../Graphics/VertexDeclaration.h"
-#include "../Graphics/Zone.h"
+#include "../../Graphics/AnimatedModel.h"
+#include "../../Graphics/Animation.h"
+#include "../../Graphics/AnimationController.h"
+#include "../../Graphics/Camera.h"
+#include "../../Core/Context.h"
+#include "../../Graphics/CustomGeometry.h"
+#include "../../Graphics/DebugRenderer.h"
+#include "../../Graphics/DecalSet.h"
+#include "../../IO/File.h"
+#include "../../Graphics/Graphics.h"
+#include "../../Graphics/GraphicsEvents.h"
+#include "../../Graphics/GraphicsImpl.h"
+#include "../../Graphics/IndexBuffer.h"
+#include "../../IO/Log.h"
+#include "../../Graphics/Material.h"
+#include "../../Graphics/Octree.h"
+#include "../../Graphics/ParticleEffect.h"
+#include "../../Graphics/ParticleEmitter.h"
+#include "../../Core/ProcessUtils.h"
+#include "../../Core/Profiler.h"
+#include "../../Resource/ResourceCache.h"
+#include "../../Graphics/Shader.h"
+#include "../../Graphics/ShaderPrecache.h"
+#include "../../Graphics/ShaderVariation.h"
+#include "../../Graphics/Skybox.h"
+#include "../../Graphics/StaticModelGroup.h"
+#include "../../Graphics/Technique.h"
+#include "../../Graphics/Terrain.h"
+#include "../../Graphics/TerrainPatch.h"
+#include "../../Graphics/Texture2D.h"
+#include "../../Graphics/Texture3D.h"
+#include "../../Graphics/TextureCube.h"
+#include "../../Core/Timer.h"
+#include "../../Graphics/VertexBuffer.h"
+#include "../../Graphics/VertexDeclaration.h"
+#include "../../Graphics/Zone.h"
 
 
 #include <SDL/SDL_syswm.h>
 #include <SDL/SDL_syswm.h>
 
 
-#include "../Container/DebugNew.h"
+#include "../../Container/DebugNew.h"
 
 
 #ifdef _MSC_VER
 #ifdef _MSC_VER
 #pragma warning(disable:4355)
 #pragma warning(disable:4355)

+ 9 - 9
Source/Urho3D/Graphics/Direct3D9/D3D9Graphics.h

@@ -22,15 +22,15 @@
 
 
 #pragma once
 #pragma once
 
 
-#include "../Container/ArrayPtr.h"
-#include "../Math/Color.h"
-#include "../Container/HashSet.h"
-#include "../Resource/Image.h"
-#include "../Core/Mutex.h"
-#include "../Core/Object.h"
-#include "../Math/Plane.h"
-#include "../Math/Rect.h"
-#include "../GraphicsDefs.h"
+#include "../../Container/ArrayPtr.h"
+#include "../../Math/Color.h"
+#include "../../Container/HashSet.h"
+#include "../../Resource/Image.h"
+#include "../../Core/Mutex.h"
+#include "../../Core/Object.h"
+#include "../../Math/Plane.h"
+#include "../../Math/Rect.h"
+#include "../../Graphics/GraphicsDefs.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 4 - 4
Source/Urho3D/Graphics/Direct3D9/D3D9GraphicsImpl.cpp

@@ -21,11 +21,11 @@
 //
 //
 
 
 #include "Precompiled.h"
 #include "Precompiled.h"
-#include "../Graphics/Graphics.h"
-#include "../Graphics/GraphicsEvents.h"
-#include "../Graphics/GraphicsImpl.h"
+#include "../../Graphics/Graphics.h"
+#include "../../Graphics/GraphicsEvents.h"
+#include "../../Graphics/GraphicsImpl.h"
 
 
-#include "../Container/DebugNew.h"
+#include "../../Container/DebugNew.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 1 - 1
Source/Urho3D/Graphics/Direct3D9/D3D9GraphicsImpl.h

@@ -22,7 +22,7 @@
 
 
 #pragma once
 #pragma once
 
 
-#include "../Math/Color.h"
+#include "../../Math/Color.h"
 
 
 #include <d3d9.h>
 #include <d3d9.h>
 #include <SDL/SDL.h>
 #include <SDL/SDL.h>

+ 6 - 6
Source/Urho3D/Graphics/Direct3D9/D3D9IndexBuffer.cpp

@@ -21,13 +21,13 @@
 //
 //
 
 
 #include "Precompiled.h"
 #include "Precompiled.h"
-#include "../Core/Context.h"
-#include "../Graphics/Graphics.h"
-#include "../Graphics/GraphicsImpl.h"
-#include "../Graphics/IndexBuffer.h"
-#include "../IO/Log.h"
+#include "../../Core/Context.h"
+#include "../../Graphics/Graphics.h"
+#include "../../Graphics/GraphicsImpl.h"
+#include "../../Graphics/IndexBuffer.h"
+#include "../../IO/Log.h"
 
 
-#include "../Container/DebugNew.h"
+#include "../../Container/DebugNew.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 4 - 4
Source/Urho3D/Graphics/Direct3D9/D3D9IndexBuffer.h

@@ -22,10 +22,10 @@
 
 
 #pragma once
 #pragma once
 
 
-#include "../GPUObject.h"
-#include "../Core/Object.h"
-#include "../GraphicsDefs.h"
-#include "../Container/ArrayPtr.h"
+#include "../../Graphics/GPUObject.h"
+#include "../../Core/Object.h"
+#include "../../Graphics/GraphicsDefs.h"
+#include "../../Container/ArrayPtr.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 10 - 10
Source/Urho3D/Graphics/Direct3D9/D3D9RenderSurface.cpp

@@ -21,16 +21,16 @@
 //
 //
 
 
 #include "Precompiled.h"
 #include "Precompiled.h"
-#include "../Graphics/Camera.h"
-#include "../Graphics/Graphics.h"
-#include "../Graphics/GraphicsImpl.h"
-#include "../IO/Log.h"
-#include "../Graphics/Renderer.h"
-#include "../Graphics/RenderSurface.h"
-#include "../Scene/Scene.h"
-#include "../Graphics/Texture.h"
-
-#include "../Container/DebugNew.h"
+#include "../../Graphics/Camera.h"
+#include "../../Graphics/Graphics.h"
+#include "../../Graphics/GraphicsImpl.h"
+#include "../../IO/Log.h"
+#include "../../Graphics/Renderer.h"
+#include "../../Graphics/RenderSurface.h"
+#include "../../Scene/Scene.h"
+#include "../../Graphics/Texture.h"
+
+#include "../../Container/DebugNew.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 2 - 2
Source/Urho3D/Graphics/Direct3D9/D3D9RenderSurface.h

@@ -22,8 +22,8 @@
 
 
 #pragma once
 #pragma once
 
 
-#include "../GraphicsDefs.h"
-#include "../Viewport.h"
+#include "../../Graphics/GraphicsDefs.h"
+#include "../../Graphics/Viewport.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 9 - 9
Source/Urho3D/Graphics/Direct3D9/D3D9ShaderVariation.cpp

@@ -21,20 +21,20 @@
 //
 //
 
 
 #include "Precompiled.h"
 #include "Precompiled.h"
-#include "../IO/File.h"
-#include "../IO/FileSystem.h"
-#include "../Graphics/Graphics.h"
-#include "../Graphics/GraphicsImpl.h"
-#include "../IO/Log.h"
-#include "../Resource/ResourceCache.h"
-#include "../Graphics/Shader.h"
-#include "../Graphics/ShaderVariation.h"
+#include "../../IO/File.h"
+#include "../../IO/FileSystem.h"
+#include "../../Graphics/Graphics.h"
+#include "../../Graphics/GraphicsImpl.h"
+#include "../../IO/Log.h"
+#include "../../Resource/ResourceCache.h"
+#include "../../Graphics/Shader.h"
+#include "../../Graphics/ShaderVariation.h"
 
 
 #include <windows.h>
 #include <windows.h>
 #include <d3dcompiler.h>
 #include <d3dcompiler.h>
 #include <MojoShader/mojoshader.h>
 #include <MojoShader/mojoshader.h>
 
 
-#include "../Container/DebugNew.h"
+#include "../../Container/DebugNew.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 5 - 5
Source/Urho3D/Graphics/Direct3D9/D3D9ShaderVariation.h

@@ -22,11 +22,11 @@
 
 
 #pragma once
 #pragma once
 
 
-#include "../GPUObject.h"
-#include "../GraphicsDefs.h"
-#include "../Container/HashSet.h"
-#include "../Container/RefCounted.h"
-#include "../Container/ArrayPtr.h"
+#include "../../Graphics/GPUObject.h"
+#include "../../Graphics/GraphicsDefs.h"
+#include "../../Container/HashSet.h"
+#include "../../Container/RefCounted.h"
+#include "../../Container/ArrayPtr.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 10 - 10
Source/Urho3D/Graphics/Direct3D9/D3D9Texture.cpp

@@ -21,17 +21,17 @@
 //
 //
 
 
 #include "Precompiled.h"
 #include "Precompiled.h"
-#include "../IO/FileSystem.h"
-#include "../Graphics/Graphics.h"
-#include "../Graphics/GraphicsImpl.h"
-#include "../Graphics/Material.h"
-#include "../Core/Profiler.h"
-#include "../Resource/ResourceCache.h"
-#include "../Core/StringUtils.h"
-#include "../Graphics/Texture.h"
-#include "../Resource/XMLFile.h"
+#include "../../IO/FileSystem.h"
+#include "../../Graphics/Graphics.h"
+#include "../../Graphics/GraphicsImpl.h"
+#include "../../Graphics/Material.h"
+#include "../../Core/Profiler.h"
+#include "../../Resource/ResourceCache.h"
+#include "../../Core/StringUtils.h"
+#include "../../Graphics/Texture.h"
+#include "../../Resource/XMLFile.h"
 
 
-#include "../Container/DebugNew.h"
+#include "../../Container/DebugNew.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 4 - 4
Source/Urho3D/Graphics/Direct3D9/D3D9Texture.h

@@ -22,10 +22,10 @@
 
 
 #pragma once
 #pragma once
 
 
-#include "../Math/Color.h"
-#include "../GPUObject.h"
-#include "../GraphicsDefs.h"
-#include "../Resource/Resource.h"
+#include "../../Math/Color.h"
+#include "../../Graphics/GPUObject.h"
+#include "../../Graphics/GraphicsDefs.h"
+#include "../../Resource/Resource.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 12 - 12
Source/Urho3D/Graphics/Direct3D9/D3D9Texture2D.cpp

@@ -21,19 +21,19 @@
 //
 //
 
 
 #include "Precompiled.h"
 #include "Precompiled.h"
-#include "../Core/Context.h"
-#include "../IO/FileSystem.h"
-#include "../Graphics/Graphics.h"
-#include "../Graphics/GraphicsEvents.h"
-#include "../Graphics/GraphicsImpl.h"
-#include "../IO/Log.h"
-#include "../Graphics/Renderer.h"
-#include "../Core/Profiler.h"
-#include "../Resource/ResourceCache.h"
-#include "../Graphics/Texture2D.h"
-#include "../Resource/XMLFile.h"
+#include "../../Core/Context.h"
+#include "../../IO/FileSystem.h"
+#include "../../Graphics/Graphics.h"
+#include "../../Graphics/GraphicsEvents.h"
+#include "../../Graphics/GraphicsImpl.h"
+#include "../../IO/Log.h"
+#include "../../Graphics/Renderer.h"
+#include "../../Core/Profiler.h"
+#include "../../Resource/ResourceCache.h"
+#include "../../Graphics/Texture2D.h"
+#include "../../Resource/XMLFile.h"
 
 
-#include "../Container/DebugNew.h"
+#include "../../Container/DebugNew.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 3 - 3
Source/Urho3D/Graphics/Direct3D9/D3D9Texture2D.h

@@ -22,9 +22,9 @@
 
 
 #pragma once
 #pragma once
 
 
-#include "../RenderSurface.h"
-#include "../Container/Ptr.h"
-#include "../Texture.h"
+#include "../../Graphics/RenderSurface.h"
+#include "../../Container/Ptr.h"
+#include "../../Graphics/Texture.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 12 - 12
Source/Urho3D/Graphics/Direct3D9/D3D9Texture3D.cpp

@@ -21,19 +21,19 @@
 //
 //
 
 
 #include "Precompiled.h"
 #include "Precompiled.h"
-#include "../Core/Context.h"
-#include "../IO/FileSystem.h"
-#include "../Graphics/Graphics.h"
-#include "../Graphics/GraphicsEvents.h"
-#include "../Graphics/GraphicsImpl.h"
-#include "../IO/Log.h"
-#include "../Graphics/Renderer.h"
-#include "../Core/Profiler.h"
-#include "../Resource/ResourceCache.h"
-#include "../Graphics/Texture3D.h"
-#include "../Resource/XMLFile.h"
+#include "../../Core/Context.h"
+#include "../../IO/FileSystem.h"
+#include "../../Graphics/Graphics.h"
+#include "../../Graphics/GraphicsEvents.h"
+#include "../../Graphics/GraphicsImpl.h"
+#include "../../IO/Log.h"
+#include "../../Graphics/Renderer.h"
+#include "../../Core/Profiler.h"
+#include "../../Resource/ResourceCache.h"
+#include "../../Graphics/Texture3D.h"
+#include "../../Resource/XMLFile.h"
 
 
-#include "../Container/DebugNew.h"
+#include "../../Container/DebugNew.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 3 - 3
Source/Urho3D/Graphics/Direct3D9/D3D9Texture3D.h

@@ -22,9 +22,9 @@
 
 
 #pragma once
 #pragma once
 
 
-#include "../RenderSurface.h"
-#include "../Container/Ptr.h"
-#include "../Texture.h"
+#include "../../Graphics/RenderSurface.h"
+#include "../../Container/Ptr.h"
+#include "../../Graphics/Texture.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 12 - 12
Source/Urho3D/Graphics/Direct3D9/D3D9TextureCube.cpp

@@ -21,19 +21,19 @@
 //
 //
 
 
 #include "Precompiled.h"
 #include "Precompiled.h"
-#include "../Core/Context.h"
-#include "../IO/FileSystem.h"
-#include "../Graphics/Graphics.h"
-#include "../Graphics/GraphicsEvents.h"
-#include "../Graphics/GraphicsImpl.h"
-#include "../IO/Log.h"
-#include "../Core/Profiler.h"
-#include "../Graphics/Renderer.h"
-#include "../Resource/ResourceCache.h"
-#include "../Graphics/TextureCube.h"
-#include "../Resource/XMLFile.h"
+#include "../../Core/Context.h"
+#include "../../IO/FileSystem.h"
+#include "../../Graphics/Graphics.h"
+#include "../../Graphics/GraphicsEvents.h"
+#include "../../Graphics/GraphicsImpl.h"
+#include "../../IO/Log.h"
+#include "../../Core/Profiler.h"
+#include "../../Graphics/Renderer.h"
+#include "../../Resource/ResourceCache.h"
+#include "../../Graphics/TextureCube.h"
+#include "../../Resource/XMLFile.h"
 
 
-#include "../Container/DebugNew.h"
+#include "../../Container/DebugNew.h"
 
 
 #ifdef _MSC_VER
 #ifdef _MSC_VER
 #pragma warning(disable:4355)
 #pragma warning(disable:4355)

+ 3 - 3
Source/Urho3D/Graphics/Direct3D9/D3D9TextureCube.h

@@ -22,9 +22,9 @@
 
 
 #pragma once
 #pragma once
 
 
-#include "../RenderSurface.h"
-#include "../Container/Ptr.h"
-#include "../Texture.h"
+#include "../../Graphics/RenderSurface.h"
+#include "../../Container/Ptr.h"
+#include "../../Graphics/Texture.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 5 - 5
Source/Urho3D/Graphics/Direct3D9/D3D9VertexBuffer.cpp

@@ -21,12 +21,12 @@
 //
 //
 
 
 #include "Precompiled.h"
 #include "Precompiled.h"
-#include "../Graphics/Graphics.h"
-#include "../Graphics/GraphicsImpl.h"
-#include "../IO/Log.h"
-#include "../Graphics/VertexBuffer.h"
+#include "../../Graphics/Graphics.h"
+#include "../../Graphics/GraphicsImpl.h"
+#include "../../IO/Log.h"
+#include "../../Graphics/VertexBuffer.h"
 
 
-#include "../Container/DebugNew.h"
+#include "../../Container/DebugNew.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 3 - 3
Source/Urho3D/Graphics/Direct3D9/D3D9VertexBuffer.h

@@ -22,9 +22,9 @@
 
 
 #pragma once
 #pragma once
 
 
-#include "../GPUObject.h"
-#include "../GraphicsDefs.h"
-#include "../Container/ArrayPtr.h"
+#include "../../Graphics/GPUObject.h"
+#include "../../Graphics/GraphicsDefs.h"
+#include "../../Container/ArrayPtr.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 5 - 5
Source/Urho3D/Graphics/Direct3D9/D3D9VertexDeclaration.cpp

@@ -21,12 +21,12 @@
 //
 //
 
 
 #include "Precompiled.h"
 #include "Precompiled.h"
-#include "../Graphics/Graphics.h"
-#include "../Graphics/GraphicsImpl.h"
-#include "../Graphics/VertexBuffer.h"
-#include "../Graphics/VertexDeclaration.h"
+#include "../../Graphics/Graphics.h"
+#include "../../Graphics/GraphicsImpl.h"
+#include "../../Graphics/VertexBuffer.h"
+#include "../../Graphics/VertexDeclaration.h"
 
 
-#include "../Container/DebugNew.h"
+#include "../../Container/DebugNew.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 3 - 3
Source/Urho3D/Graphics/Direct3D9/D3D9VertexDeclaration.h

@@ -22,9 +22,9 @@
 
 
 #pragma once
 #pragma once
 
 
-#include "../GraphicsDefs.h"
-#include "../Container/RefCounted.h"
-#include "../Container/Vector.h"
+#include "../../Graphics/GraphicsDefs.h"
+#include "../../Container/RefCounted.h"
+#include "../../Container/Vector.h"
 
 
 #include <d3d9.h>
 #include <d3d9.h>
 
 

+ 3 - 3
Source/Urho3D/Graphics/OpenGL/OGLGPUObject.cpp

@@ -21,10 +21,10 @@
 //
 //
 
 
 #include "Precompiled.h"
 #include "Precompiled.h"
-#include "../Graphics/Graphics.h"
-#include "../Graphics/GPUObject.h"
+#include "../../Graphics/Graphics.h"
+#include "../../Graphics/GPUObject.h"
 
 
-#include "../Container/DebugNew.h"
+#include "../../Container/DebugNew.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 1 - 1
Source/Urho3D/Graphics/OpenGL/OGLGPUObject.h

@@ -22,7 +22,7 @@
 
 
 #pragma once
 #pragma once
 
 
-#include "../Container/Ptr.h"
+#include "../../Container/Ptr.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 39 - 39
Source/Urho3D/Graphics/OpenGL/OGLGraphics.cpp

@@ -21,48 +21,48 @@
 //
 //
 
 
 #include "Precompiled.h"
 #include "Precompiled.h"
-#include "../Graphics/AnimatedModel.h"
-#include "../Graphics/Animation.h"
-#include "../Graphics/AnimationController.h"
-#include "../Graphics/BillboardSet.h"
-#include "../Graphics/Camera.h"
-#include "../Core/Context.h"
-#include "../Graphics/CustomGeometry.h"
-#include "../Graphics/DebugRenderer.h"
-#include "../Graphics/DecalSet.h"
-#include "../IO/File.h"
-#include "../Graphics/Graphics.h"
-#include "../Graphics/GraphicsEvents.h"
-#include "../Graphics/GraphicsImpl.h"
-#include "../Graphics/IndexBuffer.h"
-#include "../IO/Log.h"
-#include "../Graphics/Material.h"
-#include "../Core/Mutex.h"
-#include "../Graphics/Octree.h"
-#include "../Graphics/ParticleEffect.h"
-#include "../Graphics/ParticleEmitter.h"
-#include "../Core/ProcessUtils.h"
-#include "../Core/Profiler.h"
-#include "../Graphics/RenderSurface.h"
-#include "../Resource/ResourceCache.h"
-#include "../Graphics/Shader.h"
-#include "../Graphics/ShaderPrecache.h"
-#include "../Graphics/ShaderProgram.h"
-#include "../Graphics/ShaderVariation.h"
-#include "../Graphics/Skybox.h"
-#include "../Graphics/StaticModelGroup.h"
-#include "../Graphics/Technique.h"
-#include "../Graphics/Terrain.h"
-#include "../Graphics/TerrainPatch.h"
-#include "../Graphics/Texture2D.h"
-#include "../Graphics/Texture3D.h"
-#include "../Graphics/TextureCube.h"
-#include "../Graphics/VertexBuffer.h"
-#include "../Graphics/Zone.h"
+#include "../../Graphics/AnimatedModel.h"
+#include "../../Graphics/Animation.h"
+#include "../../Graphics/AnimationController.h"
+#include "../../Graphics/BillboardSet.h"
+#include "../../Graphics/Camera.h"
+#include "../../Core/Context.h"
+#include "../../Graphics/CustomGeometry.h"
+#include "../../Graphics/DebugRenderer.h"
+#include "../../Graphics/DecalSet.h"
+#include "../../IO/File.h"
+#include "../../Graphics/Graphics.h"
+#include "../../Graphics/GraphicsEvents.h"
+#include "../../Graphics/GraphicsImpl.h"
+#include "../../Graphics/IndexBuffer.h"
+#include "../../IO/Log.h"
+#include "../../Graphics/Material.h"
+#include "../../Core/Mutex.h"
+#include "../../Graphics/Octree.h"
+#include "../../Graphics/ParticleEffect.h"
+#include "../../Graphics/ParticleEmitter.h"
+#include "../../Core/ProcessUtils.h"
+#include "../../Core/Profiler.h"
+#include "../../Graphics/RenderSurface.h"
+#include "../../Resource/ResourceCache.h"
+#include "../../Graphics/Shader.h"
+#include "../../Graphics/ShaderPrecache.h"
+#include "../../Graphics/ShaderProgram.h"
+#include "../../Graphics/ShaderVariation.h"
+#include "../../Graphics/Skybox.h"
+#include "../../Graphics/StaticModelGroup.h"
+#include "../../Graphics/Technique.h"
+#include "../../Graphics/Terrain.h"
+#include "../../Graphics/TerrainPatch.h"
+#include "../../Graphics/Texture2D.h"
+#include "../../Graphics/Texture3D.h"
+#include "../../Graphics/TextureCube.h"
+#include "../../Graphics/VertexBuffer.h"
+#include "../../Graphics/Zone.h"
 
 
 #include <stdio.h>
 #include <stdio.h>
 
 
-#include "../Container/DebugNew.h"
+#include "../../Container/DebugNew.h"
 
 
 #ifdef GL_ES_VERSION_2_0
 #ifdef GL_ES_VERSION_2_0
 #define GL_DEPTH_COMPONENT24 GL_DEPTH_COMPONENT24_OES
 #define GL_DEPTH_COMPONENT24 GL_DEPTH_COMPONENT24_OES

+ 8 - 8
Source/Urho3D/Graphics/OpenGL/OGLGraphics.h

@@ -22,14 +22,14 @@
 
 
 #pragma once
 #pragma once
 
 
-#include "../Container/ArrayPtr.h"
-#include "../Math/Color.h"
-#include "../GraphicsDefs.h"
-#include "../Resource/Image.h"
-#include "../Core/Mutex.h"
-#include "../Core/Object.h"
-#include "../Math/Plane.h"
-#include "../Math/Rect.h"
+#include "../../Container/ArrayPtr.h"
+#include "../../Math/Color.h"
+#include "../../Graphics/GraphicsDefs.h"
+#include "../../Resource/Image.h"
+#include "../../Core/Mutex.h"
+#include "../../Core/Object.h"
+#include "../../Math/Plane.h"
+#include "../../Math/Rect.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 3 - 3
Source/Urho3D/Graphics/OpenGL/OGLGraphicsImpl.cpp

@@ -21,10 +21,10 @@
 //
 //
 
 
 #include "Precompiled.h"
 #include "Precompiled.h"
-#include "../Graphics/Graphics.h"
-#include "../Graphics/GraphicsImpl.h"
+#include "../../Graphics/Graphics.h"
+#include "../../Graphics/GraphicsImpl.h"
 
 
-#include "../Container/DebugNew.h"
+#include "../../Container/DebugNew.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 3 - 3
Source/Urho3D/Graphics/OpenGL/OGLGraphicsImpl.h

@@ -22,9 +22,9 @@
 
 
 #pragma once
 #pragma once
 
 
-#include "../Math/Color.h"
-#include "../Container/HashMap.h"
-#include "../Core/Timer.h"
+#include "../../Math/Color.h"
+#include "../../Container/HashMap.h"
+#include "../../Core/Timer.h"
 
 
 #if defined(ANDROID) || defined (RPI)
 #if defined(ANDROID) || defined (RPI)
 #include <GLES2/gl2.h>
 #include <GLES2/gl2.h>

+ 6 - 6
Source/Urho3D/Graphics/OpenGL/OGLIndexBuffer.cpp

@@ -21,15 +21,15 @@
 //
 //
 
 
 #include "Precompiled.h"
 #include "Precompiled.h"
-#include "../Core/Context.h"
-#include "../Graphics/Graphics.h"
-#include "../Graphics/GraphicsImpl.h"
-#include "../Graphics/IndexBuffer.h"
-#include "../IO/Log.h"
+#include "../../Core/Context.h"
+#include "../../Graphics/Graphics.h"
+#include "../../Graphics/GraphicsImpl.h"
+#include "../../Graphics/IndexBuffer.h"
+#include "../../IO/Log.h"
 
 
 #include <cstring>
 #include <cstring>
 
 
-#include "../Container/DebugNew.h"
+#include "../../Container/DebugNew.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 4 - 4
Source/Urho3D/Graphics/OpenGL/OGLIndexBuffer.h

@@ -22,10 +22,10 @@
 
 
 #pragma once
 #pragma once
 
 
-#include "../Container/ArrayPtr.h"
-#include "../GPUObject.h"
-#include "../Core/Object.h"
-#include "../GraphicsDefs.h"
+#include "../../Container/ArrayPtr.h"
+#include "../../Graphics/GPUObject.h"
+#include "../../Core/Object.h"
+#include "../../Graphics/GraphicsDefs.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 10 - 10
Source/Urho3D/Graphics/OpenGL/OGLRenderSurface.cpp

@@ -21,16 +21,16 @@
 //
 //
 
 
 #include "Precompiled.h"
 #include "Precompiled.h"
-#include "../Graphics/Camera.h"
-#include "../Graphics/Graphics.h"
-#include "../Graphics/GraphicsImpl.h"
-#include "../IO/Log.h"
-#include "../Graphics/Renderer.h"
-#include "../Graphics/RenderSurface.h"
-#include "../Scene/Scene.h"
-#include "../Graphics/Texture.h"
-
-#include "../Container/DebugNew.h"
+#include "../../Graphics/Camera.h"
+#include "../../Graphics/Graphics.h"
+#include "../../Graphics/GraphicsImpl.h"
+#include "../../IO/Log.h"
+#include "../../Graphics/Renderer.h"
+#include "../../Graphics/RenderSurface.h"
+#include "../../Scene/Scene.h"
+#include "../../Graphics/Texture.h"
+
+#include "../../Container/DebugNew.h"
 
 
 #ifdef GL_ES_VERSION_2_0
 #ifdef GL_ES_VERSION_2_0
 #define GL_RENDERBUFFER_EXT GL_RENDERBUFFER
 #define GL_RENDERBUFFER_EXT GL_RENDERBUFFER

+ 2 - 2
Source/Urho3D/Graphics/OpenGL/OGLRenderSurface.h

@@ -22,8 +22,8 @@
 
 
 #pragma once
 #pragma once
 
 
-#include "../GraphicsDefs.h"
-#include "../Viewport.h"
+#include "../../Graphics/GraphicsDefs.h"
+#include "../../Graphics/Viewport.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 5 - 5
Source/Urho3D/Graphics/OpenGL/OGLShaderProgram.cpp

@@ -21,12 +21,12 @@
 //
 //
 
 
 #include "Precompiled.h"
 #include "Precompiled.h"
-#include "../Graphics/Graphics.h"
-#include "../Graphics/GraphicsImpl.h"
-#include "../Graphics/ShaderProgram.h"
-#include "../Graphics/ShaderVariation.h"
+#include "../../Graphics/Graphics.h"
+#include "../../Graphics/GraphicsImpl.h"
+#include "../../Graphics/ShaderProgram.h"
+#include "../../Graphics/ShaderVariation.h"
 
 
-#include "../Container/DebugNew.h"
+#include "../../Container/DebugNew.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 4 - 4
Source/Urho3D/Graphics/OpenGL/OGLShaderProgram.h

@@ -22,10 +22,10 @@
 
 
 #pragma once
 #pragma once
 
 
-#include "../GPUObject.h"
-#include "../GraphicsDefs.h"
-#include "../Container/HashMap.h"
-#include "../Container/RefCounted.h"
+#include "../../Graphics/GPUObject.h"
+#include "../../Graphics/GraphicsDefs.h"
+#include "../../Container/HashMap.h"
+#include "../../Container/RefCounted.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 8 - 8
Source/Urho3D/Graphics/OpenGL/OGLShaderVariation.cpp

@@ -21,14 +21,14 @@
 //
 //
 
 
 #include "Precompiled.h"
 #include "Precompiled.h"
-#include "../Graphics/Graphics.h"
-#include "../Graphics/GraphicsImpl.h"
-#include "../IO/Log.h"
-#include "../Graphics/Shader.h"
-#include "../Graphics/ShaderProgram.h"
-#include "../Graphics/ShaderVariation.h"
-
-#include "../Container/DebugNew.h"
+#include "../../Graphics/Graphics.h"
+#include "../../Graphics/GraphicsImpl.h"
+#include "../../IO/Log.h"
+#include "../../Graphics/Shader.h"
+#include "../../Graphics/ShaderProgram.h"
+#include "../../Graphics/ShaderVariation.h"
+
+#include "../../Container/DebugNew.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 4 - 4
Source/Urho3D/Graphics/OpenGL/OGLShaderVariation.h

@@ -22,10 +22,10 @@
 
 
 #pragma once
 #pragma once
 
 
-#include "../Container/ArrayPtr.h"
-#include "../GPUObject.h"
-#include "../GraphicsDefs.h"
-#include "../Container/RefCounted.h"
+#include "../../Container/ArrayPtr.h"
+#include "../../Graphics/GPUObject.h"
+#include "../../Graphics/GraphicsDefs.h"
+#include "../../Container/RefCounted.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 12 - 12
Source/Urho3D/Graphics/OpenGL/OGLTexture.cpp

@@ -21,18 +21,18 @@
 //
 //
 
 
 #include "Precompiled.h"
 #include "Precompiled.h"
-#include "../IO/FileSystem.h"
-#include "../Graphics/Graphics.h"
-#include "../Graphics/GraphicsImpl.h"
-#include "../IO/Log.h"
-#include "../Graphics/Material.h"
-#include "../Core/Profiler.h"
-#include "../Graphics/RenderSurface.h"
-#include "../Resource/ResourceCache.h"
-#include "../Graphics/Texture.h"
-#include "../Resource/XMLFile.h"
-
-#include "../Container/DebugNew.h"
+#include "../../IO/FileSystem.h"
+#include "../../Graphics/Graphics.h"
+#include "../../Graphics/GraphicsImpl.h"
+#include "../../IO/Log.h"
+#include "../../Graphics/Material.h"
+#include "../../Core/Profiler.h"
+#include "../../Graphics/RenderSurface.h"
+#include "../../Resource/ResourceCache.h"
+#include "../../Graphics/Texture.h"
+#include "../../Resource/XMLFile.h"
+
+#include "../../Container/DebugNew.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 4 - 4
Source/Urho3D/Graphics/OpenGL/OGLTexture.h

@@ -22,10 +22,10 @@
 
 
 #pragma once
 #pragma once
 
 
-#include "../Math/Color.h"
-#include "../GPUObject.h"
-#include "../GraphicsDefs.h"
-#include "../Resource/Resource.h"
+#include "../../Math/Color.h"
+#include "../../Graphics/GPUObject.h"
+#include "../../Graphics/GraphicsDefs.h"
+#include "../../Resource/Resource.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 13 - 13
Source/Urho3D/Graphics/OpenGL/OGLTexture2D.cpp

@@ -21,20 +21,20 @@
 //
 //
 
 
 #include "Precompiled.h"
 #include "Precompiled.h"
-#include "../Core/Context.h"
-#include "../IO/FileSystem.h"
-#include "../Graphics/Graphics.h"
-#include "../Graphics/GraphicsEvents.h"
-#include "../Graphics/GraphicsImpl.h"
-#include "../Resource/Image.h"
-#include "../IO/Log.h"
-#include "../Core/Profiler.h"
-#include "../Graphics/Renderer.h"
-#include "../Resource/ResourceCache.h"
-#include "../Graphics/Texture2D.h"
-#include "../Resource/XMLFile.h"
+#include "../../Core/Context.h"
+#include "../../IO/FileSystem.h"
+#include "../../Graphics/Graphics.h"
+#include "../../Graphics/GraphicsEvents.h"
+#include "../../Graphics/GraphicsImpl.h"
+#include "../../Resource/Image.h"
+#include "../../IO/Log.h"
+#include "../../Core/Profiler.h"
+#include "../../Graphics/Renderer.h"
+#include "../../Resource/ResourceCache.h"
+#include "../../Graphics/Texture2D.h"
+#include "../../Resource/XMLFile.h"
 
 
-#include "../Container/DebugNew.h"
+#include "../../Container/DebugNew.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 3 - 3
Source/Urho3D/Graphics/OpenGL/OGLTexture2D.h

@@ -22,9 +22,9 @@
 
 
 #pragma once
 #pragma once
 
 
-#include "../RenderSurface.h"
-#include "../Container/Ptr.h"
-#include "../Texture.h"
+#include "../../Graphics/RenderSurface.h"
+#include "../../Container/Ptr.h"
+#include "../../Graphics/Texture.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 12 - 12
Source/Urho3D/Graphics/OpenGL/OGLTexture3D.cpp

@@ -21,19 +21,19 @@
 //
 //
 
 
 #include "Precompiled.h"
 #include "Precompiled.h"
-#include "../Core/Context.h"
-#include "../IO/FileSystem.h"
-#include "../Graphics/Graphics.h"
-#include "../Graphics/GraphicsEvents.h"
-#include "../Graphics/GraphicsImpl.h"
-#include "../IO/Log.h"
-#include "../Core/Profiler.h"
-#include "../Graphics/Renderer.h"
-#include "../Resource/ResourceCache.h"
-#include "../Graphics/Texture3D.h"
-#include "../Resource/XMLFile.h"
+#include "../../Core/Context.h"
+#include "../../IO/FileSystem.h"
+#include "../../Graphics/Graphics.h"
+#include "../../Graphics/GraphicsEvents.h"
+#include "../../Graphics/GraphicsImpl.h"
+#include "../../IO/Log.h"
+#include "../../Core/Profiler.h"
+#include "../../Graphics/Renderer.h"
+#include "../../Resource/ResourceCache.h"
+#include "../../Graphics/Texture3D.h"
+#include "../../Resource/XMLFile.h"
 
 
-#include "../Container/DebugNew.h"
+#include "../../Container/DebugNew.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 4 - 4
Source/Urho3D/Graphics/OpenGL/OGLTexture3D.h

@@ -22,10 +22,10 @@
 
 
 #pragma once
 #pragma once
 
 
-#include "../Resource/Image.h"
-#include "../RenderSurface.h"
-#include "../Container/Ptr.h"
-#include "../Texture.h"
+#include "../../Resource/Image.h"
+#include "../../Graphics/RenderSurface.h"
+#include "../../Container/Ptr.h"
+#include "../../Graphics/Texture.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 12 - 12
Source/Urho3D/Graphics/OpenGL/OGLTextureCube.cpp

@@ -21,19 +21,19 @@
 //
 //
 
 
 #include "Precompiled.h"
 #include "Precompiled.h"
-#include "../Core/Context.h"
-#include "../IO/FileSystem.h"
-#include "../Graphics/Graphics.h"
-#include "../Graphics/GraphicsEvents.h"
-#include "../Graphics/GraphicsImpl.h"
-#include "../IO/Log.h"
-#include "../Core/Profiler.h"
-#include "../Graphics/Renderer.h"
-#include "../Resource/ResourceCache.h"
-#include "../Graphics/TextureCube.h"
-#include "../Resource/XMLFile.h"
+#include "../../Core/Context.h"
+#include "../../IO/FileSystem.h"
+#include "../../Graphics/Graphics.h"
+#include "../../Graphics/GraphicsEvents.h"
+#include "../../Graphics/GraphicsImpl.h"
+#include "../../IO/Log.h"
+#include "../../Core/Profiler.h"
+#include "../../Graphics/Renderer.h"
+#include "../../Resource/ResourceCache.h"
+#include "../../Graphics/TextureCube.h"
+#include "../../Resource/XMLFile.h"
 
 
-#include "../Container/DebugNew.h"
+#include "../../Container/DebugNew.h"
 
 
 #ifdef _MSC_VER
 #ifdef _MSC_VER
 #pragma warning(disable:4355)
 #pragma warning(disable:4355)

+ 3 - 3
Source/Urho3D/Graphics/OpenGL/OGLTextureCube.h

@@ -22,9 +22,9 @@
 
 
 #pragma once
 #pragma once
 
 
-#include "../RenderSurface.h"
-#include "../Container/Ptr.h"
-#include "../Texture.h"
+#include "../../Graphics/RenderSurface.h"
+#include "../../Container/Ptr.h"
+#include "../../Graphics/Texture.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 5 - 5
Source/Urho3D/Graphics/OpenGL/OGLVertexBuffer.cpp

@@ -21,14 +21,14 @@
 //
 //
 
 
 #include "Precompiled.h"
 #include "Precompiled.h"
-#include "../Graphics/Graphics.h"
-#include "../Graphics/GraphicsImpl.h"
-#include "../IO/Log.h"
-#include "../Graphics/VertexBuffer.h"
+#include "../../Graphics/Graphics.h"
+#include "../../Graphics/GraphicsImpl.h"
+#include "../../IO/Log.h"
+#include "../../Graphics/VertexBuffer.h"
 
 
 #include <cstring>
 #include <cstring>
 
 
-#include "../Container/DebugNew.h"
+#include "../../Container/DebugNew.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {

+ 3 - 3
Source/Urho3D/Graphics/OpenGL/OGLVertexBuffer.h

@@ -22,9 +22,9 @@
 
 
 #pragma once
 #pragma once
 
 
-#include "../Container/ArrayPtr.h"
-#include "../GPUObject.h"
-#include "../GraphicsDefs.h"
+#include "../../Container/ArrayPtr.h"
+#include "../../Graphics/GPUObject.h"
+#include "../../Graphics/GraphicsDefs.h"
 
 
 namespace Urho3D
 namespace Urho3D
 {
 {