@@ -126,6 +126,8 @@ Animation2D* AnimatedSprite2D::GetAnimation() const
void AnimatedSprite2D::SetAnimationAttr(ResourceRef value)
{
+ materialUpdatePending_ = true;
+
ResourceCache* cache = GetSubsystem<ResourceCache>();
SetAnimation(cache->GetResource<Animation2D>(value.name_));
}
@@ -156,6 +156,8 @@ ParticleModel2D* ParticleEmitter2D::GetModel() const
void ParticleEmitter2D::SetParticleModelAttr(ResourceRef value)
SetModel(cache->GetResource<ParticleModel2D>(value.name_));