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@@ -111,6 +111,13 @@ V1.11
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- Bugfixes and performance optimizations.
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- Added GraphicsTest example from V1.0 (now called TestSceneOld.)
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-- Added fallback mode, which is used if multiple render targets or hardware shadow maps are not available.
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+- Added fallback mode, which is used if multiple render targets or hardware shadow maps are not available. '
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+
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+V1.12
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+
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+- Manipulator gizmo and multi-editing in the editor.
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+- Switched to forward rendering exclusively, which is optimized to do more work in the vertex shader.
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+- %Zone system refactoring. Objects check the zone they belong to for per-zone light masking, ambient light and fog settings.
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+- Scripting API fixes and improvements.
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*/
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