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Updated changelog in the docs as well.

Lasse Öörni 14 лет назад
Родитель
Сommit
b60a806058
2 измененных файлов с 10 добавлено и 6 удалено
  1. 8 1
      Docs/Urho3D.dox
  2. 2 5
      Readme.txt

+ 8 - 1
Docs/Urho3D.dox

@@ -111,6 +111,13 @@ V1.11
 
 - Bugfixes and performance optimizations.
 - Added GraphicsTest example from V1.0 (now called TestSceneOld.)
-- Added fallback mode, which is used if multiple render targets or hardware shadow maps are not available.
+- Added fallback mode, which is used if multiple render targets or hardware shadow maps are not available.   '
+
+V1.12   
+
+- Manipulator gizmo and multi-editing in the editor.
+- Switched to forward rendering exclusively, which is optimized to do more work in the vertex shader.
+- %Zone system refactoring. Objects check the zone they belong to for per-zone light masking, ambient light and fog settings.
+- Scripting API fixes and improvements.
 
 */

+ 2 - 5
Readme.txt

@@ -139,8 +139,5 @@ V1.12   - Manipulator gizmo and multi-editing in the editor.
           more work in the vertex shader.
         - Zone system refactoring. Objects check the zone they belong to for
           per-zone light masking, ambient light and fog settings.
-        - Math API improvements.
-        - Lit base pass optimization for all lights.
-        - Render shadowed directional and point lights in one pass.
-        - Improved directional light shadow map fitting.
-        - 2-sample shadow filtering in fallback mode.
+        - Scripting API fixes and improvements.
+