|
|
@@ -1795,7 +1795,7 @@ void SetCustomTriangleMesh(CustomGeometry, const Vector3& = Vector3 ( 1 , 1 , 1
|
|
|
void SetCylinder(float, float, const Vector3& = Vector3 ( ), const Quaternion& = Quaternion ( ));
|
|
|
void SetSphere(float, const Vector3& = Vector3 ( ), const Quaternion& = Quaternion ( ));
|
|
|
void SetStaticPlane(const Vector3& = Vector3 ( ), const Quaternion& = Quaternion ( ));
|
|
|
-void SetTerrain();
|
|
|
+void SetTerrain(uint = 0);
|
|
|
void SetTransform(const Vector3&, const Quaternion&);
|
|
|
void SetTriangleMesh(Model, uint = 0, const Vector3& = Vector3 ( 1 , 1 , 1 ), const Vector3& = Vector3 ( ), const Quaternion& = Quaternion ( ));
|
|
|
|