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@@ -915,6 +915,12 @@ namespace Urho3D
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- %Flip Y : bool
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- %Color : Color
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- %Custom %material : ResourceRef
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+- %Hot %Spot : Vector2
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+- %Use %Hot %Spot : bool
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+- %Draw %Rectangle : Rect
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+- %Use %Draw %Rectangle : bool
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+- %Texture %Rectangle : Rect
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+- %Use %Texture %Rectangle : bool
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- %Speed : float
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- %Entity : String
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- %Animation %Set : ResourceRef
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@@ -2201,6 +2207,12 @@ namespace Urho3D
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- %Flip Y : bool
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- %Color : Color
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- %Custom %material : ResourceRef
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+- %Hot %Spot : Vector2
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+- %Use %Hot %Spot : bool
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+- %Draw %Rectangle : Rect
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+- %Use %Draw %Rectangle : bool
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+- %Texture %Rectangle : Rect
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+- %Use %Texture %Rectangle : bool
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### Terrain
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- %Is %Enabled : bool
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@@ -2971,6 +2983,7 @@ Properties:
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- Color color
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- Material@ customMaterial
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- float drawDistance
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+- Rect drawRect
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- bool enabled
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- bool enabledEffective // readonly
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- String entity
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@@ -2996,9 +3009,12 @@ Properties:
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- float speed
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- Sprite2D@ sprite
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- bool temporary
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+- Rect textureRect
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- StringHash type // readonly
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- String typeName // readonly
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+- bool useDrawRect
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- bool useHotSpot
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+- bool useTextureRect
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- uint viewMask
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- int weakRefs // readonly
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- BoundingBox worldBoundingBox // readonly
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@@ -12800,6 +12816,7 @@ Properties:
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- Color color
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- Material@ customMaterial
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- float drawDistance
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+- Rect drawRect
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- bool enabled
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- bool enabledEffective // readonly
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- bool flipX
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@@ -12822,9 +12839,12 @@ Properties:
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- uint shadowMask
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- Sprite2D@ sprite
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- bool temporary
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+- Rect textureRect
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- StringHash type // readonly
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- String typeName // readonly
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+- bool useDrawRect
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- bool useHotSpot
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+- bool useTextureRect
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- uint viewMask
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- int weakRefs // readonly
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- BoundingBox worldBoundingBox // readonly
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@@ -14424,6 +14444,7 @@ Methods:
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- const Matrix3x4& GetMatrix3x4() const
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- const Matrix4& GetMatrix4() const
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- const Quaternion& GetQuaternion() const
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+- const Rect& GetRect() const
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- const ResourceRef& GetResourceRef() const
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- const ResourceRefList& GetResourceRefList() const
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- const String& GetString() const
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@@ -15890,6 +15911,7 @@ Properties:
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- VAR_MATRIX4
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- VAR_DOUBLE
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- VAR_STRINGVECTOR
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+- VAR_RECT
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### VertexElementSemantic
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