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Remove COPY_BASE_ATTRIBUTES(Component);

aster2013 11 years ago
parent
commit
ba1e0974d0

+ 0 - 2
Source/Engine/Urho2D/CollisionShape2D.cpp

@@ -61,8 +61,6 @@ void CollisionShape2D::RegisterObject(Context* context)
     ACCESSOR_ATTRIBUTE("Density", GetDensity, SetDensity, float, 0.0f, AM_DEFAULT);
     ACCESSOR_ATTRIBUTE("Friction", GetFriction, SetFriction, float, 0.2f, AM_DEFAULT);
     ACCESSOR_ATTRIBUTE("Restitution", GetRestitution, SetRestitution, float, 0.0f, AM_DEFAULT);
-
-    COPY_BASE_ATTRIBUTES(Component);
 }
 
 void CollisionShape2D::OnSetEnabled()

+ 0 - 1
Source/Engine/Urho2D/Constraint2D.cpp

@@ -59,7 +59,6 @@ Constraint2D::~Constraint2D()
 void Constraint2D::RegisterObject(Context* context)
 {
     ACCESSOR_ATTRIBUTE("Collide Connected", GetCollideConnected, SetCollideConnected, bool, false, AM_DEFAULT);
-    COPY_BASE_ATTRIBUTES(Component);
 }
 
 void Constraint2D::OnSetEnabled()

+ 0 - 1
Source/Engine/Urho2D/PhysicsWorld2D.cpp

@@ -96,7 +96,6 @@ void PhysicsWorld2D::RegisterObject(Context* context)
     ACCESSOR_ATTRIBUTE("Auto Clear Forces", GetAutoClearForces, SetAutoClearForces, bool, false, AM_DEFAULT);
     ACCESSOR_ATTRIBUTE("Velocity Iterations", GetVelocityIterations, SetVelocityIterations, int, DEFAULT_VELOCITY_ITERATIONS, AM_DEFAULT);
     ACCESSOR_ATTRIBUTE("Position Iterations", GetPositionIterations, SetPositionIterations, int, DEFAULT_POSITION_ITERATIONS, AM_DEFAULT);
-    COPY_BASE_ATTRIBUTES(Component);
 }
 
 void PhysicsWorld2D::DrawDebugGeometry(DebugRenderer* debug, bool depthTest)

+ 0 - 2
Source/Engine/Urho2D/RigidBody2D.cpp

@@ -84,8 +84,6 @@ void RigidBody2D::RegisterObject(Context* context)
     ACCESSOR_ATTRIBUTE("Awake", IsAwake, SetAwake, bool, true, AM_DEFAULT);
     MIXED_ACCESSOR_ATTRIBUTE("Linear Velocity", GetLinearVelocity, SetLinearVelocity, Vector2, Vector2::ZERO, AM_DEFAULT);
     ACCESSOR_ATTRIBUTE("Angular Velocity", GetAngularVelocity, SetAngularVelocity, float, 0.0f, AM_DEFAULT);
-
-    COPY_BASE_ATTRIBUTES(Component);
 }