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@@ -4160,15 +4160,44 @@ Properties:
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Methods:
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+- void SetBlendMode(BlendMode mode)
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+- void SetDepthTestMode(CompareMode mode)
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+- void SetLightingMode(PassLightingMode mode)
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+- void SetDepthWrite(bool enable)
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+- void SetAlphaMask(bool enable)
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+- void SetIsDesktop(bool enable)
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+- void SetVertexShader(const String name)
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+- void SetPixelShader(const String name)
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+- void SetVertexShaderDefines(const String defines)
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+- void SetPixelShaderDefines(const String defines)
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+- void ReleaseShaders()
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+- const String GetName() const
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+- unsigned GetIndex() const
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+- BlendMode GetBlendMode() const
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+- CompareMode GetDepthTestMode() const
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+- PassLightingMode GetLightingMode() const
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+- bool GetDepthWrite() const
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+- bool GetAlphaMask() const
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- bool IsDesktop() const
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- const String GetVertexShader() const
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- const String GetPixelShader() const
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+- const String GetVertexShaderDefines() const
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+- const String GetPixelShaderDefines() const
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Properties:
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+- String name (readonly)
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+- unsigned index (readonly)
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+- BlendMode blendMode
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+- CompareMode depthTestMode
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+- PassLightingMode lightingMode
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+- bool depthWrite
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+- bool alphaMask
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- bool desktop (readonly)
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-- const String vertexShader (readonly)
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-- const String pixelShader (readonly)
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+- String vertexShader
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+- String pixelShader
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+- String vertexShaderDefines
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+- String pixelShaderDefines
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<a name="Class_PhysicsRaycastResult"></a>
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### PhysicsRaycastResult
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@@ -5731,6 +5760,11 @@ Properties:
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Methods:
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+- void SetIsDesktop(bool enable)
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+- Pass* CreatePass(const String passName)
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+- void RemovePass(const String passName)
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+- void ReleaseShaders()
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+- Technique* Clone(const String cloneName = String::EMPTY) const
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- bool HasPass(const String type) const
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- Pass* GetPass(const String type) const
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- Pass* GetSupportedPass(const String type) const
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