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Fix missing offset member in VertexElement AS binding.

Lasse Öörni 9 years ago
parent
commit
c872d6d335
1 changed files with 1 additions and 0 deletions
  1. 1 0
      Source/Urho3D/AngelScript/GraphicsAPI.cpp

+ 1 - 0
Source/Urho3D/AngelScript/GraphicsAPI.cpp

@@ -817,6 +817,7 @@ static void RegisterBuffers(asIScriptEngine* engine)
     engine->RegisterObjectProperty("VertexElement", "VertexElementSemantic semantic", offsetof(VertexElement, semantic_));
     engine->RegisterObjectProperty("VertexElement", "uint8 index", offsetof(VertexElement, index_));
     engine->RegisterObjectProperty("VertexElement", "bool perInstance", offsetof(VertexElement, perInstance_));
+    engine->RegisterObjectProperty("VertexElement", "uint offset", offsetof(VertexElement, offset_));
 
     RegisterObject<VertexBuffer>(engine, "VertexBuffer");
     RegisterObjectConstructor<VertexBuffer>(engine, "VertexBuffer");