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+/*
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+ Simple DirectMedia Layer
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+ Copyright (C) 1997-2013 Sam Lantinga <[email protected]>
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+
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+ This software is provided 'as-is', without any express or implied
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+ warranty. In no event will the authors be held liable for any damages
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+ arising from the use of this software.
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+
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+ Permission is granted to anyone to use this software for any purpose,
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+ including commercial applications, and to alter it and redistribute it
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+ freely, subject to the following restrictions:
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+
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+ 1. The origin of this software must not be misrepresented; you must not
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+ claim that you wrote the original software. If you use this software
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+ in a product, an acknowledgment in the product documentation would be
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+ appreciated but is not required.
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+ 2. Altered source versions must be plainly marked as such, and must not be
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+ misrepresented as being the original software.
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+ 3. This notice may not be removed or altered from any source distribution.
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+*/
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+
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+// Created by Yao Wei Tjong for Urho3D
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+
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+#include "SDL_config.h"
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+
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+#if SDL_VIDEO_DRIVER_RASPI
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+
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+#include "SDL_raspiopengles.h"
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+#include "SDL_raspivideo.h"
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+
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+#include <dlfcn.h>
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+
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+#define DEFAULT_EGL "libEGL.so"
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+#define DEFAULT_OGL_ES2 "libGLESv2.so"
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+#define DEFAULT_OGL_ES_PVR "libGLES_CM.so"
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+#define DEFAULT_OGL_ES "libGLESv1_CM.so"
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+
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+#define LOAD_FUNC(NAME) \
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+ *((void**)&_this->gles_data->NAME) = dlsym(handle, #NAME); \
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+ if (!_this->gles_data->NAME) \
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+ { \
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+ return SDL_SetError("Could not retrieve EGL function " #NAME); \
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+ }
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+
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+/* GLES implementation of SDL OpenGL support */
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+
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+void *
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+RASPI_GLES_GetProcAddress(_THIS, const char *proc)
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+{
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+ static char procname[1024];
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+ void *handle;
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+ void *retval;
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+
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+ handle = _this->gles_data->egl_dll_handle;
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+ if (_this->gles_data->eglGetProcAddress) {
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+ retval = _this->gles_data->eglGetProcAddress(proc);
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+ if (retval) {
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+ return retval;
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+ }
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+ }
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+
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+ handle = _this->gl_config.dll_handle;
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+ retval = dlsym(handle, proc);
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+ if (!retval && strlen(proc) <= 1022) {
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+ procname[0] = '_';
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+ strcpy(procname + 1, proc);
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+ retval = dlsym(handle, procname);
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+ }
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+ return retval;
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+}
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+
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+int
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+RASPI_GLES_LoadLibrary(_THIS, const char *path)
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+{
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+ void *handle;
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+ int dlopen_flags;
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+
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+ SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
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+
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+ if (_this->gles_data) {
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+ return SDL_SetError("OpenGL ES context already created");
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+ }
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+
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+ if (_this->gl_config.use_egl == 0) {
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+ return SDL_SetError("SDL not configured with OpenGL/GLX support");
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+ }
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+
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+#ifdef RTLD_GLOBAL
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+ dlopen_flags = RTLD_LAZY | RTLD_GLOBAL;
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+#else
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+ dlopen_flags = RTLD_LAZY;
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+#endif
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+ handle = dlopen(path, dlopen_flags);
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+ /* Catch the case where the application isn't linked with EGL */
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+ if ((dlsym(handle, "eglChooseConfig") == NULL) && (path == NULL)) {
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+
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+ dlclose(handle);
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+ path = getenv("SDL_VIDEO_EGL_DRIVER");
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+ if (path == NULL) {
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+ path = DEFAULT_EGL;
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+ }
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+ handle = dlopen(path, dlopen_flags);
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+ }
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+
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+ if (handle == NULL) {
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+ return SDL_SetError("Could not load OpenGL ES/EGL library");
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+ }
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+
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+ /* Unload the old driver and reset the pointers */
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+ RASPI_GLES_UnloadLibrary(_this);
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+
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+ _this->gles_data = (struct SDL_PrivateGLESData *) SDL_calloc(1, sizeof(SDL_PrivateGLESData));
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+ if (!_this->gles_data) {
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+ return SDL_OutOfMemory();
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+ }
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+
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+ /* Load new function pointers */
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+ LOAD_FUNC(eglGetDisplay);
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+ LOAD_FUNC(eglInitialize);
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+ LOAD_FUNC(eglTerminate);
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+ LOAD_FUNC(eglGetProcAddress);
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+ LOAD_FUNC(eglChooseConfig);
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+ LOAD_FUNC(eglGetConfigAttrib);
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+ LOAD_FUNC(eglCreateContext);
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+ LOAD_FUNC(eglDestroyContext);
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+ LOAD_FUNC(eglCreateWindowSurface);
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+ LOAD_FUNC(eglDestroySurface);
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+ LOAD_FUNC(eglMakeCurrent);
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+ LOAD_FUNC(eglSwapBuffers);
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+ LOAD_FUNC(eglSwapInterval);
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+
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+ _this->gles_data->egl_display = _this->gles_data->eglGetDisplay(EGL_DEFAULT_DISPLAY);
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+
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+ if (!_this->gles_data->egl_display) {
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+ return SDL_SetError("Could not get EGL display");
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+ }
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+
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+ if (_this->gles_data->
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+ eglInitialize(_this->gles_data->egl_display, NULL,
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+ NULL) != EGL_TRUE) {
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+ return SDL_SetError("Could not initialize EGL");
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+ }
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+
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+ _this->gles_data->egl_dll_handle = handle;
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+
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+ path = getenv("SDL_VIDEO_GL_DRIVER");
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+ handle = dlopen(path, dlopen_flags);
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+ if ((path == NULL) | (handle == NULL)) {
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+ if (_this->gl_config.major_version > 1) {
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+ path = DEFAULT_OGL_ES2;
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+ handle = dlopen(path, dlopen_flags);
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+ } else {
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+ path = DEFAULT_OGL_ES;
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+ handle = dlopen(path, dlopen_flags);
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+ if (handle == NULL) {
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+ path = DEFAULT_OGL_ES_PVR;
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+ handle = dlopen(path, dlopen_flags);
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+ }
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+ }
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+ }
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+
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+ if (handle == NULL) {
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+ return SDL_SetError("Could not initialize OpenGL ES library");
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+ }
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+
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+ _this->gl_config.dll_handle = handle;
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+ _this->gl_config.driver_loaded = 1;
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+
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+ if (path) {
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+ strncpy(_this->gl_config.driver_path, path,
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+ sizeof(_this->gl_config.driver_path) - 1);
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+ } else {
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+ strcpy(_this->gl_config.driver_path, "");
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+ }
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+ return 0;
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+}
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+
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+void
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+RASPI_GLES_UnloadLibrary(_THIS)
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+{
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+ if ((_this->gles_data) && (_this->gl_config.driver_loaded)) {
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+ _this->gles_data->eglTerminate(_this->gles_data->egl_display);
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+
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+ dlclose(_this->gl_config.dll_handle);
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+ dlclose(_this->gles_data->egl_dll_handle);
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+
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+ SDL_free(_this->gles_data);
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+ _this->gles_data = NULL;
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+
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+ _this->gl_config.dll_handle = NULL;
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+ _this->gl_config.driver_loaded = 0;
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+ }
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+}
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+
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+int
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+RASPI_GLES_ChooseConfig(_THIS)
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+{
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+ /* 64 seems nice. */
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+ EGLint attribs[64];
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+ EGLint found_configs = 0;
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+ int i;
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+
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+ if (!_this->gles_data) {
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+ /* The EGL library wasn't loaded, SDL_GetError() should have info */
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+ return -1;
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+ }
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+
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+ i = 0;
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+ attribs[i++] = EGL_RED_SIZE;
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+ attribs[i++] = _this->gl_config.red_size;
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+ attribs[i++] = EGL_GREEN_SIZE;
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+ attribs[i++] = _this->gl_config.green_size;
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+ attribs[i++] = EGL_BLUE_SIZE;
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+ attribs[i++] = _this->gl_config.blue_size;
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+
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+ if (_this->gl_config.alpha_size) {
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+ attribs[i++] = EGL_ALPHA_SIZE;
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+ attribs[i++] = _this->gl_config.alpha_size;
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+ }
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+
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+ if (_this->gl_config.buffer_size) {
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+ attribs[i++] = EGL_BUFFER_SIZE;
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+ attribs[i++] = _this->gl_config.buffer_size;
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+ }
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+
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+ attribs[i++] = EGL_DEPTH_SIZE;
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+ attribs[i++] = _this->gl_config.depth_size;
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+
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+ if (_this->gl_config.stencil_size) {
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+ attribs[i++] = EGL_STENCIL_SIZE;
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+ attribs[i++] = _this->gl_config.stencil_size;
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+ }
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+
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+ if (_this->gl_config.multisamplebuffers) {
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+ attribs[i++] = EGL_SAMPLE_BUFFERS;
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+ attribs[i++] = _this->gl_config.multisamplebuffers;
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+ }
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+
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+ if (_this->gl_config.multisamplesamples) {
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+ attribs[i++] = EGL_SAMPLES;
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+ attribs[i++] = _this->gl_config.multisamplesamples;
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+ }
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+
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+ attribs[i++] = EGL_RENDERABLE_TYPE;
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+ if (_this->gl_config.major_version == 2) {
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+ attribs[i++] = EGL_OPENGL_ES2_BIT;
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+ } else {
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+ attribs[i++] = EGL_OPENGL_ES_BIT;
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+ }
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+
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+ attribs[i++] = EGL_NONE;
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+
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+ if (_this->gles_data->eglChooseConfig(_this->gles_data->egl_display,
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+ attribs,
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+ &_this->gles_data->egl_config, 1,
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+ &found_configs) == EGL_FALSE ||
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+ found_configs == 0) {
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+ return SDL_SetError("Couldn't find matching EGL config");
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+ }
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+
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+ return 0;
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+}
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+
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+SDL_GLContext
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+RASPI_GLES_CreateContext(_THIS, SDL_Window *window)
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+{
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+ EGLint context_attrib_list[] = {
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+ EGL_CONTEXT_CLIENT_VERSION,
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+ 1,
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+ EGL_NONE
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+ };
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+
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+ if (_this->gl_config.major_version) {
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+ context_attrib_list[1] = _this->gl_config.major_version;
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+ }
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+
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+ _this->gles_data->egl_context =
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+ _this->gles_data->eglCreateContext(_this->gles_data->egl_display,
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+ _this->gles_data->egl_config,
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+ EGL_NO_CONTEXT, context_attrib_list);
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+
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+ if (_this->gles_data->egl_context == EGL_NO_CONTEXT) {
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+ SDL_SetError("Could not create EGL context");
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+ return NULL;
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+ }
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+
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+ _this->gles_data->egl_swapinterval = 0;
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+
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+ SDL_GLContext context = (SDL_GLContext)1;
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+ if (RASPI_GLES_MakeCurrent(_this, window, context) < 0) {
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+ RASPI_GLES_DeleteContext(_this, context);
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+ return NULL;
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+ }
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+
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+ return context;
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+}
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+
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+int
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+RASPI_GLES_MakeCurrent(_THIS, SDL_Window *window, SDL_GLContext context)
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+{
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+ if (!_this->gles_data) {
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+ return SDL_SetError("OpenGL not initialized");
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+ }
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+
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+ if (!_this->gles_data->eglMakeCurrent(_this->gles_data->egl_display,
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+ _this->gles_data->egl_surface,
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+ _this->gles_data->egl_surface,
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+ _this->gles_data->egl_context)) {
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+ return SDL_SetError("Unable to make EGL context current");
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+ }
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|
|
|
+
|
|
|
|
|
+ return 1;
|
|
|
|
|
+}
|
|
|
|
|
+
|
|
|
|
|
+int
|
|
|
|
|
+RASPI_GLES_SetSwapInterval(_THIS, int interval)
|
|
|
|
|
+{
|
|
|
|
|
+ if (!_this->gles_data) {
|
|
|
|
|
+ return SDL_SetError("OpenGL ES context not active");
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ EGLBoolean status;
|
|
|
|
|
+ status = _this->gles_data->eglSwapInterval(_this->gles_data->egl_display, interval);
|
|
|
|
|
+ if (status == EGL_TRUE) {
|
|
|
|
|
+ _this->gles_data->egl_swapinterval = interval;
|
|
|
|
|
+ return 0;
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ return SDL_SetError("Unable to set the EGL swap interval");
|
|
|
|
|
+}
|
|
|
|
|
+
|
|
|
|
|
+int
|
|
|
|
|
+RASPI_GLES_GetSwapInterval(_THIS)
|
|
|
|
|
+{
|
|
|
|
|
+ if (!_this->gles_data) {
|
|
|
|
|
+ return SDL_SetError("OpenGL ES context not active");
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ return _this->gles_data->egl_swapinterval;
|
|
|
|
|
+}
|
|
|
|
|
+
|
|
|
|
|
+void
|
|
|
|
|
+RASPI_GLES_SwapWindow(_THIS, SDL_Window * window)
|
|
|
|
|
+{
|
|
|
|
|
+ _this->gles_data->eglSwapBuffers(_this->gles_data->egl_display,
|
|
|
|
|
+ _this->gles_data->egl_surface);
|
|
|
|
|
+}
|
|
|
|
|
+
|
|
|
|
|
+void
|
|
|
|
|
+RASPI_GLES_DeleteContext(_THIS, SDL_GLContext context)
|
|
|
|
|
+{
|
|
|
|
|
+ /* Clean up GLES and EGL */
|
|
|
|
|
+ if (!_this->gles_data) {
|
|
|
|
|
+ return;
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ if (_this->gles_data->egl_context != EGL_NO_CONTEXT ||
|
|
|
|
|
+ _this->gles_data->egl_surface != EGL_NO_SURFACE) {
|
|
|
|
|
+ _this->gles_data->eglMakeCurrent(_this->gles_data->egl_display,
|
|
|
|
|
+ EGL_NO_SURFACE, EGL_NO_SURFACE,
|
|
|
|
|
+ EGL_NO_CONTEXT);
|
|
|
|
|
+
|
|
|
|
|
+ if (_this->gles_data->egl_context != EGL_NO_CONTEXT) {
|
|
|
|
|
+ _this->gles_data->eglDestroyContext(_this->gles_data->egl_display,
|
|
|
|
|
+ _this->gles_data->
|
|
|
|
|
+ egl_context);
|
|
|
|
|
+ _this->gles_data->egl_context = EGL_NO_CONTEXT;
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ if (_this->gles_data->egl_surface != EGL_NO_SURFACE) {
|
|
|
|
|
+ _this->gles_data->eglDestroySurface(_this->gles_data->egl_display,
|
|
|
|
|
+ _this->gles_data->
|
|
|
|
|
+ egl_surface);
|
|
|
|
|
+ _this->gles_data->egl_surface = EGL_NO_SURFACE;
|
|
|
|
|
+ }
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ /* Inherited the crappy fix from SDL_x11opengles.c */
|
|
|
|
|
+ RASPI_GLES_UnloadLibrary(_this);
|
|
|
|
|
+}
|
|
|
|
|
+
|
|
|
|
|
+#endif /* SDL_VIDEO_DRIVER_RASPI */
|
|
|
|
|
+
|
|
|
|
|
+/* vi: set ts=4 sw=4 expandtab: */
|