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Update RampGenerator documentation. Add contributor credit.

Lasse Öörni 8 years ago
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cdccc64153
3 changed files with 4 additions and 0 deletions
  1. 2 0
      Docs/Reference.dox
  2. 1 0
      Docs/Urho3D.dox
  3. 1 0
      README.md

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Docs/Reference.dox

@@ -3211,11 +3211,13 @@ The -c option enables LZ4 compression on the files. The -q option enables the op
 \section Tools_RampGenerator RampGenerator
 \section Tools_RampGenerator RampGenerator
 
 
 Creates 1D and 2D ramp textures for use in light attenuation and spotlight spot shapes.
 Creates 1D and 2D ramp textures for use in light attenuation and spotlight spot shapes.
+Alternatively bakes the image from .ies input file.
 
 
 Usage:
 Usage:
 
 
 \verbatim
 \verbatim
 RampGenerator <output file> <width> <power> [dimensions]
 RampGenerator <output file> <width> <power> [dimensions]
+RampGenerator <input file> <output png file> <width> [dimensions]
 \endverbatim
 \endverbatim
 
 
 The output is saved in PNG format. The power parameter is fed into the pow() function to determine ramp shape; higher value gives more brightness and more abrupt fade at the edge.
 The output is saved in PNG format. The power parameter is fed into the pow() function to determine ramp shape; higher value gives more brightness and more abrupt fade at the edge.

+ 1 - 0
Docs/Urho3D.dox

@@ -111,6 +111,7 @@ Urho3D development, contributions and bugfixes by:
 - Pranjal Raihan
 - Pranjal Raihan
 - Mariusz Richtscheid
 - Mariusz Richtscheid
 - Nick Royer
 - Nick Royer
+- Jonathan Sandusky
 - Miika Santala
 - Miika Santala
 - Anatoly Sennov
 - Anatoly Sennov
 - Matan Shukry
 - Matan Shukry

+ 1 - 0
README.md

@@ -65,6 +65,7 @@ Urho3D development, contributions and bugfixes by:
 - Pranjal Raihan
 - Pranjal Raihan
 - Mariusz Richtscheid
 - Mariusz Richtscheid
 - Nick Royer
 - Nick Royer
+- Jonathan Sandusky
 - Miika Santala
 - Miika Santala
 - Anatoly Sennov
 - Anatoly Sennov
 - Matan Shukry
 - Matan Shukry