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@@ -10,6 +10,8 @@ class Spline
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Spline();
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Spline();
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Spline(InterpolationMode mode);
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Spline(InterpolationMode mode);
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Spline(const Spline& rhs);
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Spline(const Spline& rhs);
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+ // When export constructor, the destructor must export also. otherwise Lua will not collect the oject.
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+ ~Spline();
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void operator = (const Spline& rhs);
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void operator = (const Spline& rhs);
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bool operator == (const Spline& rhs) const;
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bool operator == (const Spline& rhs) const;
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