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@@ -8384,8 +8384,8 @@ Properties:
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- Renderer* GetRenderer()
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- Renderer* GetRenderer()
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- Time* GetTime()
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- Time* GetTime()
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- UI* GetUI()
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- UI* GetUI()
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-- bool HasSubscribedToEvent(Object* sender, const String eventName)
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- bool HasSubscribedToEvent(const String eventName)
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- bool HasSubscribedToEvent(const String eventName)
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+- bool HasSubscribedToEvent(Object* sender, const String eventName)
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- float InverseLerp(float lhs, float rhs, float x)
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- float InverseLerp(float lhs, float rhs, float x)
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- bool IsAbsolutePath(const String pathName)
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- bool IsAbsolutePath(const String pathName)
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- bool IsAlpha(unsigned ch)
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- bool IsAlpha(unsigned ch)
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@@ -8393,6 +8393,7 @@ Properties:
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- bool IsNaN(float value)
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- bool IsNaN(float value)
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- bool IsPowerOfTwo(unsigned value)
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- bool IsPowerOfTwo(unsigned value)
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- float Lerp(float lhs, float rhs, float t)
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- float Lerp(float lhs, float rhs, float t)
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+- float Ln(float x)
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- float Max(float lhs, float rhs)
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- float Max(float lhs, float rhs)
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- int MaxInt(int lhs, int rhs)
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- int MaxInt(int lhs, int rhs)
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- float Min(float lhs, float rhs)
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- float Min(float lhs, float rhs)
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@@ -8404,9 +8405,9 @@ Properties:
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- void PrintLine(const String str, bool error = false)
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- void PrintLine(const String str, bool error = false)
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- int Rand()
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- int Rand()
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- float RandStandardNormal()
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- float RandStandardNormal()
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+- float Random(float range)
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- float Random()
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- float Random()
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- float Random(float min, float max)
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- float Random(float min, float max)
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-- float Random(float range)
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- int RandomInt(int range)
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- int RandomInt(int range)
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- int RandomInt(int min, int max)
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- int RandomInt(int min, int max)
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- float RandomNormal(float meanValue, float variance)
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- float RandomNormal(float meanValue, float variance)
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@@ -8425,9 +8426,9 @@ Properties:
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- float Sin(float angle)
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- float Sin(float angle)
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- float SmoothStep(float lhs, float rhs, float t)
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- float SmoothStep(float lhs, float rhs, float t)
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- float Sqrt(float x)
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- float Sqrt(float x)
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-- float StableRandom(const Vector2& seed)
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-- float StableRandom(const Vector3& seed)
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- float StableRandom(float seed)
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- float StableRandom(float seed)
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+- float StableRandom(const Vector3& seed)
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+- float StableRandom(const Vector2& seed)
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- void SubscribeToEvent(const String eventName, void* functionOrFunctionName)
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- void SubscribeToEvent(const String eventName, void* functionOrFunctionName)
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- void SubscribeToEvent(void* sender, const String eventName, void* functionOrFunctionName)
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- void SubscribeToEvent(void* sender, const String eventName, void* functionOrFunctionName)
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- float Tan(float angle)
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- float Tan(float angle)
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@@ -8456,27 +8457,27 @@ Properties:
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- void UnsubscribeFromEvent(const String eventName)
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- void UnsubscribeFromEvent(const String eventName)
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- void UnsubscribeFromEvents(Object* sender)
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- void UnsubscribeFromEvents(Object* sender)
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- Vector3 VectorCeil(const Vector3& vec)
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- Vector3 VectorCeil(const Vector3& vec)
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-- Vector4 VectorCeil(const Vector4& vec)
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- Vector2 VectorCeil(const Vector2& vec)
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- Vector2 VectorCeil(const Vector2& vec)
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+- Vector4 VectorCeil(const Vector4& vec)
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- IntVector2 VectorCeilToInt(const Vector2& vec)
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- IntVector2 VectorCeilToInt(const Vector2& vec)
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- Vector4 VectorFloor(const Vector4& vec)
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- Vector4 VectorFloor(const Vector4& vec)
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- Vector2 VectorFloor(const Vector2& vec)
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- Vector2 VectorFloor(const Vector2& vec)
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- Vector3 VectorFloor(const Vector3& vec)
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- Vector3 VectorFloor(const Vector3& vec)
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- IntVector2 VectorFloorToInt(const Vector2& vec)
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- IntVector2 VectorFloorToInt(const Vector2& vec)
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-- Vector4 VectorLerp(const Vector4& lhs, const Vector4& rhs, const Vector4& t)
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- Vector2 VectorLerp(const Vector2& lhs, const Vector2& rhs, const Vector2& t)
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- Vector2 VectorLerp(const Vector2& lhs, const Vector2& rhs, const Vector2& t)
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+- Vector4 VectorLerp(const Vector4& lhs, const Vector4& rhs, const Vector4& t)
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- Vector3 VectorLerp(const Vector3& lhs, const Vector3& rhs, const Vector3& t)
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- Vector3 VectorLerp(const Vector3& lhs, const Vector3& rhs, const Vector3& t)
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-- Vector4 VectorMax(const Vector4& lhs, const Vector4& rhs)
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-- Vector2 VectorMax(const Vector2& lhs, const Vector2& rhs)
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-- Vector3 VectorMax(const Vector3& lhs, const Vector3& rhs)
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- IntVector2 VectorMax(const IntVector2& lhs, const IntVector2& rhs)
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- IntVector2 VectorMax(const IntVector2& lhs, const IntVector2& rhs)
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-- Vector3 VectorMin(const Vector3& lhs, const Vector3& rhs)
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+- Vector3 VectorMax(const Vector3& lhs, const Vector3& rhs)
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+- Vector2 VectorMax(const Vector2& lhs, const Vector2& rhs)
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+- Vector4 VectorMax(const Vector4& lhs, const Vector4& rhs)
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+- Vector2 VectorMin(const Vector2& lhs, const Vector2& rhs)
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- Vector4 VectorMin(const Vector4& lhs, const Vector4& rhs)
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- Vector4 VectorMin(const Vector4& lhs, const Vector4& rhs)
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+- Vector3 VectorMin(const Vector3& lhs, const Vector3& rhs)
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- IntVector2 VectorMin(const IntVector2& lhs, const IntVector2& rhs)
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- IntVector2 VectorMin(const IntVector2& lhs, const IntVector2& rhs)
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-- Vector2 VectorMin(const Vector2& lhs, const Vector2& rhs)
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+- Vector3 VectorRound(const Vector3& vec)
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- Vector2 VectorRound(const Vector2& vec)
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- Vector2 VectorRound(const Vector2& vec)
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- Vector4 VectorRound(const Vector4& vec)
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- Vector4 VectorRound(const Vector4& vec)
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-- Vector3 VectorRound(const Vector3& vec)
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- IntVector2 VectorRoundToInt(const Vector2& vec)
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- IntVector2 VectorRoundToInt(const Vector2& vec)
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