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Fixed GLSL.

Lasse Öörni 14 years ago
parent
commit
d2aba2ca56
1 changed files with 1 additions and 1 deletions
  1. 1 1
      SourceAssets/GLSLShaders/ScreenPos.vert

+ 1 - 1
SourceAssets/GLSLShaders/ScreenPos.vert

@@ -14,7 +14,7 @@ vec2 GetScreenPosPreDiv(vec4 clipPos)
         clipPos.y / clipPos.w * cGBufferOffsets.w + cGBufferOffsets.y);
 }
 
-vec2 GetQuadTexCoord(float4 clipPos)
+vec2 GetQuadTexCoord(vec4 clipPos)
 {
     return vec2(
         clipPos.x / clipPos.w * 0.5 + 0.5,