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@@ -333,7 +333,6 @@ bool SceneDelete()
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BeginSelectionModify();
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ListView@ list = sceneWindow.GetChild("NodeList", true);
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- list.contentElement.DisableLayoutUpdate();
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// Remove nodes
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for (uint i = 0; i < selectedNodes.length; ++i)
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@@ -386,8 +385,6 @@ bool SceneDelete()
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list.selection = index;
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}
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- list.contentElement.EnableLayoutUpdate();
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- list.contentElement.UpdateLayout();
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EndSelectionModify();
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return true;
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}
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