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@@ -4929,6 +4929,8 @@ Methods:
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- float YawAngle() const
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- float PitchAngle() const
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- float RollAngle() const
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+- Vector3 Axis() const
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+- float Angle() const
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- Matrix3 RotationMatrix() const
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- Quaternion Slerp(const Quaternion& rhs, float t) const
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- Quaternion Nlerp(const Quaternion& rhs, float t, bool shortestPath) const
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