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@@ -318,9 +318,9 @@ void SpawnPlayer(Connection@ connection)
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{
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Vector3 spawnPosition;
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if (singlePlayer)
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- spawnPosition = Vector3(0, 0.9, 0);
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+ spawnPosition = Vector3(0, 0.97, 0);
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else
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- spawnPosition = Vector3(Random(spawnAreaSize) - spawnAreaSize * 0.5, 0.9, Random(spawnAreaSize) - spawnAreaSize);
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+ spawnPosition = Vector3(Random(spawnAreaSize) - spawnAreaSize * 0.5, 0.97, Random(spawnAreaSize) - spawnAreaSize);
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Node@ playerNode = SpawnObject(spawnPosition, Quaternion(), "Ninja");
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// Set owner connection. Owned nodes are always updated to the owner at full frequency
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