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Travis CI: API documentation update at 2015-08-11 17:29:55 UTC.
[ci package]

Commit: https://github.com/urho3d/Urho3D/commit/8658afabb0f1e1be66e20d7c2d302a32a5a912d7

Message: Clean up tolua++ bindings for handling (POD)Vector to table conversion.
Any C++ classes (either RefCounted or not) that are exposed to Lua scripting should be now supported in this conversion via new template function implementation. There should be no need to modify the ToluaUtils.cpp and .h anymore.

urho3d-travis-ci 10 rokov pred
rodič
commit
d949b19b8d
2 zmenil súbory, kde vykonal 5 pridanie a 5 odobranie
  1. 4 4
      Docs/LuaScriptAPI.dox
  2. 1 1
      Source/Urho3D/.soversion

+ 4 - 4
Docs/LuaScriptAPI.dox

@@ -6488,6 +6488,10 @@ Methods:
 
 
 - Variant() (GC)
 - Variant() (GC)
 - Variant* new()
 - Variant* new()
+- Variant(const Vector<Variant>& value) (GC)
+- Variant* new(const Vector<Variant>& value)
+- Variant(const Vector<String>& value) (GC)
+- Variant* new(const Vector<String>& value)
 - Variant(void* value) (GC)
 - Variant(void* value) (GC)
 - Variant* new(void* value)
 - Variant* new(void* value)
 - Variant(RefCounted* value) (GC)
 - Variant(RefCounted* value) (GC)
@@ -6524,10 +6528,6 @@ Methods:
 - Variant* new(const ResourceRef& value)
 - Variant* new(const ResourceRef& value)
 - Variant(const ResourceRefList& value) (GC)
 - Variant(const ResourceRefList& value) (GC)
 - Variant* new(const ResourceRefList& value)
 - Variant* new(const ResourceRefList& value)
-- Variant(const Vector<Variant>& value) (GC)
-- Variant* new(const Vector<Variant>& value)
-- Variant(const Vector<String>& value) (GC)
-- Variant* new(const Vector<String>& value)
 - Variant(const VariantMap& value) (GC)
 - Variant(const VariantMap& value) (GC)
 - Variant* new(const VariantMap& value)
 - Variant* new(const VariantMap& value)
 - Variant(const IntRect& value) (GC)
 - Variant(const IntRect& value) (GC)

+ 1 - 1
Source/Urho3D/.soversion

@@ -1 +1 @@
-0.0.129
+0.0.130