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Fixed GLSL preprocessor directive.

Lasse Öörni 13 years ago
parent
commit
d99f3773f8
1 changed files with 1 additions and 1 deletions
  1. 1 1
      Bin/CoreData/Shaders/GLSL/LitParticle.vert

+ 1 - 1
Bin/CoreData/Shaders/GLSL/LitParticle.vert

@@ -29,7 +29,7 @@ void main()
         vColor = iColor;
     #endif
 
-    #if PERPIXEL
+    #ifdef PERPIXEL
         // Per-pixel forward lighting
         vec4 projWorldPos = vec4(worldPos, 1.0);